/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/func_exponential.inl /// @date 2008-08-03 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #include "func_vector_relational.hpp" #include "_vectorize.hpp" #include <limits> #include <cassert> namespace glm{ namespace detail { template <bool isFloat> struct compute_log2 { template <typename T> T operator() (T const & Value) const; }; template <> struct compute_log2<true> { template <typename T> GLM_FUNC_QUALIFIER T operator() (T const & Value) const { return static_cast<T>(::std::log(Value)) * static_cast<T>(1.4426950408889634073599246810019); } }; template <template <class, precision> class vecType, typename T, precision P> struct compute_inversesqrt { GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) { return static_cast<T>(1) / sqrt(x); } }; template <template <class, precision> class vecType> struct compute_inversesqrt<vecType, float, lowp> { GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x) { vecType<float, lowp> tmp(x); vecType<float, lowp> xhalf(tmp * 0.5f); vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x)); vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1)); vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i); tmp = *ptmp; tmp = tmp * (1.5f - xhalf * tmp * tmp); return tmp; } }; }//namespace detail // pow template <typename genType> GLM_FUNC_QUALIFIER genType pow ( genType const & x, genType const & y ) { GLM_STATIC_ASSERT( std::numeric_limits<genType>::is_iec559, "'pow' only accept floating-point inputs"); return std::pow(x, y); } VECTORIZE_VEC_VEC(pow) // exp template <typename genType> GLM_FUNC_QUALIFIER genType exp ( genType const & x ) { GLM_STATIC_ASSERT( std::numeric_limits<genType>::is_iec559, "'exp' only accept floating-point inputs"); return std::exp(x); } VECTORIZE_VEC(exp) // log template <typename genType> GLM_FUNC_QUALIFIER genType log ( genType const & x ) { GLM_STATIC_ASSERT( std::numeric_limits<genType>::is_iec559, "'log' only accept floating-point inputs"); return std::log(x); } VECTORIZE_VEC(log) //exp2, ln2 = 0.69314718055994530941723212145818f template <typename genType> GLM_FUNC_QUALIFIER genType exp2(genType const & x) { GLM_STATIC_ASSERT( std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs"); return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x); } VECTORIZE_VEC(exp2) // log2, ln2 = 0.69314718055994530941723212145818f template <typename genType> GLM_FUNC_QUALIFIER genType log2(genType x) { GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "GLM core 'log2' only accept floating-point inputs. Include <glm/gtx/integer.hpp> for additional integer support."); assert(x > genType(0)); // log2 is only defined on the range (0, inf] return detail::compute_log2<std::numeric_limits<genType>::is_iec559>()(x); } VECTORIZE_VEC(log2) namespace detail { template <template <class, precision> class vecType, typename T, precision P> struct compute_sqrt{}; template <typename T, precision P> struct compute_sqrt<detail::tvec1, T, P> { GLM_FUNC_QUALIFIER static detail::tvec1<T, P> call(detail::tvec1<T, P> const & x) { return detail::tvec1<T, P>(std::sqrt(x.x)); } }; template <typename T, precision P> struct compute_sqrt<detail::tvec2, T, P> { GLM_FUNC_QUALIFIER static detail::tvec2<T, P> call(detail::tvec2<T, P> const & x) { return detail::tvec2<T, P>(std::sqrt(x.x), std::sqrt(x.y)); } }; template <typename T, precision P> struct compute_sqrt<detail::tvec3, T, P> { GLM_FUNC_QUALIFIER static detail::tvec3<T, P> call(detail::tvec3<T, P> const & x) { return detail::tvec3<T, P>(std::sqrt(x.x), std::sqrt(x.y), std::sqrt(x.z)); } }; template <typename T, precision P> struct compute_sqrt<detail::tvec4, T, P> { GLM_FUNC_QUALIFIER static detail::tvec4<T, P> call(detail::tvec4<T, P> const & x) { return detail::tvec4<T, P>(std::sqrt(x.x), std::sqrt(x.y), std::sqrt(x.z), std::sqrt(x.w)); } }; }//namespace detail // sqrt GLM_FUNC_QUALIFIER float sqrt(float x) { # ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6 detail::tvec1<float, highp> tmp(detail::compute_sqrt<detail::tvec1, float, highp>::call(x)); return tmp.x; # else return detail::compute_sqrt<detail::tvec1, float, highp>::call(x).x; # endif } GLM_FUNC_QUALIFIER double sqrt(double x) { # ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6 detail::tvec1<double, highp> tmp(detail::compute_sqrt<detail::tvec1, double, highp>::call(x)); return tmp.x; # else return detail::compute_sqrt<detail::tvec1, double, highp>::call(x).x; # endif } template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs"); return detail::compute_sqrt<vecType, T, P>::call(x); } // inversesqrt GLM_FUNC_QUALIFIER float inversesqrt(float const & x) { return 1.0f / sqrt(x); } GLM_FUNC_QUALIFIER double inversesqrt(double const & x) { return 1.0 / sqrt(x); } template <template <class, precision> class vecType, typename T, precision P> GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt ( vecType<T, P> const & x ) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs"); return detail::compute_inversesqrt<vecType, T, P>::call(x); } VECTORIZE_VEC(inversesqrt) }//namespace glm