// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_METRICS_PERSISTENT_MEMORY_ALLOCATOR_H_ #define BASE_METRICS_PERSISTENT_MEMORY_ALLOCATOR_H_ #include <stdint.h> #include <atomic> #include <memory> #include "base/atomicops.h" #include "base/base_export.h" #include "base/files/file_path.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/strings/string_piece.h" namespace base { class HistogramBase; class MemoryMappedFile; class SharedMemory; // Simple allocator for pieces of a memory block that may be persistent // to some storage or shared across multiple processes. This class resides // under base/metrics because it was written for that purpose. It is, // however, fully general-purpose and can be freely moved to base/memory // if other uses are found. // // This class provides for thread-secure (i.e. safe against other threads // or processes that may be compromised and thus have malicious intent) // allocation of memory within a designated block and also a mechanism by // which other threads can learn of these allocations. // // There is (currently) no way to release an allocated block of data because // doing so would risk invalidating pointers held by other processes and // greatly complicate the allocation algorithm. // // Construction of this object can accept new, clean (i.e. zeroed) memory // or previously initialized memory. In the first case, construction must // be allowed to complete before letting other allocators attach to the same // segment. In other words, don't share the segment until at least one // allocator has been attached to it. // // Note that memory not in active use is not accessed so it is possible to // use virtual memory, including memory-mapped files, as backing storage with // the OS "pinning" new (zeroed) physical RAM pages only as they are needed. class BASE_EXPORT PersistentMemoryAllocator { public: typedef uint32_t Reference; // Iterator for going through all iterable memory records in an allocator. // Like the allocator itself, iterators are lock-free and thread-secure. // That means that multiple threads can share an iterator and the same // reference will not be returned twice. // // Iteration, in general, is tolerant of corrupted memory. It will return // what it can and stop only when corruption forces it to. Bad corruption // could cause the same object to be returned many times but it will // eventually quit. class BASE_EXPORT Iterator { public: // Constructs an iterator on a given |allocator|, starting at the beginning. // The allocator must live beyond the lifetime of the iterator. This class // has read-only access to the allocator (hence "const") but the returned // references can be used on a read/write version, too. explicit Iterator(const PersistentMemoryAllocator* allocator); // As above but resuming from the |starting_after| reference. The first call // to GetNext() will return the next object found after that reference. The // reference must be to an "iterable" object; references to non-iterable // objects (those that never had MakeIterable() called for them) will cause // a run-time error. Iterator(const PersistentMemoryAllocator* allocator, Reference starting_after); // Gets the next iterable, storing that type in |type_return|. The actual // return value is a reference to the allocation inside the allocator or // zero if there are no more. GetNext() may still be called again at a // later time to retrieve any new allocations that have been added. Reference GetNext(uint32_t* type_return); // Similar to above but gets the next iterable of a specific |type_match|. // This should not be mixed with calls to GetNext() because any allocations // skipped here due to a type mis-match will never be returned by later // calls to GetNext() meaning it's possible to completely miss entries. Reference GetNextOfType(uint32_t type_match); // Converts references to objects. This is a convenience method so that // users of the iterator don't need to also have their own pointer to the // allocator over which the iterator runs in order to retrieve objects. // Because the iterator is not read/write, only "const" objects can be // fetched. Non-const objects can be fetched using the reference on a // non-const (external) pointer to the same allocator (or use const_cast // to remove the qualifier). template <typename T> const T* GetAsObject(Reference ref, uint32_t type_id) const { return allocator_->GetAsObject<T>(ref, type_id); } private: // Weak-pointer to memory allocator being iterated over. const PersistentMemoryAllocator* allocator_; // The last record that was returned. std::atomic<Reference> last_record_; // The