/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* This HAL simulates triggers from the DSP. * To send a trigger from the command line you can type: * * adb forward tcp:14035 tcp:14035 * * telnet localhost 14035 * * Commands include: * ls : Lists all models that have been loaded. * trig <uuid> : Sends a recognition event for the model at the given uuid * update <uuid> : Sends a model update event for the model at the given uuid. * close : Closes the network connection. * * To enable this file, you can make with command line parameter * SOUND_TRIGGER_USE_STUB_MODULE=1 */ #define LOG_TAG "sound_trigger_hw_default" #define LOG_NDEBUG 1 #define PARSE_BUF_LEN 1024 // Length of the parsing buffer.S #define EVENT_RECOGNITION 1 #define EVENT_SOUND_MODEL 2 // The following commands work with the network port: #define COMMAND_LS "ls" #define COMMAND_RECOGNITION_TRIGGER "trig" // Argument: model index. #define COMMAND_RECOGNITION_ABORT "abort" // Argument: model index. #define COMMAND_RECOGNITION_FAILURE "fail" // Argument: model index. #define COMMAND_UPDATE "update" // Argument: model index. #define COMMAND_CLEAR "clear" // Removes all models from the list. #define COMMAND_CLOSE "close" // Close just closes the network port, keeps thread running. #define COMMAND_END "end" // Closes connection and stops the thread. #define ERROR_BAD_COMMAND "Bad command" #include <errno.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <arpa/inet.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <errno.h> #include <pthread.h> #include <sys/prctl.h> #include <cutils/log.h> #include <hardware/hardware.h> #include <system/sound_trigger.h> #include <hardware/sound_trigger.h> static const struct sound_trigger_properties hw_properties = { "The Android Open Source Project", // implementor "Sound Trigger stub HAL", // description 1, // version { 0xed7a7d60, 0xc65e, 0x11e3, 0x9be4, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // uuid 4, // max_sound_models 1, // max_key_phrases 1, // max_users RECOGNITION_MODE_VOICE_TRIGGER, // recognition_modes false, // capture_transition 0, // max_buffer_ms true, // concurrent_capture false, // trigger_in_event 0 // power_consumption_mw }; struct recognition_context { // Sound Model information, added in method load_sound_model sound_model_handle_t model_handle; sound_trigger_uuid_t model_uuid; sound_trigger_sound_model_type_t model_type; sound_model_callback_t model_callback; void *model_cookie; // Sound Model information, added in start_recognition struct sound_trigger_recognition_config *config; recognition_callback_t recognition_callback; void *recognition_cookie; bool model_started; // Next recognition_context in the linked list struct recognition_context *next; }; char tmp_write_buffer[PARSE_BUF_LEN]; struct stub_sound_trigger_device { struct sound_trigger_hw_device device; pthread_mutex_t lock; // This thread opens a port that can be used to monitor and inject events // into the stub HAL. pthread_t control_thread; // Recognition contexts are stored as a linked list struct recognition_context *root_model_context; int next_sound_model_id; }; static bool check_uuid_equality(sound_trigger_uuid_t uuid1, sound_trigger_uuid_t uuid2) { if (uuid1.timeLow != uuid2.timeLow || uuid1.timeMid != uuid2.timeMid || uuid1.timeHiAndVersion != uuid2.timeHiAndVersion || uuid1.clockSeq != uuid2.clockSeq) { return false; } for (int i = 0; i < 6; i++) { if(uuid1.node[i] != uuid2.node[i]) { return false; } } return true; } bool str_to_uuid(char* uuid_str, sound_trigger_uuid_t* uuid) { if (uuid_str == NULL) { ALOGI("Invalid str_to_uuid input."); return false; } int tmp[10]; if (sscanf(uuid_str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x", tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) { ALOGI("Invalid UUID, got: %s", uuid_str); return false; } uuid->timeLow = (unsigned int)tmp[0]; uuid->timeMid = (unsigned short)tmp[1]; uuid->timeHiAndVersion = (unsigned short)tmp[2]; uuid->clockSeq = (unsigned short)tmp[3]; uuid->node[0] = (unsigned char)tmp[4]; uuid->node[1] = (unsigned