/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_INPUT_DEVICE_H_ #define ANDROID_INPUT_DEVICE_H_ #include <memory> #include <vector> #include <utils/Timers.h> #include "InputMapper.h" struct input_device_handle; struct input_device_identifier; namespace android { class InputDeviceDefinition; class InputDeviceNode; class InputHostInterface; struct InputEvent; using InputDeviceHandle = struct input_device_handle; using InputDeviceIdentifier = struct input_device_identifier; /** * InputDeviceInterface represents an input device in the HAL. It processes * input events before passing them to the input host. */ class InputDeviceInterface { public: virtual void processInput(InputEvent& event, nsecs_t currentTime) = 0; virtual uint32_t getInputClasses() = 0; protected: InputDeviceInterface() = default; virtual ~InputDeviceInterface() = default; }; /** * EvdevDevice is an input device backed by a Linux evdev node. */ class EvdevDevice : public InputDeviceInterface { public: EvdevDevice(InputHostInterface* host, const std::shared_ptr<InputDeviceNode>& node); virtual ~EvdevDevice() override = default; virtual void processInput(InputEvent& event, nsecs_t currentTime) override; virtual uint32_t getInputClasses() override { return mClasses; } private: void createMappers(); void configureDevice(); InputHostInterface* mHost = nullptr; std::shared_ptr<InputDeviceNode> mDeviceNode; InputDeviceIdentifier* mInputId = nullptr; InputDeviceDefinition* mDeviceDefinition = nullptr; InputDeviceHandle* mDeviceHandle = nullptr; std::vector<std::unique_ptr<InputMapper>> mMappers; uint32_t mClasses = 0; int32_t mOverrideSec = 0; int32_t mOverrideUsec = 0; }; /* Input device classes. */ enum { /* The input device is a keyboard or has buttons. */ INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001, /* The input device is an alpha-numeric keyboard (not just a dial pad). */ INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002, /* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */ INPUT_DEVICE_CLASS_TOUCH = 0x00000004, /* The input device is a cursor device such as a trackball or mouse. */ INPUT_DEVICE_CLASS_CURSOR = 0x00000008, /* The input device is a multi-touch touchscreen. */ INPUT_DEVICE_CLASS_TOUCH_MT = 0x00000010, /* The input device is a directional pad (implies keyboard, has DPAD keys). */ INPUT_DEVICE_CLASS_DPAD = 0x00000020, /* The input device is a gamepad (implies keyboard, has BUTTON keys). */ INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040, /* The input device has switches. */ INPUT_DEVICE_CLASS_SWITCH = 0x00000080, /* The input device is a joystick (implies gamepad, has joystick absolute axes). */ INPUT_DEVICE_CLASS_JOYSTICK = 0x00000100, /* The input device has a vibrator (supports FF_RUMBLE). */ INPUT_DEVICE_CLASS_VIBRATOR = 0x00000200, /* The input device has a microphone. */ // TODO: remove this and let the host take care of it INPUT_DEVICE_CLASS_MIC = 0x00000400, /* The input device is an external stylus (has data we want to fuse with touch data). */ INPUT_DEVICE_CLASS_EXTERNAL_STYLUS = 0x00000800, /* The input device is virtual (not a real device, not part of UI configuration). */ /* not used - INPUT_DEVICE_CLASS_VIRTUAL = 0x40000000, */ /* The input device is external (not built-in). */ // TODO: remove this and let the host take care of it? INPUT_DEVICE_CLASS_EXTERNAL = 0x80000000, }; } // namespace android #endif // ANDROID_INPUT_DEVICE_H_