// Generated Code - DO NOT EDIT !!
// generated by 'emugen'
#ifndef __renderControl_client_context_t_h
#define __renderControl_client_context_t_h
#include "renderControl_client_proc.h"
#include "renderControl_types.h"
struct renderControl_client_context_t {
rcGetRendererVersion_client_proc_t rcGetRendererVersion;
rcGetEGLVersion_client_proc_t rcGetEGLVersion;
rcQueryEGLString_client_proc_t rcQueryEGLString;
rcGetGLString_client_proc_t rcGetGLString;
rcGetNumConfigs_client_proc_t rcGetNumConfigs;
rcGetConfigs_client_proc_t rcGetConfigs;
rcChooseConfig_client_proc_t rcChooseConfig;
rcGetFBParam_client_proc_t rcGetFBParam;
rcCreateContext_client_proc_t rcCreateContext;
rcDestroyContext_client_proc_t rcDestroyContext;
rcCreateWindowSurface_client_proc_t rcCreateWindowSurface;
rcDestroyWindowSurface_client_proc_t rcDestroyWindowSurface;
rcCreateColorBuffer_client_proc_t rcCreateColorBuffer;
rcOpenColorBuffer_client_proc_t rcOpenColorBuffer;
rcCloseColorBuffer_client_proc_t rcCloseColorBuffer;
rcSetWindowColorBuffer_client_proc_t rcSetWindowColorBuffer;
rcFlushWindowColorBuffer_client_proc_t rcFlushWindowColorBuffer;
rcMakeCurrent_client_proc_t rcMakeCurrent;
rcFBPost_client_proc_t rcFBPost;
rcFBSetSwapInterval_client_proc_t rcFBSetSwapInterval;
rcBindTexture_client_proc_t rcBindTexture;
rcBindRenderbuffer_client_proc_t rcBindRenderbuffer;
rcColorBufferCacheFlush_client_proc_t rcColorBufferCacheFlush;
rcReadColorBuffer_client_proc_t rcReadColorBuffer;
rcUpdateColorBuffer_client_proc_t rcUpdateColorBuffer;
rcOpenColorBuffer2_client_proc_t rcOpenColorBuffer2;
rcCreateClientImage_client_proc_t rcCreateClientImage;
rcDestroyClientImage_client_proc_t rcDestroyClientImage;
rcSelectChecksumHelper_client_proc_t rcSelectChecksumHelper;
rcCreateSyncKHR_client_proc_t rcCreateSyncKHR;
rcClientWaitSyncKHR_client_proc_t rcClientWaitSyncKHR;
rcFlushWindowColorBufferAsync_client_proc_t rcFlushWindowColorBufferAsync;
rcDestroySyncKHR_client_proc_t rcDestroySyncKHR;
rcSetPuid_client_proc_t rcSetPuid;
virtual ~renderControl_client_context_t() {}
typedef renderControl_client_context_t *CONTEXT_ACCESSOR_TYPE(void);
static void setContextAccessor(CONTEXT_ACCESSOR_TYPE *f);
int initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData);
virtual void setError(unsigned int error){ (void)error; };
virtual unsigned int getError(){ return 0; };
};
#endif