/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define ATRACE_TAG ATRACE_TAG_RESOURCES #include "androidfw/ApkAssets.h" #include <algorithm> #include "android-base/logging.h" #include "utils/FileMap.h" #include "utils/Trace.h" #include "ziparchive/zip_archive.h" #include "androidfw/Asset.h" #include "androidfw/Util.h" namespace android { std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) { return ApkAssets::LoadImpl(path, system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadAsSharedLibrary(const std::string& path, bool system) { return ApkAssets::LoadImpl(path, system, true /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl(const std::string& path, bool system, bool load_as_shared_library) { ATRACE_CALL(); ::ZipArchiveHandle unmanaged_handle; int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle); if (result != 0) { LOG(ERROR) << ::ErrorCodeString(result); return {}; } // Wrap the handle in a unique_ptr so it gets automatically closed. std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets()); loaded_apk->zip_handle_.reset(unmanaged_handle); ::ZipString entry_name("resources.arsc"); ::ZipEntry entry; result = ::FindEntry(loaded_apk->zip_handle_.get(), entry_name, &entry); if (result != 0) { LOG(ERROR) << ::ErrorCodeString(result); return {}; } if (entry.method == kCompressDeflated) { LOG(WARNING) << "resources.arsc is compressed."; } loaded_apk->path_ = path; loaded_apk->resources_asset_ = loaded_apk->Open("resources.arsc", Asset::AccessMode::ACCESS_BUFFER); if (loaded_apk->resources_asset_ == nullptr) { return {}; } loaded_apk->loaded_arsc_ = LoadedArsc::Load(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/), loaded_apk->resources_asset_->getLength(), system, load_as_shared_library); if (loaded_apk->loaded_arsc_ == nullptr) { return {}; } // Need to force a move for mingw32. return std::move(loaded_apk); } std::unique_ptr<Asset> ApkAssets::Open(const std::string& path, Asset::AccessMode mode) const { ATRACE_CALL(); CHECK(zip_handle_ != nullptr); ::ZipString name(path.c_str()); ::ZipEntry entry; int32_t result = ::FindEntry(zip_handle_.get(), name, &entry); if (result != 0) { LOG(ERROR) << "No entry '" << path << "' found in APK '" << path_ << "'"; return {}; } if (entry.method == kCompressDeflated) { std::unique_ptr<FileMap> map = util::make_unique<FileMap>(); if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset, entry.compressed_length, true /*readOnly*/)) { LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'"; return {}; } std::unique_ptr<Asset> asset = Asset::createFromCompressedMap(std::move(map), entry.uncompressed_length, mode); if (asset == nullptr) { LOG(ERROR) << "Failed to decompress '" << path << "'."; return {}; } return asset; } else { std::unique_ptr<FileMap> map = util::make_unique<FileMap>(); if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset, entry.uncompressed_length, true /*readOnly*/)) { LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'"; return {}; } std::unique_ptr<Asset> asset = Asset::createFromUncompressedMap(std::move(map), mode); if (asset == nullptr) { LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'"; return {}; } return asset; } } bool ApkAssets::ForEachFile(const std::string& root_path, const std::function<void(const StringPiece&, FileType)>& f) const { CHECK(zip_handle_ != nullptr); std::string root_path_full = root_path; if (root_path_full.back() != '/') { root_path_full += '/'; } ::ZipString prefix(root_path_full.c_str()); void* cookie; if (::StartIteration(zip_handle_.get(), &cookie, &prefix, nullptr) != 0) { return false; } ::ZipString name; ::ZipEntry entry; // We need to hold back directories because many paths will contain them and we want to only // surface one. std::set<std::string> dirs; int32_t result; while ((result = ::Next(cookie, &entry, &name)) == 0) { StringPiece full_file_path(reinterpret_cast<const char*>(name.name), name.name_length); StringPiece leaf_file_path = full_file_path.substr(root_path_full.size()); auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/'); if (iter != leaf_file_path.end()) { dirs.insert( leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string()); } else if (!leaf_file_path.empty()) { f(leaf_file_path, kFileTypeRegular); } } ::EndIteration(cookie); // Now present the unique directories. for (const std::string& dir : dirs) { f(dir, kFileTypeDirectory); } // -1 is end of iteration, anything else is an error. return result == -1; } } // namespace android