// Copyright (c) 2010 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BENCH_GL_TESTBASE_H_
#define BENCH_GL_TESTBASE_H_
#include "base/macros.h"
#include "main.h"
#define DISABLE_SOME_TESTS_FOR_INTEL_DRIVER 1
#define IS_NOT_POWER_OF_2(v) (((v) & ((v) - 1)) && (v))
namespace glbench {
class TestBase;
// Runs test->TestFunc() passing it sequential powers of two recording time it
// took until reaching a minimum amount of testing time. The last two runs are
// then averaged.
double Bench(TestBase* test);
// Runs Bench on an instance of TestBase and prints out results.
//
// coefficient is multiplied (if inverse is false) or divided (if inverse is
// true) by the measured unit runtime and the result is printed.
//
// Examples:
// coefficient = width * height (measured in pixels), inverse = true
// returns the throughput in megapixels per second;
//
// coefficient = 1, inverse = false
// returns number of operations per second.
void RunTest(TestBase* test,
const char *name,
double coefficient,
const int width,
const int height,
bool inverse);
class TestBase {
public:
virtual ~TestBase() {}
// Runs the test case n times.
virtual bool TestFunc(uint64_t n) = 0;
// Main entry point into the test.
virtual bool Run() = 0;
// Name of test case group
virtual const char* Name() const = 0;
// Returns true if a test draws some output.
// If so, testbase will read back pixels, compute its MD5 hash and optionally
// save them to a file on disk.
virtual bool IsDrawTest() const = 0;
// Name of unit for benchmark score (e.g., mtexel_sec, us, etc.)
virtual const char* Unit() const = 0;
};
// Helper class to time glDrawArrays.
class DrawArraysTestFunc : public TestBase {
public:
virtual ~DrawArraysTestFunc() {}
virtual bool TestFunc(uint64_t);
virtual bool IsDrawTest() const { return true; }
virtual const char* Unit() const { return "mpixels_sec"; }
// Runs the test and reports results in mpixels per second, assuming each
// iteration updates the whole window (its size is g_width by g_height).
void FillRateTestNormal(const char* name);
// Runs the test and reports results in mpixels per second, assuming each
// iteration updates a window of width by height pixels.
void FillRateTestNormalSubWindow(const char* name,
const int width, const int height);
// Runs the test three times: with blending on; with depth test enabled and
// depth function of GL_NOTEQUAL; with depth function GL_NEVER. Results are
// reported as in FillRateTestNormal.
void FillRateTestBlendDepth(const char *name);
};
// Helper class to time glDrawElements.
class DrawElementsTestFunc : public TestBase {
public:
DrawElementsTestFunc() : count_(0) {}
virtual ~DrawElementsTestFunc() {}
virtual bool TestFunc(uint64_t);
virtual bool IsDrawTest() const { return true; }
virtual const char* Unit() const { return "mtri_sec"; }
protected:
// Passed to glDrawElements.
GLsizei count_;
};
} // namespace glbench
#endif // BENCH_GL_TESTBASE_H_