/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NETD_SERVER_VIRTUAL_NETWORK_H #define NETD_SERVER_VIRTUAL_NETWORK_H #include <set> #include "Network.h" #include "UidRanges.h" namespace android { namespace net { // A VirtualNetwork may be "secure" or not. // // A secure VPN is the usual type of VPN that grabs the default route (and thus all user traffic). // Only a few privileged UIDs may skip the VPN and go directly to the underlying physical network. // // A non-secure VPN ("bypassable" VPN) also grabs all user traffic by default. But all apps are // permitted to skip it and pick any other network for their connections. class VirtualNetwork : public Network { public: VirtualNetwork(unsigned netId, bool hasDns, bool secure); virtual ~VirtualNetwork(); bool getHasDns() const; bool isSecure() const; bool appliesToUser(uid_t uid) const; int addUsers(const UidRanges& uidRanges, const std::set<uid_t>& protectableUsers) WARN_UNUSED_RESULT; int removeUsers(const UidRanges& uidRanges, const std::set<uid_t>& protectableUsers) WARN_UNUSED_RESULT; private: Type getType() const override; int addInterface(const std::string& interface) override WARN_UNUSED_RESULT; int removeInterface(const std::string& interface) override WARN_UNUSED_RESULT; int maybeCloseSockets(bool add, const UidRanges& uidRanges, const std::set<uid_t>& protectableUsers); const bool mHasDns; const bool mSecure; UidRanges mUidRanges; }; } // namespace net } // namespace android #endif // NETD_SERVER_VIRTUAL_NETWORK_H