/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _ACAMERA_MANAGER_H #define _ACAMERA_MANAGER_H #include "NdkCameraManager.h" #include <android/hardware/ICameraService.h> #include <android/hardware/BnCameraServiceListener.h> #include <camera/CameraMetadata.h> #include <binder/IServiceManager.h> #include <utils/StrongPointer.h> #include <utils/Mutex.h> #include <media/stagefright/foundation/ALooper.h> #include <media/stagefright/foundation/AHandler.h> #include <media/stagefright/foundation/AMessage.h> #include <set> #include <map> namespace android { /** * Per-process singleton instance of CameraManger. Shared by all ACameraManager * instances. Created when first ACameraManager is created and destroyed when * all ACameraManager instances are deleted. * * TODO: maybe CameraManagerGlobal is better sutied in libcameraclient? */ class CameraManagerGlobal final : public RefBase { public: static CameraManagerGlobal& getInstance(); sp<hardware::ICameraService> getCameraService(); void registerAvailabilityCallback( const ACameraManager_AvailabilityCallbacks *callback); void unregisterAvailabilityCallback( const ACameraManager_AvailabilityCallbacks *callback); private: sp<hardware::ICameraService> mCameraService; const int kCameraServicePollDelay = 500000; // 0.5s const char* kCameraServiceName = "media.camera"; Mutex mLock; class DeathNotifier : public IBinder::DeathRecipient { public: DeathNotifier(CameraManagerGlobal* cm) : mCameraManager(cm) {} protected: // IBinder::DeathRecipient implementation virtual void binderDied(const wp<IBinder>& who); private: const wp<CameraManagerGlobal> mCameraManager; }; sp<DeathNotifier> mDeathNotifier; class CameraServiceListener final : public hardware::BnCameraServiceListener { public: CameraServiceListener(CameraManagerGlobal* cm) : mCameraManager(cm) {} virtual binder::Status onStatusChanged(int32_t status, int32_t cameraId); // Torch API not implemented yet virtual binder::Status onTorchStatusChanged(int32_t, const String16&) { return binder::Status::ok(); } private: const wp<CameraManagerGlobal> mCameraManager; }; sp<CameraServiceListener> mCameraServiceListener; // Wrapper of ACameraManager_AvailabilityCallbacks so we can store it in std::set struct Callback { Callback(const ACameraManager_AvailabilityCallbacks *callback) : mAvailable(callback->onCameraAvailable), mUnavailable(callback->onCameraUnavailable), mContext(callback->context) {} bool operator == (const Callback& other) const { return (mAvailable == other.mAvailable && mUnavailable == other.mUnavailable && mContext == other.mContext); } bool operator != (const Callback& other) const { return !(*this == other); } bool operator < (const Callback& other) const { if (*this == other) return false; if (mContext != other.mContext) return mContext < other.mContext; if (mAvailable != other.mAvailable) return mAvailable < other.mAvailable; return mUnavailable < other.mUnavailable; } bool operator > (const Callback& other) const { return (*this != other && !(*this < other)); } ACameraManager_AvailabilityCallback mAvailable; ACameraManager_AvailabilityCallback mUnavailable; void* mContext; }; std::set<Callback> mCallbacks; // definition of handler and message enum { kWhatSendSingleCallback }; static const char* kCameraIdKey; static const char* kCallbackFpKey; static const char* kContextKey; class CallbackHandler : public AHandler { public: CallbackHandler() {} void onMessageReceived(const sp<AMessage> &msg) override; private: inline void sendSingleCallback( int32_t cameraId, void* context, ACameraManager_AvailabilityCallback cb) const; }; sp<CallbackHandler> mHandler; sp<ALooper> mCbLooper; // Looper thread where callbacks actually happen on void onStatusChanged(int32_t status, int32_t cameraId); void onStatusChangedLocked(int32_t status, int32_t cameraId); // Utils for status static bool validStatus(int32_t status); static bool isStatusAvailable(int32_t status); // Map camera_id -> status std::map<int32_t, int32_t> mDeviceStatusMap; // For the singleton instance static Mutex sLock; static CameraManagerGlobal* sInstance; CameraManagerGlobal() {}; ~CameraManagerGlobal(); }; } // namespace android; /** * ACameraManager opaque struct definition * Leave outside of android namespace because it's NDK struct */ struct ACameraManager { ACameraManager() : mCachedCameraIdList({kCameraIdListNotInit, nullptr}), mGlobalManager(&(android::CameraManagerGlobal::getInstance())) {} ~ACameraManager(); camera_status_t getCameraIdList(ACameraIdList** cameraIdList); static void deleteCameraIdList(ACameraIdList* cameraIdList); camera_status_t getCameraCharacteristics( const char *cameraId, ACameraMetadata **characteristics); camera_status_t openCamera(const char* cameraId, ACameraDevice_StateCallbacks* callback, /*out*/ACameraDevice** device); private: camera_status_t getOrCreateCameraIdListLocked(ACameraIdList** cameraIdList); enum { kCameraIdListNotInit = -1 }; android::Mutex mLock; std::set<int> mCameraIds; // Init by getOrCreateCameraIdListLocked ACameraIdList mCachedCameraIdList; // Init by getOrCreateCameraIdListLocked android::sp<android::CameraManagerGlobal> mGlobalManager; }; #endif //_ACAMERA_MANAGER_H