/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_RESOURCE_VALUES_H #define AAPT_RESOURCE_VALUES_H #include <array> #include <limits> #include <ostream> #include <vector> #include "androidfw/ResourceTypes.h" #include "androidfw/StringPiece.h" #include "Diagnostics.h" #include "Resource.h" #include "StringPool.h" #include "io/File.h" #include "util/Maybe.h" namespace aapt { struct RawValueVisitor; // A resource value. This is an all-encompassing representation // of Item and Map and their subclasses. The way to do // type specific operations is to check the Value's type() and // cast it to the appropriate subclass. This isn't super clean, // but it is the simplest strategy. class Value { public: virtual ~Value() = default; // Whether this value is weak and can be overridden without warning or error. Default is false. bool IsWeak() const { return weak_; } void SetWeak(bool val) { weak_ = val; } // Whether the value is marked as translatable. // This does not persist when flattened. // It is only used during compilation phase. void SetTranslatable(bool val) { translatable_ = val; } // Default true. bool IsTranslatable() const { return translatable_; } // Returns the source where this value was defined. const Source& GetSource() const { return source_; } void SetSource(const Source& source) { source_ = source; } void SetSource(Source&& source) { source_ = std::move(source); } // Returns the comment that was associated with this resource. const std::string& GetComment() const { return comment_; } void SetComment(const android::StringPiece& str) { comment_ = str.to_string(); } void SetComment(std::string&& str) { comment_ = std::move(str); } virtual bool Equals(const Value* value) const = 0; // Calls the appropriate overload of ValueVisitor. virtual void Accept(RawValueVisitor* visitor) = 0; // Clone the value. `new_pool` is the new StringPool that // any resources with strings should use when copying their string. virtual Value* Clone(StringPool* new_pool) const = 0; // Human readable printout of this value. virtual void Print(std::ostream* out) const = 0; friend std::ostream& operator<<(std::ostream& out, const Value& value); protected: Source source_; std::string comment_; bool weak_ = false; bool translatable_ = true; }; // Inherit from this to get visitor accepting implementations for free. template <typename Derived> struct BaseValue : public Value { void Accept(RawValueVisitor* visitor) override; }; // A resource item with a single value. This maps to android::ResTable_entry. struct Item : public Value { // Clone the Item. virtual Item* Clone(StringPool* new_pool) const override = 0; // Fills in an android::Res_value structure with this Item's binary representation. // Returns false if an error occurred. virtual bool Flatten(android::Res_value* out_value) const = 0; }; // Inherit from this to get visitor accepting implementations for free. template <typename Derived> struct BaseItem : public Item { void Accept(RawValueVisitor* visitor) override; }; // A reference to another resource. This maps to android::Res_value::TYPE_REFERENCE. // A reference can be symbolic (with the name set to a valid resource name) or be // numeric (the id is set to a valid resource ID). struct Reference : public BaseItem<Reference> { enum class Type { kResource, kAttribute, }; Maybe<ResourceName> name; Maybe<ResourceId> id; Reference::Type reference_type; bool private_reference = false; Reference(); explicit Reference(const ResourceNameRef& n, Type type = Type::kResource); explicit Reference(const ResourceId& i, Type type = Type::kResource); Reference(const ResourceNameRef& n, const ResourceId& i); bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out_value) const override; Reference* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; bool operator<(const Reference&, const Reference&); bool operator==(const Reference&, const Reference&); // An ID resource. Has no real value, just a place holder. struct Id : public BaseItem<Id> { Id() { weak_ = true; } bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out) const override; Id* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; // A raw, unprocessed string. This may contain quotations, escape sequences, and whitespace. // This shall *NOT* end up in the final resource table. struct RawString : public BaseItem<RawString> { StringPool::Ref value; explicit RawString(const StringPool::Ref& ref); bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out_value) const override; RawString* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; // Identifies a range of characters in a string that are untranslatable. // These should not be pseudolocalized. The start and end indices are measured in bytes. struct UntranslatableSection { // Start offset inclusive. size_t start; // End offset exclusive. size_t end; }; inline bool operator==(const UntranslatableSection& a, const UntranslatableSection& b) { return a.start == b.start && a.end == b.end; } inline bool operator!