char)tmp[5]; uuid->node[2] = (unsigned char)tmp[6]; uuid->node[3] = (unsigned char)tmp[7]; uuid->node[4] = (unsigned char)tmp[8]; uuid->node[5] = (unsigned char)tmp[9]; return true; } void write_bad_command_error(int conn_socket, char* command) { int num = snprintf(tmp_write_buffer, PARSE_BUF_LEN, "Bad command received: %s", command); tmp_write_buffer[PARSE_BUF_LEN - 1] = '\0'; // Just to be sure. tmp_write_buffer[PARSE_BUF_LEN - 2] = '\n'; write(conn_socket, tmp_write_buffer, num); } void write_string(int conn_socket, char* str) { int num = snprintf(tmp_write_buffer, PARSE_BUF_LEN, "%s", str); tmp_write_buffer[PARSE_BUF_LEN - 1] = '\0'; tmp_write_buffer[PARSE_BUF_LEN - 2] = '\n'; write(conn_socket, tmp_write_buffer, num); } void write_vastr(int conn_socket, char* format, ...) { va_list argptr; va_start(argptr, format); int num = vsnprintf(tmp_write_buffer, PARSE_BUF_LEN, format, argptr); va_end(argptr); tmp_write_buffer[PARSE_BUF_LEN - 1] = '\0'; tmp_write_buffer[PARSE_BUF_LEN - 2] = '\n'; write(conn_socket, tmp_write_buffer, num); } static void print_uuid(sound_trigger_uuid_t uuid) { ALOGI("%s %08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x", __func__, uuid.timeLow, uuid.timeMid, uuid.timeHiAndVersion, uuid.clockSeq, uuid.node[0], uuid.node[1], uuid.node[2], uuid.node[3], uuid.node[4], uuid.node[5]); } static void write_uuid(int conn_socket, sound_trigger_uuid_t uuid) { write_vastr(conn_socket, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x\n", uuid.timeLow, uuid.timeMid, uuid.timeHiAndVersion, uuid.clockSeq, uuid.node[0], uuid.node[1], uuid.node[2], uuid.node[3], uuid.node[4], uuid.node[5]); } // Returns model at the given index, null otherwise (error, doesn't exist, etc). // Note that here index starts from zero. struct recognition_context* fetch_model_with_handle( struct stub_sound_trigger_device* stdev, sound_model_handle_t* model_handle) { ALOGI("%s", __func__); struct recognition_context *model_context = NULL; struct recognition_context *last_model_context = stdev->root_model_context; while(last_model_context) { if (last_model_context->model_handle == *model_handle) { model_context = last_model_context; break; } last_model_context = last_model_context->next; } return model_context; } // Returns the first model that matches the sound model UUID. static sound_model_handle_t* get_model_handle_with_uuid(struct stub_sound_trigger_device* stdev, sound_trigger_uuid_t uuid) { sound_model_handle_t* model_handle_str = NULL; struct recognition_context *last_model_context = stdev->root_model_context; while(last_model_context) { if (check_uuid_equality(last_model_context->model_uuid, uuid)) { model_handle_str = &last_model_context->model_handle; break; } last_model_context = last_model_context->next; } return model_handle_str; } /* Will reuse ids when overflow occurs */ static sound_model_handle_t generate_sound_model_handle(const struct sound_trigger_hw_device *dev) { struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; int new_id = stdev->next_sound_model_id; ++stdev->next_sound_model_id; if (stdev->next_sound_model_id == 0) { stdev->next_sound_model_id = 1; } return (sound_model_handle_t) new_id; } bool parse_socket_data(int conn_socket, struct stub_sound_trigger_device* stdev); static void unload_all_sound_models(struct stub_sound_trigger_device *stdev); static char *sound_trigger_keyphrase_event_alloc(sound_model_handle_t handle, struct sound_trigger_recognition_config *config, int recognition_status) { char *data; struct sound_trigger_phrase_recognition_event *event; data = (char *)calloc(1, sizeof(struct sound_trigger_phrase_recognition_event)); if (!data) return NULL; event = (struct sound_trigger_phrase_recognition_event *)data; event->common.status = recognition_status; event->common.type = SOUND_MODEL_TYPE_KEYPHRASE; event->common.model = handle; if (config) { unsigned int i; event->num_phrases = config->num_phrases; if (event->num_phrases > SOUND_TRIGGER_MAX_PHRASES) event->num_phrases = SOUND_TRIGGER_MAX_PHRASES; for (i=0; i < event->num_phrases; i++) memcpy(&event->phrase_extras[i], &config->phrases[i], sizeof(struct sound_trigger_phrase_recognition_extra)); } event->num_phrases = 1; event->phrase_extras[0].confidence_level = 100; event->phrase_extras[0].num_levels = 1; event->phrase_extras[0].levels[0].level = 100; event->phrase_extras[0].levels[0].user_id = 0; // Signify that all the data is comming through streaming, not through the buffer. event->common.capture_available = true; event->common.audio_config = AUDIO_CONFIG_INITIALIZER; event->common.audio_config.sample_rate = 16000; event->common.audio_config.channel_mask = AUDIO_CHANNEL_IN_MONO; event->common.audio_config.format = AUDIO_FORMAT_PCM_16_BIT; return data; } static char *sound_trigger_generic_event_alloc(sound_model_handle_t handle, struct sound_trigger_recognition_config *config, int recognition_status) { char *data; struct sound_trigger_generic_recognition_event *event; data = (char *)calloc(1, sizeof(struct sound_trigger_generic_recognition_event)); if (!data) return NULL; event = (struct sound_trigger_generic_recognition_event *)data; event->common.status = recognition_status; event->common.type = SOUND_MODEL_TYPE_GENERIC; event->common.model = handle; // Signify that all the data is comming through streaming, not through the buffer. event->common.capture_available = true; event->common.audio_config = AUDIO_CONFIG_INITIALIZER; event->common.audio_config.sample_rate = 16000; event->common.audio_config.channel_mask = AUDIO_CHANNEL_IN_MONO; event->common.audio_config.format = AUDIO_FORMAT_PCM_16_BIT; return data; } void send_event_with_handle(sound_model_handle_t* model_handle_str, struct stub_sound_trigger_device* stdev, int event_type, int status) { ALOGI("%s", __func__); struct recognition_context *model_context = fetch_model_with_handle(stdev, model_handle_str); if (model_context) { if (event_type == EVENT_RECOGNITION) { if (model_context->recognition_callback == NULL) { ALOGI("%s No matching callback", __func__); return; } if (model_context->model_type == SOUND_MODEL_TYPE_KEYPHRASE) { struct sound_trigger_phrase_recognition_event *event; event = (struct sound_trigger_phrase_recognition_event *) sound_trigger_keyphrase_event_alloc(model_context->model_handle, model_context->config, status); if (event) { model_context->recognition_callback(event, model_context->recognition_cookie); free(event); } } else if (model_context->model_type == SOUND_MODEL_TYPE_GENERIC) { struct sound_trigger_generic_recognition_event *event; event = (struct sound_trigger_generic_recognition_event *) sound_trigger_generic_event_alloc(model_context->model_handle, model_context->config, status); if (event) { model_context->recognition_callback(event, model_context->recognition_cookie); free(event); } } else { ALOGI("Unknown Sound Model Type, No Event to Send"); } } else if (event_type == EVENT_SOUND_MODEL) { char *data; data = (char *)calloc(1, sizeof(struct sound_trigger_model_event)); if (!data) { ALOGW("%s Could not allocate event", __func__); return; } struct sound_trigger_model_event *event; event = (struct sound_trigger_model_event *)data; event->status = SOUND_MODEL_STATUS_UPDATED; event->model = model_context->model_handle; if (event) { model_context->model_callback(&event, model_context->model_cookie); free(event); } } } else { ALOGI("No model for this handle"); } } static void send_event(int conn_socket, struct stub_sound_trigger_device* stdev, int event_type, int status) { char* model_uuid_str = strtok(NULL, " \r\n"); sound_trigger_uuid_t model_uuid; if (str_to_uuid(model_uuid_str, &model_uuid)) { sound_model_handle_t* model_handle_str = get_model_handle_with_uuid(stdev, model_uuid); if (model_handle_str == NULL) { ALOGI("%s Bad sound model handle.", __func__); write_string(conn_socket, "Bad sound model handle.\n"); return; } send_event_with_handle(model_handle_str, stdev, event_type, status); } else { ALOGI("%s Not a valid UUID", __func__); write_string(conn_socket, "Not a valid UUID.