/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _FLOAT_RT_H_ #define _FLOAT_RT_H_ #include <stdint.h> #ifdef USE_NANOHUB_FLOAT_RUNTIME // Under this define, we want to use these custom methods rather than trust // our built-in float runtime. uint64_t floatToUint64(float f); int64_t floatToInt64(float f); float floatFromUint64(uint64_t v); float floatFromInt64(int64_t v); #else // USE_NANOHUB_FLOAT_RUNTIME static inline uint64_t floatToUint64(float f) { return f; } static inline int64_t floatToInt64(float f) { return f; } static inline float floatFromUint64(uint64_t v) { return v; } static inline float floatFromInt64(int64_t v) { return v; } #endif // USE_NANOHUB_FLOAT_RUNTIME #endif