; RUN: llc < %s -march=c ; reduced from DOOM. %union._XEvent = type { i32 } @.X_event_9 = global %union._XEvent zeroinitializer ; <%union._XEvent*> [#uses=1] define void @I_InitGraphics() { shortcirc_next.3: %tmp.319 = load i32* getelementptr ({ i32, i32 }* bitcast (%union._XEvent* @.X_event_9 to { i32, i32 }*), i64 0, i32 1) ; <i32> [#uses=0] ret void }