/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "SymbolDatabase.h" #include <err.h> #include <stdio.h> #include <stdlib.h> #include <fstream> #include <streambuf> #include <string> #include <unordered_set> #include <llvm/ADT/SmallVector.h> #include <llvm/ADT/StringRef.h> #include <llvm/Object/Binary.h> #include <llvm/Object/ELFObjectFile.h> #include "versioner.h" using namespace llvm; using namespace llvm::object; std::unordered_set<std::string> getSymbols(const std::string& filename) { std::unordered_set<std::string> result; auto binaryOrError = createBinary(filename); if (!binaryOrError) { errx(1, "failed to open library at %s: %s\n", filename.c_str(), llvm::toString(binaryOrError.takeError()).c_str()); } ELFObjectFileBase* elf = dyn_cast_or_null<ELFObjectFileBase>(binaryOrError.get().getBinary()); if (!elf) { errx(1, "failed to parse %s as ELF", filename.c_str()); } for (const ELFSymbolRef symbol : elf->getDynamicSymbolIterators()) { Expected<StringRef> symbolNameOrError = symbol.getName(); if (!symbolNameOrError) { errx(1, "failed to get symbol name for symbol in %s: %s", filename.c_str(), llvm::toString(symbolNameOrError.takeError()).c_str()); } result.insert(symbolNameOrError.get().str()); } return result; } // The NDK platforms are built by copying the platform directories on top of // each other to build each successive API version. Thus, we need to walk // backwards to find each desired file. static std::string readPlatformFile(const CompilationType& type, llvm::StringRef platform_dir, const std::string& filename, bool required) { int api_level = type.api_level; std::ifstream stream; while (api_level >= arch_min_api[type.arch]) { if (supported_levels.count(api_level) == 0) { --api_level; continue; } std::string path = std::string(platform_dir) + "/android-" + std::to_string(api_level) + "/arch-" + to_string(type.arch) + "/symbols/" + filename; stream = std::ifstream(path); if (stream) { return std::string(std::istreambuf_iterator<char>(stream), std::istreambuf_iterator<char>()); } --api_level; } if (required) { errx(1, "failed to find platform file '%s' for %s", filename.c_str(), to_string(type).c_str()); } return std::string(); } static std::map<std::string, NdkSymbolType> parsePlatform(const CompilationType& type, const std::string& platform_dir) { std::map<std::string, NdkSymbolType> result; std::map<std::string, bool /*required*/> wanted_files = { { "libc.so.functions.txt", true }, { "libc.so.variables.txt", false }, { "libdl.so.functions.txt", false }, { "libm.so.functions.txt", false }, { "libm.so.variables.txt", false }, }; for (const auto& pair : wanted_files) { llvm::StringRef file = pair.first; bool required = pair.second; NdkSymbolType symbol_type; if (file.endswith(".functions.txt")) { symbol_type = NdkSymbolType::function; } else if (file.endswith(".variables.txt")) { symbol_type = NdkSymbolType::variable; } else { errx(1, "internal error: unexpected platform filename '%s'\n", file.str().c_str()); } std::string platform_file = readPlatformFile(type, platform_dir, file, required); if (platform_file.empty()) { continue; } llvm::SmallVector<llvm::StringRef, 0> symbols; llvm::StringRef(platform_file).split(symbols, "\n"); for (llvm::StringRef symbol_name : symbols) { if (symbol_name.empty()) { continue; } if (result.count(symbol_name) != 0) { if (strict) { printf("duplicated symbol '%s' in '%s'\n", symbol_name.str().c_str(), file.str().c_str()); } } result[symbol_name] = symbol_type; } } return result; } NdkSymbolDatabase parsePlatforms(const std::set<CompilationType>& types, const std::string& platform_dir) { std::map<std::string, std::map<CompilationType, NdkSymbolType>> result; for (const CompilationType& type : types) { std::map<std::string, NdkSymbolType> symbols = parsePlatform(type, platform_dir); for (const auto& it : symbols) { result[it.first][type] = it.second; } } return result; }