// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_BINDINGS_MESSAGE_H_ #define MOJO_PUBLIC_CPP_BINDINGS_MESSAGE_H_ #include <stddef.h> #include <stdint.h> #include <limits> #include <memory> #include <string> #include <vector> #include "base/logging.h" #include "mojo/public/cpp/bindings/lib/message_buffer.h" #include "mojo/public/cpp/bindings/lib/message_internal.h" #include "mojo/public/cpp/system/message.h" namespace mojo { // Message is a holder for the data and handles to be sent over a MessagePipe. // Message owns its data and handles, but a consumer of Message is free to // mutate the data and handles. The message's data is comprised of a header // followed by payload. class Message { public: static const uint32_t kFlagExpectsResponse = 1 << 0; static const uint32_t kFlagIsResponse = 1 << 1; static const uint32_t kFlagIsSync = 1 << 2; Message(); ~Message(); // Initializes a Message with enough space for |capacity| bytes. void Initialize(size_t capacity, bool zero_initialized); // Initializes a Message from an existing Mojo MessageHandle. void InitializeFromMojoMessage(ScopedMessageHandle message, uint32_t num_bytes, std::vector<Handle>* handles); // Transfers data and handles to |destination|. void MoveTo(Message* destination); uint32_t data_num_bytes() const { return buffer_->data_num_bytes(); } // Access the raw bytes of the message. const uint8_t* data() const { return static_cast<const uint8_t*>(buffer_->data()); } uint8_t* mutable_data() { return static_cast<uint8_t*>(buffer_->data()); } // Access the header. const internal::MessageHeader* header() const { return static_cast<const internal::MessageHeader*>(buffer_->data()); } internal::MessageHeader* header() { return const_cast<internal::MessageHeader*>( static_cast<const Message*>(this)->header()); } uint32_t interface_id() const { return header()->interface_id; } void set_interface_id(uint32_t id) { header()->interface_id = id; } uint32_t name() const { return header()->name; } bool has_flag(uint32_t flag) const { return !!(header()->flags & flag); } // Access the request_id field (if present). bool has_request_id() const { return header()->version >= 1; } uint64_t request_id() const { DCHECK(has_request_id()); return static_cast<const internal::MessageHeaderWithRequestID*>( header())->request_id; } void set_request_id(uint64_t request_id) { DCHECK(has_request_id()); static_cast<internal::MessageHeaderWithRequestID*>(header()) ->request_id = request_id; } // Access the payload. const uint8_t* payload() const { return data() + header()->num_bytes; } uint8_t* mutable_payload() { return const_cast<uint8_t*>(payload()); } uint32_t payload_num_bytes() const { DCHECK(buffer_->data_num_bytes() >= header()->num_bytes); size_t num_bytes = buffer_->data_num_bytes() - header()->num_bytes; DCHECK(num_bytes <= std::numeric_limits<uint32_t>::max()); return static_cast<uint32_t>(num_bytes); } // Access the handles. const std::vector<Handle>* handles() const { return &handles_; } std::vector<Handle>* mutable_handles() { return &handles_; } // Access the underlying Buffer interface. internal::Buffer* buffer() { return buffer_.get(); } // Takes a scoped MessageHandle which may be passed to |WriteMessageNew()| for // transmission. Note that this invalidates this Message object, taking // ownership of its internal storage and any attached handles. ScopedMessageHandle TakeMojoMessage(); // Notifies the system that this message is "bad," in this case meaning it was // rejected by bindings validation code. void NotifyBadMessage(const std::string& error); private: void CloseHandles(); std::unique_ptr<internal::MessageBuffer> buffer_; std::vector<Handle> handles_; DISALLOW_COPY_AND_ASSIGN(Message); }; class MessageReceiver { public: virtual ~MessageReceiver() {} // The receiver may mutate the given message. Returns true if the message // was accepted and false otherwise, indicating that the message was invalid // or malformed. virtual bool Accept(Message* message) WARN_UNUSED_RESULT = 0; }; class MessageReceiverWithResponder : public MessageReceiver { public: ~MessageReceiverWithResponder() override {} // A variant on Accept that registers a MessageReceiver (known as the // responder) to handle the response message generated from the given // message. The responder's Accept method may be called during // AcceptWithResponder or some time after its return. // // NOTE: Upon returning true, AcceptWithResponder assumes ownership of // |responder| and will delete it after calling |responder->Accept| or upon // its own destruction. // // TODO(yzshen): consider changing |responder| to // std::unique_ptr<MessageReceiver>. virtual bool AcceptWithResponder(Message* message, MessageReceiver* responder) WARN_UNUSED_RESULT = 0; }; // A MessageReceiver that is also able to provide status about the state // of the underlying MessagePipe to which it will be forwarding messages // received via the |Accept()| call. class MessageReceiverWithStatus : public MessageReceiver { public: ~MessageReceiverWithStatus() override {} // Returns |true| if this MessageReceiver is currently bound to a MessagePipe, // the pipe has not been closed, and the pipe has not encountered an error. virtual bool IsValid() = 0; // DCHECKs if this MessageReceiver is currently bound to a MessagePipe, the // pipe has not been closed, and the pipe has not encountered an error. // This function may be called on any thread. virtual void DCheckInvalid(const std::string& message) = 0; }; // An alternative to MessageReceiverWithResponder for cases in which it // is necessary for the implementor of this interface to know about the status // of the MessagePipe which will carry the responses. class MessageReceiverWithResponderStatus : public MessageReceiver { public: ~MessageReceiverWithResponderStatus() override {} // A variant on Accept that registers a MessageReceiverWithStatus (known as // the responder) to handle the response message generated from the given // message. Any of the responder's methods (Accept or IsValid) may be called // during AcceptWithResponder or some time after its return. // // NOTE: Upon returning true, AcceptWithResponder assumes ownership of // |responder| and will delete it after calling |responder->Accept| or upon // its own destruction. // // TODO(yzshen): consider changing |responder| to // std::unique_ptr<MessageReceiver>. virtual bool AcceptWithResponder(Message* message, MessageReceiverWithStatus* responder) WARN_UNUSED_RESULT = 0; }; // Read a single message from the pipe. The caller should have created the // Message, but not called Initialize(). Returns MOJO_RESULT_SHOULD_WAIT if // the caller should wait on the handle to become readable. Returns // MOJO_RESULT_OK if the message was read successfully and should be // dispatched, otherwise returns an error code if something went wrong. // // NOTE: The message hasn't been validated and may be malformed! MojoResult ReadMessage(MessagePipeHandle handle, Message* message); } // namespace mojo #endif // MOJO_PUBLIC_CPP_BINDINGS_MESSAGE_H_