/* // Copyright (c) 2014 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. */ #include <HwcTrace.h> #include <GraphicBuffer.h> namespace android { namespace intel { GraphicBuffer::GraphicBuffer(buffer_handle_t handle) : DataBuffer(handle) { initBuffer(handle); } void GraphicBuffer::resetBuffer(buffer_handle_t handle) { DataBuffer::resetBuffer(handle); initBuffer(handle); } bool GraphicBuffer::isProtectedUsage(uint32_t usage) { if (usage == USAGE_INVALID) { return false; } return (usage & GRALLOC_USAGE_PROTECTED) != 0; } bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer) { if (buffer == NULL) { return false; } return isProtectedUsage(buffer->mUsage); } bool GraphicBuffer::isCompressionUsage(uint32_t usage) { if (usage == USAGE_INVALID) { return false; } return false; } bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer) { if (buffer == NULL) { return false; } return isCompressionUsage(buffer->mUsage); } void GraphicBuffer::initBuffer(buffer_handle_t handle) { mUsage = USAGE_INVALID; mBpp = 0; } } }