// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_INT64_LOWERING_H_ #define V8_COMPILER_INT64_LOWERING_H_ #include "src/compiler/common-operator.h" #include "src/compiler/graph.h" #include "src/compiler/machine-operator.h" #include "src/compiler/node-marker.h" #include "src/globals.h" #include "src/zone/zone-containers.h" namespace v8 { namespace internal { namespace compiler { class V8_EXPORT_PRIVATE Int64Lowering { public: Int64Lowering(Graph* graph, MachineOperatorBuilder* machine, CommonOperatorBuilder* common, Zone* zone, Signature<MachineRepresentation>* signature); void LowerGraph(); static int GetParameterCountAfterLowering( Signature<MachineRepresentation>* signature); static const int kLowerWordOffset; static const int kHigherWordOffset; private: enum class State : uint8_t { kUnvisited, kOnStack, kVisited }; struct Replacement { Node* low; Node* high; }; Zone* zone() const { return zone_; } Graph* graph() const { return graph_; } MachineOperatorBuilder* machine() const { return machine_; } CommonOperatorBuilder* common() const { return common_; } Signature<MachineRepresentation>* signature() const { return signature_; } void PrepareReplacements(Node* node); void PushNode(Node* node); void LowerNode(Node* node); bool DefaultLowering(Node* node); void LowerComparison(Node* node, const Operator* signed_op, const Operator* unsigned_op); void PrepareProjectionReplacements(Node* node); void ReplaceNode(Node* old, Node* new_low, Node* new_high); bool HasReplacementLow(Node* node); Node* GetReplacementLow(Node* node); bool HasReplacementHigh(Node* node); Node* GetReplacementHigh(Node* node); void PreparePhiReplacement(Node* phi); void GetIndexNodes(Node* index, Node*& index_low, Node*& index_high); struct NodeState { Node* node; int input_index; }; Zone* zone_; Graph* const graph_; MachineOperatorBuilder* machine_; CommonOperatorBuilder* common_; NodeMarker<State> state_; ZoneDeque<NodeState> stack_; Replacement* replacements_; Signature<MachineRepresentation>* signature_; Node* placeholder_; }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_INT64_LOWERING_H_