number of records found; used for detecting loops. std::atomic<uint32_t> record_count_; DISALLOW_COPY_AND_ASSIGN(Iterator); }; // Returned information about the internal state of the heap. struct MemoryInfo { size_t total; size_t free; }; enum : Reference { kReferenceNull = 0 // A common "null" reference value. }; enum : uint32_t { kTypeIdAny = 0 // Match any type-id inside GetAsObject(). }; // This is the standard file extension (suitable for being passed to the // AddExtension() method of base::FilePath) for dumps of persistent memory. static const base::FilePath::CharType kFileExtension[]; // The allocator operates on any arbitrary block of memory. Creation and // persisting or sharing of that block with another process is the // responsibility of the caller. The allocator needs to know only the // block's |base| address, the total |size| of the block, and any internal // |page| size (zero if not paged) across which allocations should not span. // The |id| is an arbitrary value the caller can use to identify a // particular memory segment. It will only be loaded during the initial // creation of the segment and can be checked by the caller for consistency. // The |name|, if provided, is used to distinguish histograms for this // allocator. Only the primary owner of the segment should define this value; // other processes can learn it from the shared state. If the underlying // memory is |readonly| then no changes will be made to it. The resulting // object should be stored as a "const" pointer. // // PersistentMemoryAllocator does NOT take ownership of the memory block. // The caller must manage it and ensure it stays available throughout the // lifetime of this object. // // Memory segments for sharing must have had an allocator attached to them // before actually being shared. If the memory segment was just created, it // should be zeroed before being passed here. If it was an existing segment, // the values here will be compared to copies stored in the shared segment // as a guard against corruption. // // Make sure that the memory segment is acceptable (see IsMemoryAcceptable() // method below) before construction if the definition of the segment can // vary in any way at run-time. Invalid memory segments will cause a crash. PersistentMemoryAllocator(void* base, size_t size, size_t page_size, uint64_t id, base::StringPiece name, bool readonly); virtual ~PersistentMemoryAllocator(); // Check if memory segment is acceptable for creation of an Allocator. This // doesn't do any analysis of the data and so doesn't guarantee that the // contents are valid, just that the paramaters won't cause the program to // abort. The IsCorrupt() method will report detection of data problems // found during construction and general operation. static bool IsMemoryAcceptable(const void* data, size_t size, size_t page_size, bool readonly); // Get the internal identifier for this persistent memory segment. uint64_t Id() const; // Get the internal name of this allocator (possibly an empty string). const char* Name() const; // Is this segment open only for read? bool IsReadonly() { return readonly_; } // Create internal histograms for tracking memory use and allocation sizes // for allocator of |name| (which can simply be the result of Name()). This // is done seperately from construction for situations such as when the // histograms will be backed by memory provided by this very allocator. // // IMPORTANT: Callers must update tools/metrics/histograms/histograms.xml // with the following histograms: // UMA.PersistentAllocator.name.Allocs // UMA.PersistentAllocator.name.UsedPct void CreateTrackingHistograms(base::StringPiece name); // Direct access to underlying memory segment. If the segment is shared // across threads or processes, reading data through these values does // not guarantee consistency. Use with care. Do not write. const void* data() const { return const_cast<const char*>(mem_base_); } size_t length() const { return mem_size_; } size_t size() const { return mem_size_; } size_t used() const; // Get an object referenced by a |ref|. For safety reasons, the |type_id| // code and size-of(|T|) are compared to ensure the reference is valid // and cannot return an object outside of the memory segment. A |type_id| of // kTypeIdAny (zero) will match any though the size is still checked. NULL is // returned if any problem is detected, such as corrupted storage or incorrect // parameters. Callers MUST check that the returned value is not-null EVERY // TIME before accessing it or risk crashing! Once dereferenced, the pointer // is safe to reuse forever. // // NOTE: Though this method will guarantee that an object of the specified // type can be accessed without going outside the bounds of the memory // segment, it makes no guarantees of the validity of the data within the // object itself. If it is expected that the contents of the segment could // be compromised with malicious intent, the object must be hardened as well. // // Though the persistent data may be "volatile" if it is shared with // other processes, such is not necessarily the case. The internal // "volatile" designation is discarded so as to not propagate the viral // nature of that keyword to the caller. It can add it back, if necessary, // based on knowledge of how the allocator is being used. template <typename T> T* GetAsObject(Reference ref, uint32_t type_id) { static_assert(!std::is_polymorphic<T>::value, "no polymorphic objects"); return const_cast<T*>( reinterpret_cast<volatile T*>(GetBlockData(ref, type_id, sizeof(T)))); } template <typename T> const T* GetAsObject(Reference ref, uint32_t type_id) const { static_assert(!std::is_polymorphic<T>::value, "no polymorphic objects"); return const_cast<const T*>( reinterpret_cast<const volatile T*>(GetBlockData( ref, type_id, sizeof(T)))); } // Get the number of bytes allocated to a block. This is useful when storing // arrays in order to validate the ending boundary. The returned value will // include any padding added to achieve the required alignment and so could // be larger than given in the original Allocate() request. size_t GetAllocSize(Reference ref) const; // Access the internal "type" of an object. This generally isn't necessary // but can be used to "clear" the type and so effectively mark it as deleted // even though the memory stays valid and allocated. Changing the type is // an atomic compare/exchange and so requires knowing the existing value. // It will return false if the existing type is not what is expected. uint32_t GetType(Reference ref) const; bool ChangeType(Reference ref, uint32_t to_type_id, uint32_t from_type_id); // Reserve space in the memory segment of the desired |size| and |type_id|. // A return value of zero indicates the allocation failed, otherwise the // returned reference can be used by any process to get a real pointer via // the GetAsObject() call. Reference Allocate(size_t size, uint32_t type_id); // Allocated objects can be added to an internal list that can then be // iterated over by other processes. If an allocated object can be found // another way, such as by having its reference within a different object // that will be made iterable, then this call is not necessary. This always // succeeds unless corruption is detected; check IsCorrupted() to find out. // Once an object is made iterable, its position in iteration can never // change; new iterable objects will always be added after it in the series. void MakeIterable(Reference ref); // Get the information about the amount of free space in the allocator. The // amount of free space should be treated as approximate due to extras from // alignment and metadata. Concurrent allocations from other threads will // also make the true amount less than what is reported. void GetMemoryInfo(MemoryInfo* meminfo) const; // If there is some indication that the memory has become corrupted, // calling this will attempt to prevent further damage by indicating to // all processes that something is not as expected. void SetCorrupt() const; // This can be called to determine if corruption has been detected in the // segment, possibly my a malicious actor. Once detected, future allocations // will fail and iteration may not locate all objects. bool IsCorrupt() const; // Flag set if an allocation has failed because the memory segment was full. bool IsFull() const; // Update those "tracking" histograms which do not get updates during regular // operation, such as how much memory is currently used. This should be // called before such information is to be displayed or uploaded. void UpdateTrackingHistograms(); protected: volatile char* const mem_base_; // Memory base. (char so sizeof guaranteed 1) const uint32_t mem_size_; // Size of entire memory segment. const uint32_t mem_page_; // Page size allocations shouldn't cross. private: struct SharedMetadata; struct BlockHeader; static const uint32_t kAllocAlignment; static const Reference kReferenceQueue; // The shared metadata is always located at the top of the memory segment. // These convenience functions eliminate constant casting of the base // pointer within the code. const SharedMetadata* shared_meta() const { return