; RUN: llc < %s -mtriple=thumbv7-elf -mattr=+neon | FileCheck %s ; PR4789 %bar = type { float, float, float } %baz = type { i32, [16 x %bar], [16 x float], [16 x i32], i8 } %foo = type { <4 x float> } %quux = type { i32 (...)**, %baz*, i32 } %quuz = type { %quux, i32, %bar, [128 x i8], [16 x %foo], %foo, %foo, %foo } declare <4 x float> @llvm.arm.neon.vld1.v4f32(i8*, i32) nounwind readonly define void @aaa(%quuz* %this, i8* %block) { ; CHECK: aaa: ; CHECK: bic r4, r4, #15 ; CHECK: vst1.64 {{.*}}[{{.*}}, :128] ; CHECK: vld1.64 {{.*}}[{{.*}}, :128] entry: %aligned_vec = alloca <4 x float>, align 16 %"alloca point" = bitcast i32 0 to i32 %vecptr = bitcast <4 x float>* %aligned_vec to i8* %0 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* %vecptr, i32 1) nounwind store float 6.300000e+01, float* undef, align 4 %1 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1] store float 0.000000e+00, float* undef, align 4 %2 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind ; <<4 x float>> [#uses=1] %ld3 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld4 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld5 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld6 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld7 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld8 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld9 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld10 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld11 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %ld12 = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* undef, i32 1) nounwind store float 0.000000e+00, float* undef, align 4 %val173 = load <4 x float>* undef ; <<4 x float>> [#uses=1] br label %bb4 bb4: ; preds = %bb193, %entry %besterror.0.2264 = phi <4 x float> [ undef, %entry ], [ %besterror.0.0, %bb193 ] ; <<4 x float>> [#uses=2] %part0.0.0261 = phi <4 x float> [ zeroinitializer, %entry ], [ %23, %bb193 ] ; <<4 x float>> [#uses=2] %3 = fmul <4 x float> zeroinitializer, %0 ; <<4 x float>> [#uses=2] %4 = fadd <4 x float> %3, %part0.0.0261 ; <<4 x float>> [#uses=1] %5 = shufflevector <4 x float> %3, <4 x float> undef, <2 x i32> <i32 2, i32 3> ; <<2 x float>> [#uses=1] %6 = shufflevector <2 x float> %5, <2 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; <<4 x float>> [#uses=1] %7 = fmul <4 x float> %1, undef ; <<4 x float>> [#uses=1] %8 = fadd <4 x float> %7, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01> ; <<4 x float>> [#uses=1] %9 = fptosi <4 x float> %8 to <4 x i32> ; <<4 x i32>> [#uses=1] %10 = sitofp <4 x i32> %9 to <4 x float> ; <<4 x float>> [#uses=1] %11 = fmul <4 x float> %10, %2 ; <<4 x float>> [#uses=1] %12 = fmul <4 x float> undef, %6 ; <<4 x float>> [#uses=1] %13 = fmul <4 x float> %11, %4 ; <<4 x float>> [#uses=1] %14 = fsub <4 x float> %12, %13 ; <<4 x float>> [#uses=1] %15 = fsub <4 x float> %14, undef ; <<4 x float>> [#uses=1] %16 = fmul <4 x float> %15, <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00> ; <<4 x float>> [#uses=1] %17 = fadd <4 x float> %16, undef ; <<4 x float>> [#uses=1] %18 = fmul <4 x float> %17, %val173 ; <<4 x float>> [#uses=1] %19 = shufflevector <4 x float> %18, <4 x float> undef, <2 x i32> <i32 2, i32 3> ; <<2 x float>> [#uses=1] %20 = shufflevector <2 x float> %19, <2 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] %tmp1 = fadd <4 x float> %20, %ld3 %tmp2 = fadd <4 x float> %tmp1, %ld4 %tmp3 = fadd <4 x float> %tmp2, %ld5 %tmp4 = fadd <4 x float> %tmp3, %ld6 %tmp5 = fadd <4 x float> %tmp4, %ld7 %tmp6 = fadd <4 x float> %tmp5, %ld8 %tmp7 = fadd <4 x float> %tmp6, %ld9 %tmp8 = fadd <4 x float> %tmp7, %ld10 %tmp9 = fadd <4 x float> %tmp8, %ld11 %21 = fadd <4 x float> %tmp9, %ld12 %22 = fcmp ogt <4 x float> %besterror.0.2264, %21 ; <<4 x i1>> [#uses=0] %tmp = extractelement <4 x i1> %22, i32 0 br i1 %tmp, label %bb193, label %bb186 bb186: ; preds = %bb4 br label %bb193 bb193: ; preds = %bb186, %bb4 %besterror.0.0 = phi <4 x float> [ %21, %bb186 ], [ %besterror.0.2264, %bb4 ] ; <<4 x float>> [#uses=1] %23 = fadd <4 x float> %part0.0.0261, zeroinitializer ; <<4 x float>> [#uses=1] br label %bb4 }