// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_BINDINGS_SYNC_HANDLE_REGISTRY_H_ #define MOJO_PUBLIC_CPP_BINDINGS_SYNC_HANDLE_REGISTRY_H_ #include <unordered_map> #include "base/callback.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/threading/thread_checker.h" #include "mojo/public/cpp/system/core.h" namespace mojo { // SyncHandleRegistry is a thread-local storage to register handles that want to // be watched together. // // This class is not thread safe. class SyncHandleRegistry : public base::RefCounted<SyncHandleRegistry> { public: // Returns a thread-local object. static scoped_refptr<SyncHandleRegistry> current(); using HandleCallback = base::Callback<void(MojoResult)>; bool RegisterHandle(const Handle& handle, MojoHandleSignals handle_signals, const HandleCallback& callback); void UnregisterHandle(const Handle& handle); // Waits on all the registered handles and runs callbacks synchronously for // those ready handles. // The method: // - returns true when any element of |should_stop| is set to true; // - returns false when any error occurs. bool WatchAllHandles(const bool* should_stop[], size_t count); private: friend class base::RefCounted<SyncHandleRegistry>; struct HandleHasher { size_t operator()(const Handle& handle) const { return std::hash<uint32_t>()(static_cast<uint32_t>(handle.value())); } }; using HandleMap = std::unordered_map<Handle, HandleCallback, HandleHasher>; SyncHandleRegistry(); ~SyncHandleRegistry(); HandleMap handles_; ScopedHandle wait_set_handle_; base::ThreadChecker thread_checker_; DISALLOW_COPY_AND_ASSIGN(SyncHandleRegistry); }; } // namespace mojo #endif // MOJO_PUBLIC_CPP_BINDINGS_SYNC_HANDLE_REGISTRY_H_