/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrRenderTargetOpList.h" #include "GrAuditTrail.h" #include "GrCaps.h" #include "GrGpu.h" #include "GrGpuCommandBuffer.h" #include "GrRenderTarget.h" #include "GrRenderTargetContext.h" #include "GrResourceProvider.h" #include "ops/GrClearOp.h" #include "ops/GrClearStencilClipOp.h" #include "ops/GrCopySurfaceOp.h" #include "ops/GrDiscardOp.h" #include "instanced/InstancedRendering.h" using gr_instanced::InstancedRendering; //////////////////////////////////////////////////////////////////////////////// // Experimentally we have found that most combining occurs within the first 10 comparisons. static const int kDefaultMaxOpLookback = 10; static const int kDefaultMaxOpLookahead = 10; GrRenderTargetOpList::GrRenderTargetOpList(GrRenderTargetProxy* rtp, GrGpu* gpu, GrResourceProvider* resourceProvider, GrAuditTrail* auditTrail, const Options& options) : INHERITED(rtp, auditTrail) , fGpu(SkRef(gpu)) , fResourceProvider(resourceProvider) , fLastClipStackGenID(SK_InvalidUniqueID) , fClipAllocator(fClipAllocatorStorage, sizeof(fClipAllocatorStorage), sizeof(fClipAllocatorStorage)) { fMaxOpLookback = (options.fMaxOpCombineLookback < 0) ? kDefaultMaxOpLookback : options.fMaxOpCombineLookback; fMaxOpLookahead = (options.fMaxOpCombineLookahead < 0) ? kDefaultMaxOpLookahead : options.fMaxOpCombineLookahead; if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) { fInstancedRendering.reset(fGpu->createInstancedRendering()); } } GrRenderTargetOpList::~GrRenderTargetOpList() { fGpu->unref(); } //////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG void GrRenderTargetOpList::dump() const { INHERITED::dump(); SkDebugf("ops (%d):\n", fRecordedOps.count()); for (int i = 0; i < fRecordedOps.count(); ++i) { SkDebugf("*******************************\n"); if (!fRecordedOps[i].fOp) { SkDebugf("%d: <combined forward>\n", i); } else { SkDebugf("%d: %s\n", i, fRecordedOps[i].fOp->name()); SkString str = fRecordedOps[i].fOp->dumpInfo(); SkDebugf("%s\n", str.c_str()); const SkRect& bounds = fRecordedOps[i].fOp->bounds(); SkDebugf("ClippedBounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); } } } void GrRenderTargetOpList::validateTargetsSingleRenderTarget() const { GrRenderTarget* rt = nullptr; for (int i = 0; i < fRecordedOps.count(); ++i) { if (!fRecordedOps[i].fOp) { continue; // combined forward } if (!rt) { rt = fRecordedOps[i].fRenderTarget.get(); } else { SkASSERT(fRecordedOps[i].fRenderTarget.get() == rt); } } } #endif void GrRenderTargetOpList::prepareOps(GrOpFlushState* flushState) { // MDB TODO: add SkASSERT(this->isClosed()); // Loop over the ops that haven't yet been prepared. for (int i = 0; i < fRecordedOps.count(); ++i) { if (fRecordedOps[i].fOp) { GrOpFlushState::DrawOpArgs opArgs; if (fRecordedOps[i].fRenderTarget) { opArgs = { fRecordedOps[i].fRenderTarget.get(), fRecordedOps[i].fAppliedClip, fRecordedOps[i].fDstTexture }; } flushState->setDrawOpArgs(&opArgs); fRecordedOps[i].fOp->prepare(flushState); flushState->setDrawOpArgs(nullptr); } } if (fInstancedRendering) { fInstancedRendering->beginFlush(flushState->resourceProvider()); } } // TODO: this is where GrOp::renderTarget is used (which is fine since it // is at flush time). However, we need to store the RenderTargetProxy in the // Ops and instantiate them here. bool GrRenderTargetOpList::executeOps(GrOpFlushState* flushState) { if (0 == fRecordedOps.count()) { return false; } // Draw all the generated geometry. SkRandom random; const GrRenderTarget* currentRenderTarget = nullptr; std::unique_ptr<GrGpuCommandBuffer> commandBuffer; for (int i = 0; i < fRecordedOps.count(); ++i) { if (!fRecordedOps[i].fOp) { continue; } if (fRecordedOps[i].fRenderTarget.get() != currentRenderTarget) { if (commandBuffer) { commandBuffer->end(); commandBuffer->submit(); commandBuffer.reset(); } currentRenderTarget = fRecordedOps[i].fRenderTarget.get(); if (currentRenderTarget) { static const GrGpuCommandBuffer::LoadAndStoreInfo kBasicLoadStoreInfo { GrGpuCommandBuffer::LoadOp::kLoad,GrGpuCommandBuffer::StoreOp::kStore, GrColor_ILLEGAL }; commandBuffer.reset(fGpu->createCommandBuffer(kBasicLoadStoreInfo, // Color