/* ** Copyright 2015, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifdef DEBUG #define DBG #else #define DBG # #endif /* * blend one of 2 16bpp RGB pixels held in dreg selected by shift * with the 32bpp ABGR pixel held in src and store the result in fb * * Assumes that the dreg data is little endian and that * the the second pixel (shift==16) will be merged into * the fb result * * Uses $a4,$t2,$t3,$t8 */ .macro pixel dreg src fb shift /* * sA = s >> 24 * f = 0x100 - (sA + (sA>>7)) */ srl $t3,\src,24 srl $t2,$t3,7 addu $t3,$t2 li $t2,0x100 subu $t3,$t2,$t3 /* red */ ext $t8,\dreg,\shift+6+5,5 # dst[\shift:15..11] mul $t2,$t8,$t3 ext $a4,\dreg,\shift+5,6 # start green extraction dst[\shift:10..5] ext $t8,\src,3,5 # src[7..3] srl $t2,8 addu $t8,$t2 .if \shift!=0 sll $t8,\shift+11 # dst[\shift:15..11] or \fb,$t8 .else sll \fb,$t8,11 .endif /* green */ mul $t8,$a4,$t3 ext $a4,\dreg,\shift,5 # start blue extraction dst[\shift:4..0] ext $t2,\src,2+8,6 # src[15..10] srl $t8,8 addu $t8,$t2 /* blue */ mul $a4,$a4,$t3 sll $t8, $t8, \shift+5 # finish green insertion dst[\shift:10..5] or \fb, \fb, $t8 ext $t2,\src,(3+8+8),5 srl $t8,$a4,8 addu $t8,$t2 sll $t8, $t8, \shift or \fb, \fb, $t8 .endm .text .align .global scanline_t32cb16blend_mips64 .ent scanline_t32cb16blend_mips64 scanline_t32cb16blend_mips64: daddiu $sp, $sp, -40 DBG li $v0,0xffffffff DBG li $v1,0 /* Align the destination if necessary */ and $a4,$a0,3 beqz $a4,aligned /* as long as there is at least one pixel */ beqz $a2,done lw $t0,($a1) daddu $a0,2 daddu $a1,4 beqz $t0,1f lhu $a7,-2($a0) pixel $a7,$t0,$a5,0 sh $a5,-2($a0) 1: subu $a2,1 aligned: /* Check to see if its worth unrolling the loop */ subu $a2,4 bltz $a2,tail /* Process 4 pixels at a time */ fourpixels: /* 1st pair of pixels */ lw $t0,0($a1) lw $t1,4($a1) daddu $a0,8 daddu $a1,16 /* both are zero, skip this pair */ or $a7,$t0,$t1 beqz $a7,1f /* load the destination */ lw $a7,-8($a0) pixel $a7,$t0,$a5,0 andi $a5, 0xFFFF pixel $a7,$t1,$a5,16 sw $a5,-8($a0) 1: /* 2nd pair of pixels */ lw $t0,-8($a1) lw $t1,-4($a1) /* both are zero, skip this pair */ or $a7,$t0,$t1 beqz $a7,1f /* load the destination */ lw $a7,-4($a0) pixel $a7,$t0,$a5,0 andi $a5, 0xFFFF pixel $a7,$t1,$a5,16 sw $a5,-4($a0) 1: subu $a2,4 bgtz $a2,fourpixels tail: /* the pixel count underran, restore it now */ addu $a2,4 /* handle the last 0..3 pixels */ beqz $a2,done onepixel: lw $t0,($a1) daddu $a0,2 daddu $a1,4 beqz $t0,1f lhu $a7,-2($a0) pixel $a7,$t0,$a5,0 sh $a5,-2($a0) 1: subu $a2,1 bnez $a2,onepixel done: DBG .set push DBG .set mips32r2 DBG rdhwr $a0,$3 DBG mul $v0,$a0 DBG mul $v1,$a0 DBG .set pop daddiu $sp, $sp, 40 j $ra .end scanline_t32cb16blend_mips64