/* // Copyright (c) 2014 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. */ #include <hal_public.h> #include <HwcTrace.h> #include <common/PixelFormat.h> namespace android { namespace intel { bool PixelFormat::convertFormat(uint32_t grallocFormat, uint32_t& spriteFormat, int& bpp) { switch (grallocFormat) { case HAL_PIXEL_FORMAT_RGBA_8888: spriteFormat = PLANE_PIXEL_FORMAT_RGBA8888; bpp = 4; break; case HAL_PIXEL_FORMAT_RGBX_8888: spriteFormat = PLANE_PIXEL_FORMAT_RGBX8888; bpp = 4; break; case HAL_PIXEL_FORMAT_BGRX_8888: spriteFormat = PLANE_PIXEL_FORMAT_BGRX8888; bpp = 4; break; case HAL_PIXEL_FORMAT_BGRA_8888: spriteFormat = PLANE_PIXEL_FORMAT_BGRA8888; bpp = 4; break; case HAL_PIXEL_FORMAT_RGB_565: spriteFormat = PLANE_PIXEL_FORMAT_BGRX565; bpp = 2; break; default: return false; } return true; } } // namespace intel } // namespace android