kBasicLoadStoreInfo)); // Stencil } flushState->setCommandBuffer(commandBuffer.get()); } GrOpFlushState::DrawOpArgs opArgs; if (fRecordedOps[i].fRenderTarget) { opArgs = { fRecordedOps[i].fRenderTarget.get(), fRecordedOps[i].fAppliedClip, fRecordedOps[i].fDstTexture }; flushState->setDrawOpArgs(&opArgs); } fRecordedOps[i].fOp->execute(flushState); flushState->setDrawOpArgs(nullptr); } if (commandBuffer) { commandBuffer->end(); commandBuffer->submit(); flushState->setCommandBuffer(nullptr); } fGpu->finishOpList(); return true; } void GrRenderTargetOpList::reset() { fLastFullClearOp = nullptr; fLastFullClearRenderTargetID.makeInvalid(); fRecordedOps.reset(); if (fInstancedRendering) { fInstancedRendering->endFlush(); } } void GrRenderTargetOpList::abandonGpuResources() { if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) { InstancedRendering* ir = this->instancedRendering(); ir->resetGpuResources(InstancedRendering::ResetType::kAbandon); } } void GrRenderTargetOpList::freeGpuResources() { if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) { InstancedRendering* ir = this->instancedRendering(); ir->resetGpuResources(InstancedRendering::ResetType::kDestroy); } } void GrRenderTargetOpList::fullClear(GrRenderTargetContext* renderTargetContext, GrColor color) { GrRenderTarget* renderTarget = renderTargetContext->accessRenderTarget(); // Currently this just inserts or updates the last clear op. However, once in MDB this can // remove all the previously recorded ops and change the load op to clear with supplied // color. // TODO: this needs to be updated to use GrSurfaceProxy::UniqueID if (fLastFullClearRenderTargetID == renderTarget->uniqueID()) { // As currently implemented, fLastFullClearOp should be the last op because we would // have cleared it when another op was recorded. SkASSERT(fRecordedOps.back().fOp.get() == fLastFullClearOp); fLastFullClearOp->setColor(color); return; } std::unique_ptr<GrClearOp> op(GrClearOp::Make(GrFixedClip::Disabled(), color, renderTarget)); if (GrOp* clearOp = this->recordOp(std::move(op), renderTargetContext)) { // This is either the clear op we just created or another one that it combined with. fLastFullClearOp = static_cast<GrClearOp*>(clearOp); fLastFullClearRenderTargetID = renderTarget->uniqueID(); } } void GrRenderTargetOpList::discard(GrRenderTargetContext* renderTargetContext) { // Currently this just inserts a discard op. However, once in MDB this can remove all the // previously recorded ops and change the load op to discard. if (this->caps()->discardRenderTargetSupport()) { this->recordOp(GrDiscardOp::Make(renderTargetContext->accessRenderTarget()), renderTargetContext); } } //////////////////////////////////////////////////////////////////////////////// bool GrRenderTargetOpList::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) { std::unique_ptr<GrOp> op = GrCopySurfaceOp::Make(dst, src, srcRect, dstPoint); if (!op) { return false; } #ifdef ENABLE_MDB this->addDependency(src); #endif // Copy surface doesn't work through a GrGpuCommandBuffer. By passing nullptr for the context we // force this to occur between command buffers and execute directly on GrGpu. This workaround // goes away with MDB. this->recordOp(std::move(op), nullptr); return true; } static inline bool can_reorder(const SkRect& a, const SkRect& b) { return a.fRight <= b.fLeft || a.fBottom <= b.fTop || b.fRight <= a.fLeft || b.fBottom <= a.fTop; } bool GrRenderTargetOpList::combineIfPossible(const RecordedOp& a, GrOp* b, const GrAppliedClip* bClip, const DstTexture* bDstTexture) { if (a.fAppliedClip) { if (!bClip) { return false; } if (*a.fAppliedClip != *bClip) { return false; } } else if (bClip) { return false; } if (bDstTexture) { if (a.fDstTexture != *bDstTexture) { return false; } } else if (a.fDstTexture.texture()) { return false; } return a.fOp->combineIfPossible(b, *this->caps()); } GrOp* GrRenderTargetOpList::recordOp(std::unique_ptr<GrOp> op, GrRenderTargetContext* renderTargetContext, GrAppliedClip* clip, const DstTexture* dstTexture) { GrRenderTarget* renderTarget = renderTargetContext ? renderTargetContext->accessRenderTarget() : nullptr; // A closed GrOpList should never