C++程序  |  17行  |  584 B

#ifndef ClosestNotMeRayResultCallback_H
#define ClosestNotMeRayResultCallback_H

#include "../../../bullet/BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "../../../bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h"

class ClosestNotMeRayResultCallback : public btCollisionWorld::ClosestRayResultCallback
{
public:
	ClosestNotMeRayResultCallback (btCollisionObject* me);
	virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult,bool normalInWorldSpace);
protected:
	btCollisionObject* m_me;
};

#endif // ClosestNotMeRayResultCallback_H