C++程序  |  34行  |  1.1 KB

/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */

#ifndef TEXTUREDMESHNODE_H
#define TEXTUREDMESHNODE_H

#include "Matrix.h"
#include "Mesh.h"
#include "MeshNode.h"
#include "Program.h"

class TexturedMeshNode: public MeshNode {
public:
    TexturedMeshNode(const Mesh* mesh, const GLuint textureId);
    virtual ~TexturedMeshNode() {};
protected:
    virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection);
    virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
    const GLuint mTextureId;
};

#endif