/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkImageShader.h" static const sk_sp<SkImage> make_image(int firstBlackRow, int lastBlackRow) { static const int kWidth = 25; static const int kHeight = 27; SkBitmap bm; bm.allocN32Pixels(kWidth, kHeight); bm.eraseColor(SK_ColorWHITE); for (int y = firstBlackRow; y < lastBlackRow; ++y) { for (int x = 0; x < kWidth; ++x) { *bm.getAddr32(x, y) = SkPackARGB32(0xFF, 0x0, 0x0, 0x0); } } bm.setAlphaType(SkAlphaType::kOpaque_SkAlphaType); bm.setImmutable(); return SkImage::MakeFromBitmap(bm); } // GM to reproduce crbug.com/673261. class FilterBugGM : public skiagm::GM { public: FilterBugGM() { this->setBGColor(SK_ColorRED); } protected: SkString onShortName() override { return SkString("filterbug"); } SkISize onISize() override { return SkISize::Make(150, 150); } void onOnceBeforeDraw() override { // The top texture has 5 black rows on top and then 22 white rows on the bottom fTop = make_image(0, 5); // The bottom texture has 5 black rows on the bottom and then 22 white rows on the top fBot = make_image(22, 27); } void onDraw(SkCanvas* canvas) override { static const SkFilterQuality kFilterQuality = SkFilterQuality::kHigh_SkFilterQuality; static const bool kDoAA = true; { SkRect r1 = SkRect::MakeXYWH(50.0f, 0.0f, 50.0f, 50.0f); SkPaint p1; p1.setAntiAlias(kDoAA); p1.setFilterQuality(kFilterQuality); SkMatrix localMat; localMat.setScaleTranslate(2.0f, 2.0f, 50.0f, 0.0f); p1.setShader(SkImageShader::Make(fTop, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMat)); canvas->drawRect(r1, p1); } { SkRect r2 = SkRect::MakeXYWH(50.0f, 50.0f, 50.0f, 36.0f); SkPaint p2; p2.setColor(SK_ColorWHITE); p2.setAntiAlias(kDoAA); p2.setFilterQuality(kFilterQuality); canvas->drawRect(r2, p2); } { SkRect r3 = SkRect::MakeXYWH(50.0f, 86.0f, 50.0f, 50.0f); SkPaint p3; p3.setAntiAlias(kDoAA); p3.setFilterQuality(kFilterQuality); SkMatrix localMat; localMat.setScaleTranslate(2.0f, 2.0f, 50.0f, 86.0f); p3.setShader(SkImageShader::Make(fBot, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMat)); canvas->drawRect(r3, p3); } } private: sk_sp<SkImage> fTop; sk_sp<SkImage> fBot; typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new FilterBugGM;)