/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_SOUNDTRIGGER_H #define ANDROID_HARDWARE_SOUNDTRIGGER_H #include <binder/IBinder.h> #include <utils/threads.h> #include <soundtrigger/SoundTriggerCallback.h> #include <soundtrigger/ISoundTrigger.h> #include <soundtrigger/ISoundTriggerHwService.h> #include <soundtrigger/ISoundTriggerClient.h> #include <system/sound_trigger.h> namespace android { class MemoryDealer; class SoundTrigger : public BnSoundTriggerClient, public IBinder::DeathRecipient { public: virtual ~SoundTrigger(); static status_t listModules(struct sound_trigger_module_descriptor *modules, uint32_t *numModules); static sp<SoundTrigger> attach(const sound_trigger_module_handle_t module, const sp<SoundTriggerCallback>& callback); static status_t setCaptureState(bool active); void detach(); status_t loadSoundModel(const sp<IMemory>& modelMemory, sound_model_handle_t *handle); status_t unloadSoundModel(sound_model_handle_t handle); status_t startRecognition(sound_model_handle_t handle, const sp<IMemory>& dataMemory); status_t stopRecognition(sound_model_handle_t handle); // BpSoundTriggerClient virtual void onRecognitionEvent(const sp<IMemory>& eventMemory); virtual void onSoundModelEvent(const sp<IMemory>& eventMemory); virtual void onServiceStateChange(const sp<IMemory>& eventMemory); //IBinder::DeathRecipient virtual void binderDied(const wp<IBinder>& who); static status_t stringToGuid(const char *str, sound_trigger_uuid_t *guid); static status_t guidToString(const sound_trigger_uuid_t *guid, char *str, size_t maxLen); private: SoundTrigger(sound_trigger_module_handle_t module, const sp<SoundTriggerCallback>&); static const sp<ISoundTriggerHwService> getSoundTriggerHwService(); Mutex mLock; sp<ISoundTrigger> mISoundTrigger; const sound_trigger_module_handle_t mModule; sp<SoundTriggerCallback> mCallback; }; }; // namespace android #endif //ANDROID_HARDWARE_SOUNDTRIGGER_H