// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/accessors.h" #include "src/api.h" #include "src/contexts.h" #include "src/deoptimizer.h" #include "src/execution.h" #include "src/factory.h" #include "src/frames-inl.h" #include "src/isolate-inl.h" #include "src/list-inl.h" #include "src/messages.h" #include "src/property-details.h" #include "src/prototype.h" namespace v8 { namespace internal { Handle<AccessorInfo> Accessors::MakeAccessor( Isolate* isolate, Handle<Name> name, AccessorNameGetterCallback getter, AccessorNameBooleanSetterCallback setter, PropertyAttributes attributes) { Factory* factory = isolate->factory(); Handle<AccessorInfo> info = factory->NewAccessorInfo(); info->set_property_attributes(attributes); info->set_all_can_read(false); info->set_all_can_write(false); info->set_is_special_data_property(true); info->set_is_sloppy(false); info->set_replace_on_access(false); name = factory->InternalizeName(name); info->set_name(*name); Handle<Object> get = v8::FromCData(isolate, getter); if (setter == nullptr) setter = &ReconfigureToDataProperty; Handle<Object> set = v8::FromCData(isolate, setter); info->set_getter(*get); info->set_setter(*set); Address redirected = info->redirected_getter(); if (redirected != nullptr) { Handle<Object> js_get = v8::FromCData(isolate, redirected); info->set_js_getter(*js_get); } return info; } static V8_INLINE bool CheckForName(Handle<Name> name, Handle<String> property_name, int offset, int* object_offset) { if (Name::Equals(name, property_name)) { *object_offset = offset; return true; } return false; } // Returns true for properties that are accessors to object fields. // If true, *object_offset contains offset of object field. bool Accessors::IsJSObjectFieldAccessor(Handle<Map> map, Handle<Name> name, int* object_offset) { Isolate* isolate = name->GetIsolate(); switch (map->instance_type()) { case JS_ARRAY_TYPE: return CheckForName(name, isolate->factory()->length_string(), JSArray::kLengthOffset, object_offset); default: if (map->instance_type() < FIRST_NONSTRING_TYPE) { return CheckForName(name, isolate->factory()->length_string(), String::kLengthOffset, object_offset); } return false; } } namespace { MUST_USE_RESULT MaybeHandle<Object> ReplaceAccessorWithDataProperty( Isolate* isolate, Handle<Object> receiver, Handle<JSObject> holder, Handle<Name> name, Handle<Object> value) { LookupIterator it(receiver, name, holder, LookupIterator::OWN_SKIP_INTERCEPTOR); // Skip any access checks we might hit. This accessor should never hit in a // situation where the caller does not have access. if (it.state() == LookupIterator::ACCESS_CHECK) { CHECK(it.HasAccess()); it.Next(); } DCHECK(holder.is_identical_to(it.GetHolder<JSObject>())); CHECK_EQ(LookupIterator::ACCESSOR, it.state()); it.ReconfigureDataProperty(value, it.property_attributes()); return value; } } // namespace void Accessors::ReconfigureToDataProperty( v8::Local<v8::Name> key, v8::Local<v8::Value> val, const v8::PropertyCallbackInfo<v8::Boolean>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<Object> receiver = Utils::OpenHandle(*info.This()); Handle<JSObject> holder = Handle<JSObject>::cast(Utils::OpenHandle(*info.Holder())); Handle<Name> name = Utils::OpenHandle(*key); Handle<Object> value = Utils::OpenHandle(*val); MaybeHandle<Object> result = ReplaceAccessorWithDataProperty(isolate, receiver, holder, name, value); if (result.is_null()) { isolate->OptionalRescheduleException(false); } else { info.GetReturnValue().Set(true); } } // // Accessors::ArgumentsIterator // void Accessors::ArgumentsIteratorGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* result = isolate->native_context()->array_values_iterator(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate))); } Handle<AccessorInfo> Accessors::ArgumentsIteratorInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<Name> name = isolate->factory()->iterator_symbol(); return MakeAccessor(isolate, name, &ArgumentsIteratorGetter, nullptr, attributes); } // // Accessors::ArrayLength // void Accessors::ArrayLengthGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); RuntimeCallTimerScope timer( isolate, &RuntimeCallStats::AccessorNameGetterCallback_ArrayLength); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); JSArray* holder = JSArray::cast(*Utils::OpenHandle(*info.Holder())); Object* result = holder->length(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate))); } void Accessors::ArrayLengthSetter( v8::Local<v8::Name> name, v8::Local<v8::Value> val, const v8::PropertyCallbackInfo<v8::Boolean>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSReceiver> object = Utils::OpenHandle(*info.Holder()); Handle<JSArray> array = Handle<JSArray>::cast(object); Handle<Object> length_obj = Utils::OpenHandle(*val); uint32_t length = 0; if (!JSArray::AnythingToArrayLength(isolate, length_obj, &length)) { isolate->OptionalRescheduleException(false); return; } JSArray::SetLength(array, length); uint32_t actual_new_len = 0; CHECK(array->length()->ToArrayLength(&actual_new_len)); // Fail if there were non-deletable elements. if (actual_new_len != length) { if (info.ShouldThrowOnError()) { Factory* factory = isolate->factory(); isolate->Throw(*factory->NewTypeError( MessageTemplate::kStrictDeleteProperty, factory->NewNumberFromUint(actual_new_len - 1), array)); isolate->OptionalRescheduleException(false); } else { info.GetReturnValue().Set(false); } } else { info.GetReturnValue().Set(true); } } Handle<AccessorInfo> Accessors::ArrayLengthInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->length_string(), &ArrayLengthGetter, &ArrayLengthSetter, attributes); } // // Accessors::ModuleNamespaceEntry // void Accessors::ModuleNamespaceEntryGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); JSModuleNamespace* holder = JSModuleNamespace::cast(*Utils::OpenHandle(*info.Holder())); Handle<Object> result; if (!holder->GetExport(Handle<String>::cast(Utils::OpenHandle(*name))) .ToHandle(&result)) { isolate->OptionalRescheduleException(false); } else { info.GetReturnValue().Set(Utils::ToLocal(result)); } } void Accessors::ModuleNamespaceEntrySetter( v8::Local<v8::Name> name, v8::Local<v8::Value> val, const v8::PropertyCallbackInfo<v8::Boolean>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Factory* factory = isolate->factory(); Handle<JSModuleNamespace> holder = Handle<JSModuleNamespace>::cast(Utils::OpenHandle(*info.Holder())); if (info.ShouldThrowOnError()) { isolate->Throw(*factory->NewTypeError( MessageTemplate::kStrictReadOnlyProperty, Utils::OpenHandle(*name), i::Object::TypeOf(isolate, holder), holder)); isolate->OptionalRescheduleException(false); } else { info.GetReturnValue().Set(false); } } Handle<AccessorInfo> Accessors::ModuleNamespaceEntryInfo( Isolate* isolate, Handle<String> name, PropertyAttributes attributes) { return MakeAccessor(isolate, name, &ModuleNamespaceEntryGetter, &ModuleNamespaceEntrySetter, attributes); } // // Accessors::StringLength // void Accessors::StringLengthGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); RuntimeCallTimerScope timer( isolate, &RuntimeCallStats::AccessorNameGetterCallback_StringLength); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); // We have a slight impedance mismatch between the external API and the way we // use callbacks internally: Externally, callbacks can only be used with // v8::Object, but internally we have callbacks on entities which are higher // in the hierarchy, in this case for String values. Object* value = *Utils::OpenHandle(*v8::Local<v8::Value>(info.This())); if (!value->IsString()) { // Not a string value. That means that we either got a String wrapper or // a Value with a String wrapper in its prototype chain. value = JSValue::cast(*Utils::OpenHandle(*info.Holder()))->value(); } Object* result = Smi::FromInt(String::cast(value)->length()); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate))); } Handle<AccessorInfo> Accessors::StringLengthInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->length_string(), &StringLengthGetter, nullptr, attributes); } // // Accessors::ScriptColumnOffset // void Accessors::ScriptColumnOffsetGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* res = Smi::FromInt( Script::cast(JSValue::cast(object)->value())->column_offset()); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate))); } Handle<AccessorInfo> Accessors::ScriptColumnOffsetInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("column_offset"))); return MakeAccessor(isolate, name, &ScriptColumnOffsetGetter, nullptr, attributes); } // // Accessors::ScriptId // void Accessors::ScriptIdGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* id = Smi::FromInt(Script::cast(JSValue::cast(object)->value())->id()); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(id, isolate))); } Handle<AccessorInfo> Accessors::ScriptIdInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name( isolate->factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("id"))); return MakeAccessor(isolate, name, &ScriptIdGetter, nullptr, attributes); } // // Accessors::ScriptName // void Accessors::ScriptNameGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* source = Script::cast(JSValue::cast(object)->value())->name(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(source, isolate))); } Handle<AccessorInfo> Accessors::ScriptNameInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->name_string(), &ScriptNameGetter, nullptr, attributes); } // // Accessors::ScriptSource // void Accessors::ScriptSourceGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* source = Script::cast(JSValue::cast(object)->value())->source(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(source, isolate))); } Handle<AccessorInfo> Accessors::ScriptSourceInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->source_string(), &ScriptSourceGetter, nullptr, attributes); } // // Accessors::ScriptLineOffset // void Accessors::ScriptLineOffsetGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* res = Smi::FromInt(Script::cast(JSValue::cast(object)->value())->line_offset()); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate))); } Handle<AccessorInfo> Accessors::ScriptLineOffsetInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("line_offset"))); return MakeAccessor(isolate, name, &ScriptLineOffsetGetter, nullptr, attributes); } // // Accessors::ScriptType // void Accessors::ScriptTypeGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* res = Smi::FromInt(Script::cast(JSValue::cast(object)->value())->type()); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate))); } Handle<AccessorInfo> Accessors::ScriptTypeInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name( isolate->factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("type"))); return MakeAccessor(isolate, name, &ScriptTypeGetter, nullptr, attributes); } // // Accessors::ScriptCompilationType // void Accessors::ScriptCompilationTypeGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* res = Smi::FromInt( Script::cast(JSValue::cast(object)->value())->compilation_type()); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate))); } Handle<AccessorInfo> Accessors::ScriptCompilationTypeInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("compilation_type"))); return MakeAccessor(isolate, name, &ScriptCompilationTypeGetter, nullptr, attributes); } // // Accessors::ScriptSourceUrl // void Accessors::ScriptSourceUrlGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* url = Script::cast(JSValue::cast(object)->value())->source_url(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(url, isolate))); } Handle<AccessorInfo> Accessors::ScriptSourceUrlInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->source_url_string(), &ScriptSourceUrlGetter, nullptr, attributes); } // // Accessors::ScriptSourceMappingUrl // void Accessors::ScriptSourceMappingUrlGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* url = Script::cast(JSValue::cast(object)->value())->source_mapping_url(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(url, isolate))); } Handle<AccessorInfo> Accessors::ScriptSourceMappingUrlInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->source_mapping_url_string(), &ScriptSourceMappingUrlGetter, nullptr, attributes); } // // Accessors::ScriptIsEmbedderDebugScript // void Accessors::ScriptIsEmbedderDebugScriptGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); bool is_embedder_debug_script = Script::cast(JSValue::cast(object)->value()) ->origin_options() .IsEmbedderDebugScript(); Object* res = *isolate->factory()->ToBoolean(is_embedder_debug_script); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate))); } Handle<AccessorInfo> Accessors::ScriptIsEmbedderDebugScriptInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("is_debugger_script"))); return MakeAccessor(isolate, name, &ScriptIsEmbedderDebugScriptGetter, nullptr, attributes); } // // Accessors::ScriptGetContextData // void Accessors::ScriptContextDataGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); DisallowHeapAllocation no_allocation; HandleScope scope(isolate); Object* object = *Utils::OpenHandle(*info.Holder()); Object* res = Script::cast(JSValue::cast(object)->value())->context_data(); info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate))); } Handle<AccessorInfo> Accessors::ScriptContextDataInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("context_data"))); return MakeAccessor(isolate, name, &ScriptContextDataGetter, nullptr, attributes); } // // Accessors::ScriptGetEvalFromScript // void Accessors::ScriptEvalFromScriptGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<Object> object = Utils::OpenHandle(*info.Holder()); Handle<Script> script( Script::cast(Handle<JSValue>::cast(object)->value()), isolate); Handle<Object> result = isolate->factory()->undefined_value(); if (!script->eval_from_shared()->IsUndefined(isolate)) { Handle<SharedFunctionInfo> eval_from_shared( SharedFunctionInfo::cast(script->eval_from_shared())); if (eval_from_shared->script()->IsScript()) { Handle<Script> eval_from_script(Script::cast(eval_from_shared->script())); result = Script::GetWrapper(eval_from_script); } } info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::ScriptEvalFromScriptInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("eval_from_script"))); return MakeAccessor(isolate, name, &ScriptEvalFromScriptGetter, nullptr, attributes); } // // Accessors::ScriptGetEvalFromScriptPosition // void Accessors::ScriptEvalFromScriptPositionGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<Object> object = Utils::OpenHandle(*info.Holder()); Handle<Script> script( Script::cast(Handle<JSValue>::cast(object)->value()), isolate); Handle<Object> result = isolate->factory()->undefined_value(); if (script->compilation_type() == Script::COMPILATION_TYPE_EVAL) { result = Handle<Object>(Smi::FromInt(script->GetEvalPosition()), isolate); } info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::ScriptEvalFromScriptPositionInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("eval_from_script_position"))); return MakeAccessor(isolate, name, &ScriptEvalFromScriptPositionGetter, nullptr, attributes); } // // Accessors::ScriptGetEvalFromFunctionName // void Accessors::ScriptEvalFromFunctionNameGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<Object> object = Utils::OpenHandle(*info.Holder()); Handle<Script> script( Script::cast(Handle<JSValue>::cast(object)->value()), isolate); Handle<Object> result = isolate->factory()->undefined_value(); if (!script->eval_from_shared()->IsUndefined(isolate)) { Handle<SharedFunctionInfo> shared( SharedFunctionInfo::cast(script->eval_from_shared())); // Find the name of the function calling eval. if (!shared->name()->IsUndefined(isolate)) { result = Handle<Object>(shared->name(), isolate); } else { result = Handle<Object>(shared->inferred_name(), isolate); } } info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::ScriptEvalFromFunctionNameInfo( Isolate* isolate, PropertyAttributes attributes) { Handle<String> name(isolate->factory()->InternalizeOneByteString( STATIC_CHAR_VECTOR("eval_from_function_name"))); return MakeAccessor(isolate, name, &ScriptEvalFromFunctionNameGetter, nullptr, attributes); } // // Accessors::FunctionPrototype // static Handle<Object> GetFunctionPrototype(Isolate* isolate, Handle<JSFunction> function) { if (!function->has_prototype()) { Handle<Object> proto = isolate->factory()->NewFunctionPrototype(function); JSFunction::SetPrototype(function, proto); } return Handle<Object>(function->prototype(), isolate); } MUST_USE_RESULT static MaybeHandle<Object> SetFunctionPrototype( Isolate* isolate, Handle<JSFunction> function, Handle<Object> value) { JSFunction::SetPrototype(function, value); DCHECK(function->prototype() == *value); return function; } MaybeHandle<Object> Accessors::FunctionSetPrototype(Handle<JSFunction> function, Handle<Object> prototype) { DCHECK(function->IsConstructor()); Isolate* isolate = function->GetIsolate(); return SetFunctionPrototype(isolate, function, prototype); } void Accessors::FunctionPrototypeGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); RuntimeCallTimerScope timer( isolate, &RuntimeCallStats::AccessorNameGetterCallback_FunctionPrototype); HandleScope scope(isolate); Handle<JSFunction> function = Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Object> result = GetFunctionPrototype(isolate, function); info.GetReturnValue().Set(Utils::ToLocal(result)); } void Accessors::FunctionPrototypeSetter( v8::Local<v8::Name> name, v8::Local<v8::Value> val, const v8::PropertyCallbackInfo<v8::Boolean>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<Object> value = Utils::OpenHandle(*val); Handle<JSFunction> object = Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder())); if (SetFunctionPrototype(isolate, object, value).is_null()) { isolate->OptionalRescheduleException(false); } else { info.GetReturnValue().Set(true); } } Handle<AccessorInfo> Accessors::FunctionPrototypeInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->prototype_string(), &FunctionPrototypeGetter, &FunctionPrototypeSetter, attributes); } // // Accessors::FunctionLength // void Accessors::FunctionLengthGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSFunction> function = Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Object> result; if (!JSFunction::GetLength(isolate, function).ToHandle(&result)) { result = handle(Smi::kZero, isolate); isolate->OptionalRescheduleException(false); } info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::FunctionLengthInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->length_string(), &FunctionLengthGetter, &ReconfigureToDataProperty, attributes); } // // Accessors::FunctionName // void Accessors::FunctionNameGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSFunction> function = Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Object> result = JSFunction::GetName(isolate, function); info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::FunctionNameInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->name_string(), &FunctionNameGetter, &ReconfigureToDataProperty, attributes); } // // Accessors::FunctionArguments // static Handle<Object> ArgumentsForInlinedFunction( JavaScriptFrame* frame, Handle<JSFunction> inlined_function, int inlined_frame_index) { Isolate* isolate = inlined_function->GetIsolate(); Factory* factory = isolate->factory(); TranslatedState translated_values(frame); translated_values.Prepare(false, frame->fp()); int argument_count = 0; TranslatedFrame* translated_frame = translated_values.GetArgumentsInfoFromJSFrameIndex(inlined_frame_index, &argument_count); TranslatedFrame::iterator iter = translated_frame->begin(); // Skip the function. iter++; // Skip the receiver. iter++; argument_count--; Handle<JSObject> arguments = factory->NewArgumentsObject(inlined_function, argument_count); Handle<FixedArray> array = factory->NewFixedArray(argument_count); bool should_deoptimize = false; for (int i = 0; i < argument_count; ++i) { // If we materialize any object, we should deopt because we might alias // an object that was eliminated by escape analysis. should_deoptimize = should_deoptimize || iter->IsMaterializedObject(); Handle<Object> value = iter->GetValue(); array->set(i, *value); iter++; } arguments->set_elements(*array); if (should_deoptimize) { translated_values.StoreMaterializedValuesAndDeopt(); } // Return the freshly allocated arguments object. return arguments; } static int FindFunctionInFrame(JavaScriptFrame* frame, Handle<JSFunction> function) { DisallowHeapAllocation no_allocation; List<JSFunction*> functions(2); frame->GetFunctions(&functions); for (int i = functions.length() - 1; i >= 0; i--) { if (functions[i] == *function) return i; } return -1; } namespace { Handle<Object> GetFunctionArguments(Isolate* isolate, Handle<JSFunction> function) { // Find the top invocation of the function by traversing frames. for (JavaScriptFrameIterator it(isolate); !it.done(); it.Advance()) { JavaScriptFrame* frame = it.frame(); int function_index = FindFunctionInFrame(frame, function); if (function_index < 0) continue; if (function_index > 0) { // The function in question was inlined. Inlined functions have the // correct number of arguments and no allocated arguments object, so // we can construct a fresh one by interpreting the function's // deoptimization input data. return ArgumentsForInlinedFunction(frame, function, function_index); } // Find the frame that holds the actual arguments passed to the function. it.AdvanceToArgumentsFrame(); frame = it.frame(); // Get the number of arguments and construct an arguments object // mirror for the right frame. const int length = frame->ComputeParametersCount(); Handle<JSObject> arguments = isolate->factory()->NewArgumentsObject( function, length); Handle<FixedArray> array = isolate->factory()->NewFixedArray(length); // Copy the parameters to the arguments object. DCHECK(array->length() == length); for (int i = 0; i < length; i++) { Object* value = frame->GetParameter(i); if (value->IsTheHole(isolate)) { // Generators currently use holes as dummy arguments when resuming. We // must not leak those. DCHECK(IsResumableFunction(function->shared()->kind())); value = isolate->heap()->undefined_value(); } array->set(i, value); } arguments->set_elements(*array); // Return the freshly allocated arguments object. return arguments; } // No frame corresponding to the given function found. Return null. return isolate->factory()->null_value(); } } // namespace Handle<JSObject> Accessors::FunctionGetArguments(Handle<JSFunction> function) { Handle<Object> arguments = GetFunctionArguments(function->GetIsolate(), function); CHECK(arguments->IsJSObject()); return Handle<JSObject>::cast(arguments); } void Accessors::FunctionArgumentsGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSFunction> function = Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Object> result = function->shared()->native() ? Handle<Object>::cast(isolate->factory()->null_value()) : GetFunctionArguments(isolate, function); info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::FunctionArgumentsInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->arguments_string(), &FunctionArgumentsGetter, nullptr, attributes); } // // Accessors::FunctionCaller // static inline bool AllowAccessToFunction(Context* current_context, JSFunction* function) { return current_context->HasSameSecurityTokenAs(function->context()); } class FrameFunctionIterator { public: FrameFunctionIterator(Isolate* isolate, const DisallowHeapAllocation& promise) : isolate_(isolate), frame_iterator_(isolate), functions_(2), index_(0) { GetFunctions(); } JSFunction* next() { while (true) { if (functions_.length() == 0) return NULL; JSFunction* next_function = functions_[index_]; index_--; if (index_ < 0) { GetFunctions(); } // Skip functions from other origins. if (!AllowAccessToFunction(isolate_->context(), next_function)) continue; return next_function; } } // Iterate through functions until the first occurence of 'function'. // Returns true if 'function' is found, and false if the iterator ends // without finding it. bool Find(JSFunction* function) { JSFunction* next_function; do { next_function = next(); if (next_function == function) return true; } while (next_function != NULL); return false; } private: void GetFunctions() { functions_.Rewind(0); if (frame_iterator_.done()) return; JavaScriptFrame* frame = frame_iterator_.frame(); frame->GetFunctions(&functions_); DCHECK(functions_.length() > 0); frame_iterator_.Advance(); index_ = functions_.length() - 1; } Isolate* isolate_; JavaScriptFrameIterator frame_iterator_; List<JSFunction*> functions_; int index_; }; MaybeHandle<JSFunction> FindCaller(Isolate* isolate, Handle<JSFunction> function) { DisallowHeapAllocation no_allocation; FrameFunctionIterator it(isolate, no_allocation); if (function->shared()->native()) { return MaybeHandle<JSFunction>(); } // Find the function from the frames. if (!it.Find(*function)) { // No frame corresponding to the given function found. Return null. return MaybeHandle<JSFunction>(); } // Find previously called non-toplevel function. JSFunction* caller; do { caller = it.next(); if (caller == NULL) return MaybeHandle<JSFunction>(); } while (caller->shared()->is_toplevel()); // If caller is a built-in function and caller's caller is also built-in, // use that instead. JSFunction* potential_caller = caller; while (potential_caller != NULL && potential_caller->shared()->IsBuiltin()) { caller = potential_caller; potential_caller = it.next(); } if (!caller->shared()->native() && potential_caller != NULL) { caller = potential_caller; } // Censor if the caller is not a sloppy mode function. // Change from ES5, which used to throw, see: // https://bugs.ecmascript.org/show_bug.cgi?id=310 if (is_strict(caller->shared()->language_mode())) { return MaybeHandle<JSFunction>(); } // Don't return caller from another security context. if (!AllowAccessToFunction(isolate->context(), caller)) { return MaybeHandle<JSFunction>(); } return Handle<JSFunction>(caller); } void Accessors::FunctionCallerGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSFunction> function = Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Object> result; MaybeHandle<JSFunction> maybe_caller; maybe_caller = FindCaller(isolate, function); Handle<JSFunction> caller; if (maybe_caller.ToHandle(&caller)) { result = caller; } else { result = isolate->factory()->null_value(); } info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::FunctionCallerInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->caller_string(), &FunctionCallerGetter, nullptr, attributes); } // // Accessors::BoundFunctionLength // void Accessors::BoundFunctionLengthGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); RuntimeCallTimerScope timer( isolate, &RuntimeCallStats::AccessorNameGetterCallback_BoundFunctionLength); HandleScope scope(isolate); Handle<JSBoundFunction> function = Handle<JSBoundFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Smi> target_length; Handle<JSFunction> target(JSFunction::cast(function->bound_target_function()), isolate); if (!JSFunction::GetLength(isolate, target).ToHandle(&target_length)) { target_length = handle(Smi::kZero, isolate); isolate->OptionalRescheduleException(false); return; } int bound_length = function->bound_arguments()->length(); int length = Max(0, target_length->value() - bound_length); Handle<Object> result(Smi::FromInt(length), isolate); info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::BoundFunctionLengthInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->length_string(), &BoundFunctionLengthGetter, &ReconfigureToDataProperty, attributes); } // // Accessors::BoundFunctionName // void Accessors::BoundFunctionNameGetter( v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); RuntimeCallTimerScope timer( isolate, &RuntimeCallStats::AccessorNameGetterCallback_BoundFunctionName); HandleScope scope(isolate); Handle<JSBoundFunction> function = Handle<JSBoundFunction>::cast(Utils::OpenHandle(*info.Holder())); Handle<Object> result; if (!JSBoundFunction::GetName(isolate, function).ToHandle(&result)) { isolate->OptionalRescheduleException(false); return; } info.GetReturnValue().Set(Utils::ToLocal(result)); } Handle<AccessorInfo> Accessors::BoundFunctionNameInfo( Isolate* isolate, PropertyAttributes attributes) { return MakeAccessor(isolate, isolate->factory()->name_string(), &BoundFunctionNameGetter, &ReconfigureToDataProperty, attributes); } // // Accessors::ErrorStack // namespace { MaybeHandle<JSReceiver> ClearInternalStackTrace(Isolate* isolate, Handle<JSObject> error) { RETURN_ON_EXCEPTION( isolate, JSReceiver::SetProperty(error, isolate->factory()->stack_trace_symbol(), isolate->factory()->undefined_value(), STRICT), JSReceiver); return error; } bool IsAccessor(Handle<Object> receiver, Handle<Name> name, Handle<JSObject> holder) { LookupIterator it(receiver, name, holder, LookupIterator::OWN_SKIP_INTERCEPTOR); // Skip any access checks we might hit. This accessor should never hit in a // situation where the caller does not have access. if (it.state() == LookupIterator::ACCESS_CHECK) { CHECK(it.HasAccess()); it.Next(); } return (it.state() == LookupIterator::ACCESSOR); } } // namespace void Accessors::ErrorStackGetter( v8::Local<v8::Name> key, const v8::PropertyCallbackInfo<v8::Value>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSObject> holder = Handle<JSObject>::cast(Utils::OpenHandle(*info.Holder())); // Retrieve the structured stack trace. Handle<Object> stack_trace; Handle<Symbol> stack_trace_symbol = isolate->factory()->stack_trace_symbol(); MaybeHandle<Object> maybe_stack_trace = JSObject::GetProperty(holder, stack_trace_symbol); if (!maybe_stack_trace.ToHandle(&stack_trace) || stack_trace->IsUndefined(isolate)) { Handle<Object> result = isolate->factory()->undefined_value(); info.GetReturnValue().Set(Utils::ToLocal(result)); return; } // Format it, clear the internal structured trace and reconfigure as a data // property. Handle<Object> formatted_stack_trace; if (!ErrorUtils::FormatStackTrace(isolate, holder, stack_trace) .ToHandle(&formatted_stack_trace)) { isolate->OptionalRescheduleException(false); return; } MaybeHandle<Object> result = ClearInternalStackTrace(isolate, holder); if (result.is_null()) { isolate->OptionalRescheduleException(false); return; } // If stack is still an accessor (this could have changed in the meantime // since FormatStackTrace can execute arbitrary JS), replace it with a data // property. Handle<Object> receiver = Utils::OpenHandle(*info.This()); Handle<Name> name = Utils::OpenHandle(*key); if (IsAccessor(receiver, name, holder)) { result = ReplaceAccessorWithDataProperty(isolate, receiver, holder, name, formatted_stack_trace); if (result.is_null()) { isolate->OptionalRescheduleException(false); return; } } else { // The stack property has been modified in the meantime. if (!JSObject::GetProperty(holder, name).ToHandle(&formatted_stack_trace)) { isolate->OptionalRescheduleException(false); return; } } v8::Local<v8::Value> value = Utils::ToLocal(formatted_stack_trace); info.GetReturnValue().Set(value); } void Accessors::ErrorStackSetter( v8::Local<v8::Name> name, v8::Local<v8::Value> val, const v8::PropertyCallbackInfo<v8::Boolean>& info) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate()); HandleScope scope(isolate); Handle<JSObject> obj = Handle<JSObject>::cast(Utils::OpenHandle(*info.This())); // Clear internal properties to avoid memory leaks. Handle<Symbol> stack_trace_symbol = isolate->factory()->stack_trace_symbol(); if (JSReceiver::HasOwnProperty(obj, stack_trace_symbol).FromMaybe(false)) { ClearInternalStackTrace(isolate, obj); } Accessors::ReconfigureToDataProperty(name, val, info); } Handle<AccessorInfo> Accessors::ErrorStackInfo(Isolate* isolate, PropertyAttributes attributes) { Handle<AccessorInfo> info = MakeAccessor(isolate, isolate->factory()->stack_string(), &ErrorStackGetter, &ErrorStackSetter, attributes); return info; } } // namespace internal } // namespace v8