#ifndef ANDROID_PDX_SERVICE_DISPATCHER_H_ #define ANDROID_PDX_SERVICE_DISPATCHER_H_ #include <memory> namespace android { namespace pdx { class Service; /* * ServiceDispatcher manages a list of Service instances and handles message * reception and dispatch to the services. This makes repetitive dispatch tasks * easier to implement. */ class ServiceDispatcher { public: virtual ~ServiceDispatcher() = default; /* * Adds a service to the list of services handled by this dispatcher. This * will fail if any threads are blocked waiting for messages in this * dispatcher. * * Returns 0 on success; -EEXIST if the service was already added. */ virtual int AddService(const std::shared_ptr<Service>& service) = 0; /* * Removes a service from this dispatcher. This will fail if any threads are * blocked waiting for messages in this dispatcher. * * Returns 0 on success; -ENOENT if the service was not previously added; * -EBUSY if there are threads in the dispatcher. */ virtual int RemoveService(const std::shared_ptr<Service>& service) = 0; /* * Receive and dispatch one set of messages. Multiple threads may enter this * method to create an implicit thread pool, as described for * enterDispatchLoop() below, however this method exits after one dispatch * cycle, requiring an external loop. This is useful when other work needs * to be done in the service dispatch loop. */ virtual int ReceiveAndDispatch() = 0; /* * Same as above with timeout in milliseconds. A negative value means * infinite timeout, while a value of 0 means return immediately if no * messages are available to receive. */ virtual int ReceiveAndDispatch(int timeout) = 0; /* * Receive and dispatch messages until canceled. When more than one thread * enters this method it creates an implicit thread pool to dispatch messages. * Explicit thread pools may be created by using a single dispatch thread that * hands Message instances (via move assignment) over to a queue of threads * (or perhaps one of several) to handle. */ virtual int EnterDispatchLoop() = 0; /* * Sets the canceled state of the dispatcher. When canceled is true, any * threads blocked waiting for messages will return. This method waits until * all dispatch threads have exited the dispatcher. */ virtual void SetCanceled(bool cancel) = 0; /* * Gets the canceled state of the dispatcher. */ virtual bool IsCanceled() const = 0; }; } // namespace pdx } // namespace android #endif // ANDROID_PDX_SERVICE_DISPATCHER_H_