\n"); } } static bool recognition_callback_exists(struct stub_sound_trigger_device *stdev) { bool callback_found = false; if (stdev->root_model_context) { struct recognition_context *current_model_context = stdev->root_model_context; while(current_model_context) { if (current_model_context->recognition_callback != NULL) { callback_found = true; break; } current_model_context = current_model_context->next; } } return callback_found; } static struct recognition_context * get_model_context(struct stub_sound_trigger_device *stdev, sound_model_handle_t handle) { struct recognition_context *model_context = NULL; if (stdev->root_model_context) { struct recognition_context *current_model_context = stdev->root_model_context; while(current_model_context) { if (current_model_context->model_handle == handle) { model_context = current_model_context; break; } current_model_context = current_model_context->next; } } return model_context; } static void *control_thread_loop(void *context) { struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)context; struct sockaddr_in incoming_info; struct sockaddr_in self_info; int self_socket; socklen_t sock_size = sizeof(struct sockaddr_in); memset(&self_info, 0, sizeof(self_info)); self_info.sin_family = AF_INET; self_info.sin_addr.s_addr = htonl(INADDR_ANY); self_info.sin_port = htons(14035); bool exit = false; while(!exit) { int received_count; int requested_count = 2; char buffer[requested_count]; ALOGE("Opening socket"); self_socket = socket(AF_INET, SOCK_STREAM, 0); if (self_socket < 0) { ALOGE("Error on socket creation: %s", strerror(errno)); exit = true; } else { ALOGI("Socket created"); } int reuse = 1; if (setsockopt(self_socket, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof(reuse)) < 0) { ALOGE("setsockopt(SO_REUSEADDR) failed"); } int bind_result = bind(self_socket, (struct sockaddr *)&self_info, sizeof(struct sockaddr)); if (bind_result < 0) { ALOGE("Error on bind"); exit = true; } int listen_result = listen(self_socket, 1); if (listen_result < 0) { ALOGE("Error on Listen"); exit = true; } while(!exit) { int con_socket = accept(self_socket, (struct sockaddr *)&incoming_info, &sock_size); if (!con_socket) { ALOGE("Lost socket, cannot send trigger"); break; } ALOGI("Connection from %s", inet_ntoa(incoming_info.sin_addr)); if (!parse_socket_data(con_socket, stdev)) { ALOGI("Done processing commands over network. Stopping thread."); exit = true; } close(con_socket); } ALOGE("Closing socket"); close(self_socket); } return NULL; } void list_models(int conn_socket, char* buffer, struct stub_sound_trigger_device* stdev) { ALOGI("%s", __func__); struct recognition_context *last_model_context = stdev->root_model_context; unsigned int model_index = 0; write_string(conn_socket, "-----------------------\n"); if (!last_model_context) { ALOGI("ZERO Models exist."); write_string(conn_socket, "Zero models exist.\n"); } while (last_model_context) { write_vastr(conn_socket, "Model Index: %d\n", model_index); ALOGI("Model Index: %d", model_index); write_vastr(conn_socket, "Model handle: %d\n", last_model_context->model_handle); ALOGI("Model handle: %d", last_model_context->model_handle); write_uuid(conn_socket, last_model_context->model_uuid); print_uuid(last_model_context->model_uuid); sound_trigger_sound_model_type_t model_type = last_model_context->model_type; if (model_type == SOUND_MODEL_TYPE_KEYPHRASE) { write_string(conn_socket, "Keyphrase sound Model.\n"); ALOGI("Keyphrase sound Model."); } else if (model_type == SOUND_MODEL_TYPE_GENERIC) { write_string(conn_socket, "Generic sound Model.\n"); ALOGI("Generic sound Model."); } else { write_vastr(conn_socket, "Unknown sound model type: %d\n", model_type); ALOGI("Unknown sound model type: %d", model_type); } if (last_model_context->model_started) { write_string(conn_socket, "Model started.\n"); ALOGI("Model started.\n"); } else { write_string(conn_socket, "Model stopped.\n"); ALOGI("Model stopped.