receive new/more ops SkASSERT(!this->isClosed()); // Check if there is an op we can combine with by linearly searching back until we either // 1) check every op // 2) intersect with something // 3) find a 'blocker' GR_AUDIT_TRAIL_ADD_OP(fAuditTrail, op.get(), renderTarget->uniqueID()); GrOP_INFO("Recording (%s, B%u)\n" "\tBounds LRTB (%f, %f, %f, %f)\n", op->name(), op->uniqueID(), op->bounds().fLeft, op->bounds().fRight, op->bounds().fTop, op->bounds().fBottom); GrOP_INFO(SkTabString(op->dumpInfo(), 1).c_str()); GrOP_INFO("\tClipped Bounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", op->bounds().fLeft, op->bounds().fTop, op->bounds().fRight, op->bounds().fBottom); GrOP_INFO("\tOutcome:\n"); int maxCandidates = SkTMin(fMaxOpLookback, fRecordedOps.count()); // If we don't have a valid destination render target then we cannot reorder. if (maxCandidates && renderTarget) { int i = 0; while (true) { const RecordedOp& candidate = fRecordedOps.fromBack(i); // We cannot continue to search backwards if the render target changes if (candidate.fRenderTarget.get() != renderTarget) { GrOP_INFO("\t\tBreaking because of (%s, B%u) Rendertarget\n", candidate.fOp->name(), candidate.fOp->uniqueID()); break; } if (this->combineIfPossible(candidate, op.get(), clip, dstTexture)) { GrOP_INFO("\t\tCombining with (%s, B%u)\n", candidate.fOp->name(), candidate.fOp->uniqueID()); GrOP_INFO("\t\t\tCombined op info:\n"); GrOP_INFO(SkTabString(candidate.fOp->dumpInfo(), 4).c_str()); GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(fAuditTrail, candidate.fOp.get(), op.get()); return candidate.fOp.get(); } // Stop going backwards if we would cause a painter's order violation. if (!can_reorder(fRecordedOps.fromBack(i).fOp->bounds(), op->bounds())) { GrOP_INFO("\t\tIntersects with (%s, B%u)\n", candidate.fOp->name(), candidate.fOp->uniqueID()); break; } ++i; if (i == maxCandidates) { GrOP_INFO("\t\tReached max lookback or beginning of op array %d\n", i); break; } } } else { GrOP_INFO("\t\tFirstOp\n"); } GR_AUDIT_TRAIL_OP_RESULT_NEW(fAuditTrail, op); if (clip) { clip = fClipAllocator.make<GrAppliedClip>(std::move(*clip)); } fRecordedOps.emplace_back(std::move(op), renderTarget, clip, dstTexture); fRecordedOps.back().fOp->wasRecorded(); fLastFullClearOp = nullptr; fLastFullClearRenderTargetID.makeInvalid(); return fRecordedOps.back().fOp.get(); } void GrRenderTargetOpList::forwardCombine() { if (fMaxOpLookahead <= 0) { return; } for (int i = 0; i < fRecordedOps.count() - 1; ++i) { GrOp* op = fRecordedOps[i].fOp.get(); GrRenderTarget* renderTarget = fRecordedOps[i].fRenderTarget.get(); // If we don't have a valid destination render target ID then we cannot reorder. if (!renderTarget) { continue; } int maxCandidateIdx = SkTMin(i + fMaxOpLookahead, fRecordedOps.count() - 1); int j = i + 1; while (true) { const RecordedOp& candidate = fRecordedOps[j]; // We cannot continue to search if the render target changes if (candidate.fRenderTarget.get() != renderTarget) { GrOP_INFO("\t\tBreaking because of (%s, B%u) Rendertarget\n", candidate.fOp->name(), candidate.fOp->uniqueID()); break; } if (this->combineIfPossible(fRecordedOps[i], candidate.fOp.get(), candidate.fAppliedClip, &candidate.fDstTexture)) { GrOP_INFO("\t\tCombining with (%s, B%u)\n", candidate.fOp->name(), candidate.fOp->uniqueID()); GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(fAuditTrail, op, candidate.fOp.get()); fRecordedOps[j].fOp = std::move(fRecordedOps[i].fOp); break; } // Stop going traversing if we would cause a painter's order violation. if (!can_reorder(fRecordedOps[j].fOp->bounds(), op->bounds())) { GrOP_INFO("\t\tIntersects with (%s, B%u)\n", candidate.fOp->name(), candidate.fOp->uniqueID()); break; } ++j; if (j > maxCandidateIdx) { GrOP_INFO("\t\tReached max lookahead or end of op array %d\n", i); break; } } } } /////////////////////////////////////////////////////////////////////////////// void GrRenderTargetOpList::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask, GrRenderTargetContext* renderTargetContext) { this->recordOp(GrClearStencilClipOp::Make(clip, insideStencilMask, renderTargetContext->accessRenderTarget()), renderTargetContext); }