// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef D3D9_Direct3DSurface9_hpp #define D3D9_Direct3DSurface9_hpp #include "Direct3DResource9.hpp" #include "Surface.hpp" #include <d3d9.h> namespace D3D9 { class Direct3DBaseTexture9; class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface { public: Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, bool lockableOverride, unsigned long usage); virtual ~Direct3DSurface9(); // IUnknown methods long __stdcall QueryInterface(const IID &iid, void **object); unsigned long __stdcall AddRef(); unsigned long __stdcall Release(); // IDirect3DResource9 methods long __stdcall FreePrivateData(const GUID &guid); long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size); void __stdcall PreLoad(); long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags); long __stdcall GetDevice(IDirect3DDevice9 **device); unsigned long __stdcall SetPriority(unsigned long newPriority); unsigned long __stdcall GetPriority(); D3DRESOURCETYPE __stdcall GetType(); // IDirect3DSurface9 methods long __stdcall GetDC(HDC *deviceContext); long __stdcall ReleaseDC(HDC deviceContext); long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags); long __stdcall UnlockRect(); long __stdcall GetContainer(const IID &iid, void **container); long __stdcall GetDesc(D3DSURFACE_DESC *desc); // Internal methods static sw::Format translateFormat(D3DFORMAT format); static int bytes(D3DFORMAT format); private: static unsigned int memoryUsage(int width, int height, D3DFORMAT format); // Creation parameters Unknown *const container; const int width; const int height; const D3DFORMAT format; const D3DMULTISAMPLE_TYPE multiSample; const unsigned int quality; const D3DPOOL pool; const bool lockable; const unsigned long usage; Direct3DBaseTexture9 *parentTexture; }; } #endif // D3D9_Direct3DSurface9_hpp