\n"); } write_string(conn_socket, "-----------------------\n\n"); ALOGI("----\n\n"); last_model_context = last_model_context->next; model_index++; } } // Gets the next word from buffer, replaces '\n' or ' ' with '\0'. char* get_command(char* buffer) { char* command = strtok(buffer, " "); char* newline = strchr(command, '\n'); if (newline != NULL) { *newline = '\0'; } return command; } // Parses data coming in from the local socket, executes commands. Returns when // done. Return code indicates whether the server should continue listening or // abort (true if continue listening). bool parse_socket_data(int conn_socket, struct stub_sound_trigger_device* stdev) { ALOGI("Calling parse_socket_data"); bool input_done = false; char buffer[PARSE_BUF_LEN]; FILE* input_fp = fdopen(conn_socket, "r"); bool continue_listening = true; // Note: Since we acquire a lock inside this loop, do not use break or other // exit methods without releasing this lock. write_string(conn_socket, "\n>>> "); while(!input_done) { if (fgets(buffer, PARSE_BUF_LEN, input_fp) != NULL) { pthread_mutex_lock(&stdev->lock); char* command = strtok(buffer, " \r\n"); if (command == NULL) { write_bad_command_error(conn_socket, command); } else if (strncmp(command, COMMAND_LS, 2) == 0) { list_models(conn_socket, buffer, stdev); } else if (strcmp(command, COMMAND_RECOGNITION_TRIGGER) == 0) { send_event(conn_socket, stdev, EVENT_RECOGNITION, RECOGNITION_STATUS_SUCCESS); } else if (strcmp(command, COMMAND_RECOGNITION_ABORT) == 0) { send_event(conn_socket, stdev, EVENT_RECOGNITION, RECOGNITION_STATUS_ABORT); } else if (strcmp(command, COMMAND_RECOGNITION_FAILURE) == 0) { send_event(conn_socket, stdev, EVENT_RECOGNITION, RECOGNITION_STATUS_FAILURE); } else if (strcmp(command, COMMAND_UPDATE) == 0) { send_event(conn_socket, stdev, EVENT_SOUND_MODEL, SOUND_MODEL_STATUS_UPDATED); } else if (strncmp(command, COMMAND_CLEAR, 5) == 0) { unload_all_sound_models(stdev); } else if (strncmp(command, COMMAND_CLOSE, 5) == 0) { ALOGI("Closing this connection."); write_string(conn_socket, "Closing this connection."); input_done = true; } else if (strncmp(command, COMMAND_END, 3) == 0) { ALOGI("End command received."); write_string(conn_socket, "End command received. Stopping connection."); continue_listening = false; input_done = true; } else { write_vastr(conn_socket, "\nBad command %s.\n\n", command); } pthread_mutex_unlock(&stdev->lock); } else { ALOGI("parse_socket_data done (got null)"); input_done = true; // break. } write_string(conn_socket, "\n>>> "); } return continue_listening; } static void send_loop_kill_signal() { ALOGI("Sending loop thread kill signal"); int self_socket = socket(AF_INET, SOCK_STREAM, 0); struct sockaddr_in remote_info; memset(&remote_info, 0, sizeof(remote_info)); remote_info.sin_family = AF_INET; remote_info.sin_addr.s_addr = htonl(INADDR_LOOPBACK); remote_info.sin_port = htons(14035); if (connect(self_socket, (struct sockaddr *)&remote_info, sizeof(struct sockaddr)) == 0) { send(self_socket, COMMAND_END, 3, 0); } else { ALOGI("Could not connect"); } close(self_socket); ALOGI("Sent loop thread kill signal"); } static int stdev_get_properties(const struct sound_trigger_hw_device *dev, struct sound_trigger_properties *properties) { struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; ALOGI("%s", __func__); if (properties == NULL) return -EINVAL; memcpy(properties, &hw_properties, sizeof(struct sound_trigger_properties)); return 0; } static int stdev_load_sound_model(const struct sound_trigger_hw_device *dev, struct sound_trigger_sound_model *sound_model, sound_model_callback_t callback, void *cookie, sound_model_handle_t *handle) { struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; ALOGI("%s stdev %p", __func__, stdev); int status = 0; pthread_mutex_lock(&stdev->lock); if (handle == NULL || sound_model == NULL) { pthread_mutex_unlock(&stdev->lock); return -EINVAL; } if (sound_model->data_size == 0 || sound_model->data_offset < sizeof(struct sound_trigger_sound_model)) { pthread_mutex_unlock(&stdev->lock); return -EINVAL; } struct recognition_context *model_context; model_context = malloc(sizeof(struct recognition_context)); if(!model_context) { ALOGW("Could not allocate