reinterpret_cast<const SharedMetadata*>( const_cast<const char*>(mem_base_)); } SharedMetadata* shared_meta() { return reinterpret_cast<SharedMetadata*>(const_cast<char*>(mem_base_)); } // Actual method for doing the allocation. Reference AllocateImpl(size_t size, uint32_t type_id); // Get the block header associated with a specific reference. const volatile BlockHeader* GetBlock(Reference ref, uint32_t type_id, uint32_t size, bool queue_ok, bool free_ok) const; volatile BlockHeader* GetBlock(Reference ref, uint32_t type_id, uint32_t size, bool queue_ok, bool free_ok) { return const_cast<volatile BlockHeader*>( const_cast<const PersistentMemoryAllocator*>(this)->GetBlock( ref, type_id, size, queue_ok, free_ok)); } // Get the actual data within a block associated with a specific reference. const volatile void* GetBlockData(Reference ref, uint32_t type_id, uint32_t size) const; volatile void* GetBlockData(Reference ref, uint32_t type_id, uint32_t size) { return const_cast<volatile void*>( const_cast<const PersistentMemoryAllocator*>(this)->GetBlockData( ref, type_id, size)); } const bool readonly_; // Indicates access to read-only memory. std::atomic<bool> corrupt_; // Local version of "corrupted" flag. HistogramBase* allocs_histogram_; // Histogram recording allocs. HistogramBase* used_histogram_; // Histogram recording used space. friend class PersistentMemoryAllocatorTest; FRIEND_TEST_ALL_PREFIXES(PersistentMemoryAllocatorTest, AllocateAndIterate); DISALLOW_COPY_AND_ASSIGN(PersistentMemoryAllocator); }; // This allocator uses a local memory block it allocates from the general // heap. It is generally used when some kind of "death rattle" handler will // save the contents to persistent storage during process shutdown. It is // also useful for testing. class BASE_EXPORT LocalPersistentMemoryAllocator : public PersistentMemoryAllocator { public: LocalPersistentMemoryAllocator(size_t size, uint64_t id, base::StringPiece name); ~LocalPersistentMemoryAllocator() override; private: // Allocates a block of local memory of the specified |size|, ensuring that // the memory will not be physically allocated until accessed and will read // as zero when that happens. static void* AllocateLocalMemory(size_t size); // Deallocates a block of local |memory| of the specified |size|. static void DeallocateLocalMemory(void* memory, size_t size); DISALLOW_COPY_AND_ASSIGN(LocalPersistentMemoryAllocator); }; // This allocator takes a shared-memory object and performs allocation from // it. The memory must be previously mapped via Map() or MapAt(). The allocator // takes ownership of the memory object. class BASE_EXPORT SharedPersistentMemoryAllocator : public PersistentMemoryAllocator { public: SharedPersistentMemoryAllocator(std::unique_ptr<SharedMemory> memory, uint64_t id, base::StringPiece name, bool read_only); ~SharedPersistentMemoryAllocator() override; SharedMemory* shared_memory() { return shared_memory_.get(); } // Ensure that the memory isn't so invalid that it won't crash when passing it // to the allocator. This doesn't guarantee the data is valid, just that it // won't cause the program to abort. The existing IsCorrupt() call will handle // the rest. static bool IsSharedMemoryAcceptable(const SharedMemory& memory); private: std::unique_ptr<SharedMemory> shared_memory_; DISALLOW_COPY_AND_ASSIGN(SharedPersistentMemoryAllocator); }; #if !defined(OS_NACL) // NACL doesn't support any kind of file access in build. // This allocator takes a memory-mapped file object and performs allocation // from it. The allocator takes ownership of the file object. class BASE_EXPORT FilePersistentMemoryAllocator : public PersistentMemoryAllocator { public: // A |max_size| of zero will use the length of the file as the maximum // size. The |file| object must have been already created with sufficient // permissions (read, read/write, or read/write/extend). FilePersistentMemoryAllocator(std::unique_ptr<MemoryMappedFile> file, size_t max_size, uint64_t id, base::StringPiece name, bool read_only); ~FilePersistentMemoryAllocator() override; // Ensure that the file isn't so invalid that it won't crash when passing it // to the allocator. This doesn't guarantee the file is valid, just that it // won't cause the program to abort. The existing IsCorrupt() call will handle // the rest. static bool IsFileAcceptable(const MemoryMappedFile& file, bool read_only); private: std::unique_ptr<MemoryMappedFile> mapped_file_; DISALLOW_COPY_AND_ASSIGN(FilePersistentMemoryAllocator); }; #endif // !defined(OS_NACL) } // namespace base #endif // BASE_METRICS_PERSISTENT_MEMORY_ALLOCATOR_H_