=(const UntranslatableSection& a, const UntranslatableSection& b) { return a.start != b.start || a.end != b.end; } struct String : public BaseItem<String> { StringPool::Ref value; // Sections of the string to NOT translate. Mainly used // for pseudolocalization. This data is NOT persisted // in any format. std::vector<UntranslatableSection> untranslatable_sections; explicit String(const StringPool::Ref& ref); bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out_value) const override; String* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; struct StyledString : public BaseItem<StyledString> { StringPool::StyleRef value; // Sections of the string to NOT translate. Mainly used // for pseudolocalization. This data is NOT persisted // in any format. std::vector<UntranslatableSection> untranslatable_sections; explicit StyledString(const StringPool::StyleRef& ref); bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out_value) const override; StyledString* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; struct FileReference : public BaseItem<FileReference> { StringPool::Ref path; // A handle to the file object from which this file can be read. // This field is NOT persisted in any format. It is transient. io::IFile* file = nullptr; FileReference() = default; explicit FileReference(const StringPool::Ref& path); bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out_value) const override; FileReference* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; // Represents any other android::Res_value. struct BinaryPrimitive : public BaseItem<BinaryPrimitive> { android::Res_value value; BinaryPrimitive() = default; explicit BinaryPrimitive(const android::Res_value& val); BinaryPrimitive(uint8_t dataType, uint32_t data); bool Equals(const Value* value) const override; bool Flatten(android::Res_value* out_value) const override; BinaryPrimitive* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; struct Attribute : public BaseValue<Attribute> { struct Symbol { Reference symbol; uint32_t value; friend std::ostream& operator<<(std::ostream& out, const Symbol& symbol); }; uint32_t type_mask; int32_t min_int; int32_t max_int; std::vector<Symbol> symbols; Attribute(); explicit Attribute(bool w, uint32_t t = 0u); bool Equals(const Value* value) const override; Attribute* Clone(StringPool* new_pool) const override; void PrintMask(std::ostream* out) const; void Print(std::ostream* out) const override; bool Matches(const Item* item, DiagMessage* out_msg) const; }; struct Style : public BaseValue<Style> { struct Entry { Reference key; std::unique_ptr<Item> value; friend std::ostream& operator<<(std::ostream& out, const Entry& entry); }; Maybe<Reference> parent; // If set to true, the parent was auto inferred from the style's name. bool parent_inferred = false; std::vector<Entry> entries; bool Equals(const Value* value) const override; Style* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; // Merges `style` into this Style. All identical attributes of `style` take precedence, including // the parent, if there is one. void MergeWith(Style* style, StringPool* pool); }; struct Array : public BaseValue<Array> { std::vector<std::unique_ptr<Item>> items; bool Equals(const Value* value) const override; Array* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; struct Plural : public BaseValue<Plural> { enum { Zero = 0, One, Two, Few, Many, Other, Count }; std::array<std::unique_ptr<Item>, Count> values; bool Equals(const Value* value) const override; Plural* Clone(StringPool* new_pool) const override; void Print(std::ostream* out) const override; }; struct Styleable : public BaseValue<Styleable> { std::vector<Reference> entries; bool Equals(const Value* value) const override; Styleable* Clone(StringPool* newPool) const override; void Print(std::ostream* out) const override; void MergeWith(Styleable* styleable); }; template <typename T> typename std::enable_if<std::is_base_of<Value, T>::value, std::ostream&>::type operator<<( std::ostream& out, const std::unique_ptr<T>& value) { if (value == nullptr) { out << "NULL"; } else { value->Print(&out); } return out; } } // namespace aapt #endif // AAPT_RESOURCE_VALUES_H