// Copyright 2015 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "sleep.h" #include <cerrno> #include <ctime> #include "internal_macros.h" #ifdef BENCHMARK_OS_WINDOWS #include <Windows.h> #endif namespace benchmark { #ifdef BENCHMARK_OS_WINDOWS // Window's Sleep takes milliseconds argument. void SleepForMilliseconds(int milliseconds) { Sleep(milliseconds); } void SleepForSeconds(double seconds) { SleepForMilliseconds(static_cast<int>(kNumMillisPerSecond * seconds)); } #else // BENCHMARK_OS_WINDOWS void SleepForMicroseconds(int microseconds) { struct timespec sleep_time; sleep_time.tv_sec = microseconds / kNumMicrosPerSecond; sleep_time.tv_nsec = (microseconds % kNumMicrosPerSecond) * kNumNanosPerMicro; while (nanosleep(&sleep_time, &sleep_time) != 0 && errno == EINTR) ; // Ignore signals and wait for the full interval to elapse. } void SleepForMilliseconds(int milliseconds) { SleepForMicroseconds(static_cast<int>(milliseconds) * kNumMicrosPerMilli); } void SleepForSeconds(double seconds) { SleepForMicroseconds(static_cast<int>(seconds * kNumMicrosPerSecond)); } #endif // BENCHMARK_OS_WINDOWS } // end namespace benchmark