recognition_context"); pthread_mutex_unlock(&stdev->lock); return -ENOSYS; } // Add the new model context to the recognition_context linked list if (stdev->root_model_context) { // Find the tail struct recognition_context *current_model_context = stdev->root_model_context; unsigned int model_count = 0; while(current_model_context->next) { current_model_context = current_model_context->next; model_count++; if (model_count >= hw_properties.max_sound_models) { ALOGW("Can't load model: reached max sound model limit"); free(model_context); pthread_mutex_unlock(&stdev->lock); return -ENOSYS; } } current_model_context->next = model_context; } else { stdev->root_model_context = model_context; } model_context->model_handle = generate_sound_model_handle(dev); *handle = model_context->model_handle; model_context->model_type = sound_model->type; char *data = (char *)sound_model + sound_model->data_offset; ALOGI("%s data size %d data %d - %d", __func__, sound_model->data_size, data[0], data[sound_model->data_size - 1]); model_context->model_uuid = sound_model->uuid; model_context->model_callback = callback; model_context->model_cookie = cookie; model_context->config = NULL; model_context->recognition_callback = NULL; model_context->recognition_cookie = NULL; model_context->next = NULL; model_context->model_started = false; ALOGI("Sound model loaded: Handle %d ", *handle); pthread_mutex_unlock(&stdev->lock); return status; } static void unload_all_sound_models(struct stub_sound_trigger_device *stdev) { ALOGI("%s", __func__); struct recognition_context *model_context = stdev->root_model_context; stdev->root_model_context = NULL; pthread_mutex_lock(&stdev->lock); while (model_context) { ALOGI("Deleting model with handle: %d", model_context->model_handle); struct recognition_context *temp = model_context; model_context = model_context->next; free(temp->config); free(temp); } pthread_mutex_unlock(&stdev->lock); } static int stdev_unload_sound_model(const struct sound_trigger_hw_device *dev, sound_model_handle_t handle) { // If recognizing, stop_recognition must be called for a sound model before unload_sound_model ALOGI("%s", __func__); struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; int status = 0; ALOGI("unload_sound_model:%d", handle); pthread_mutex_lock(&stdev->lock); struct recognition_context *model_context = NULL; struct recognition_context *previous_model_context = NULL; if (stdev->root_model_context) { struct recognition_context *current_model_context = stdev->root_model_context; while(current_model_context) { if (current_model_context->model_handle == handle) { model_context = current_model_context; break; } previous_model_context = current_model_context; current_model_context = current_model_context->next; } } if (!model_context) { ALOGW("Can't find sound model handle %d in registered list", handle); pthread_mutex_unlock(&stdev->lock); return -ENOSYS; } if (previous_model_context) { previous_model_context->next = model_context->next; } else { stdev->root_model_context = model_context->next; } free(model_context->config); free(model_context); pthread_mutex_unlock(&stdev->lock); return status; } static int stdev_start_recognition(const struct sound_trigger_hw_device *dev, sound_model_handle_t handle, const struct sound_trigger_recognition_config *config, recognition_callback_t callback, void *cookie) { ALOGI("%s", __func__); struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; pthread_mutex_lock(&stdev->lock); /* If other models running with callbacks, don't start trigger thread */ bool other_callbacks_found = recognition_callback_exists(stdev); struct recognition_context *model_context = get_model_context(stdev, handle); if (!model_context) { ALOGW("Can't find sound model handle %d in registered list", handle); pthread_mutex_unlock(&stdev->lock); return -ENOSYS; } free(model_context->config); model_context->config = NULL; if (config) { model_context->config = malloc(sizeof(*config)); if (!model_context->config) { pthread_mutex_unlock(&stdev->lock); return -ENOMEM; } memcpy(model_context->config, config, sizeof(*config)); } model_context->recognition_callback = callback; model_context->recognition_cookie = cookie; model_context->model_started = true; pthread_mutex_unlock(&stdev->lock); ALOGI("%s done for handle %d", __func__, handle); return 0; } static int stdev_stop_recognition(const struct sound_trigger_hw_device *dev, sound_model_handle_t handle) { struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; ALOGI("%s", __func__); pthread_mutex_lock(&stdev->lock); struct recognition_context *model_context = get_model_context(stdev, handle); if (!model_context) { ALOGW("Can't find sound model handle %d in registered list", handle); pthread_mutex_unlock(&stdev->lock); return -ENOSYS; } free(model_context->config); model_context->config = NULL; model_context->recognition_callback = NULL; model_context->recognition_cookie = NULL; model_context->model_started = false; pthread_mutex_unlock(&stdev->lock); ALOGI("%s done for handle %d", __func__, handle); return 0; } static int stdev_stop_all_recognitions(const struct sound_trigger_hw_device *dev) { struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev; ALOGI("%s", __func__); pthread_mutex_lock(&stdev->lock); struct recognition_context *model_context = stdev->root_model_context; while (model_context) { free(model_context->config); model_context->config = NULL; model_context->recognition_callback = NULL; model_context->recognition_cookie = NULL; model_context->model_started = false; ALOGI("%s stopped handle %d", __func__, model_context->model_handle); model_context = model_context->next; } pthread_mutex_unlock(&stdev->lock); return 0; } __attribute__ ((visibility ("default"))) int sound_trigger_open_for_streaming() { int ret = 0; return ret; } __attribute__ ((visibility ("default"))) size_t sound_trigger_read_samples(int audio_handle, void *buffer, size_t buffer_len) { size_t ret = 0; return ret; } __attribute__ ((visibility ("default"))) int sound_trigger_close_for_streaming(int audio_handle __unused) { return 0; } static int stdev_close(hw_device_t *device) { // TODO: Implement the ability to stop the control thread. Since this is a // test hal, we have skipped implementing this for now. A possible method // would register a signal handler for the control thread so that any // blocking socket calls can be interrupted. We would send that signal here // to interrupt and quit the thread. free(device); return 0; } static int stdev_open(const hw_module_t* module, const char* name, hw_device_t** device) { struct stub_sound_trigger_device *stdev; int ret; if (strcmp(name, SOUND_TRIGGER_HARDWARE_INTERFACE) != 0) return -EINVAL; stdev = calloc(1, sizeof(struct stub_sound_trigger_device)); if (!stdev) return -ENOMEM; stdev->next_sound_model_id = 1; stdev->root_model_context = NULL; stdev->device.common.tag = HARDWARE_DEVICE_TAG; stdev->device.common.version = SOUND_TRIGGER_DEVICE_API_VERSION_1_1; stdev->device.common.module = (struct hw_module_t *) module; stdev->device.common.close = stdev_close; stdev->device.get_properties = stdev_get_properties; stdev->device.load_sound_model = stdev_load_sound_model; stdev->device.unload_sound_model = stdev_unload_sound_model; stdev->device.start_recognition = stdev_start_recognition; stdev->device.stop_recognition = stdev_stop_recognition; stdev->device.stop_all_recognitions = stdev_stop_all_recognitions; pthread_mutex_init(&stdev->lock, (const pthread_mutexattr_t *) NULL); *device = &stdev->device.common; pthread_create(&stdev->control_thread, (const pthread_attr_t *) NULL, control_thread_loop, stdev); ALOGI("Starting control thread for the stub hal."); return 0; } static struct hw_module_methods_t hal_module_methods = { .open = stdev_open, }; struct sound_trigger_module HAL_MODULE_INFO_SYM = { .common = { .tag = HARDWARE_MODULE_TAG, .module_api_version = SOUND_TRIGGER_MODULE_API_VERSION_1_0, .hal_api_version = HARDWARE_HAL_API_VERSION, .id = SOUND_TRIGGER_HARDWARE_MODULE_ID, .name = "Default sound trigger HAL", .author = "The Android Open Source Project", .methods = &hal_module_methods, }, };