<!---
This README is automatically generated from the comments in these files:
paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focus-behavior.html paper-ripple-behavior.html
Edit those files, and our readme bot will duplicate them over here!
Edit this file, and the bot will squash your changes :)
The bot does some handling of markdown. Please file a bug if it does the wrong
thing! https://github.com/PolymerLabs/tedium/issues
-->
[](https://travis-ci.org/PolymerElements/paper-behaviors)
_[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behaviors)_
<!-- No docs for Polymer.PaperButtonBehavior found. -->
##Polymer.PaperCheckedElementBehavior
Use `Polymer.PaperCheckedElementBehavior` to implement a custom element
that has a `checked` property similar to `Polymer.IronCheckedElementBehavior`
and is compatible with having a ripple effect.
##Polymer.PaperInkyFocusBehavior
`Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus.
##Polymer.PaperRippleBehavior
`Polymer.PaperRippleBehavior` dynamically implements a ripple
when the element has focus via pointer or keyboard.
NOTE: This behavior is intended to be used in conjunction with and after
`Polymer.IronButtonState` and `Polymer.IronControlState`.