// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_CFX_PATHDATA_H_
#define CORE_FXGE_CFX_PATHDATA_H_
#include <vector>
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxcrt/fx_system.h"
#include "core/fxge/cfx_renderdevice.h"
class FX_PATHPOINT {
public:
FX_PATHPOINT();
FX_PATHPOINT(const CFX_PointF& point, FXPT_TYPE type, bool close);
FX_PATHPOINT(const FX_PATHPOINT& other);
~FX_PATHPOINT();
bool IsTypeAndOpen(FXPT_TYPE type) const {
return m_Type == type && !m_CloseFigure;
}
CFX_PointF m_Point;
FXPT_TYPE m_Type;
bool m_CloseFigure;
};
class CFX_PathData {
public:
CFX_PathData();
CFX_PathData(const CFX_PathData& src);
~CFX_PathData();
void Clear();
FXPT_TYPE GetType(int index) const { return m_Points[index].m_Type; }
bool IsClosingFigure(int index) const {
return m_Points[index].m_CloseFigure;
}
CFX_PointF GetPoint(int index) const { return m_Points[index].m_Point; }
const std::vector<FX_PATHPOINT>& GetPoints() const { return m_Points; }
std::vector<FX_PATHPOINT>& GetPoints() { return m_Points; }
CFX_FloatRect GetBoundingBox() const;
CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const;
void Transform(const CFX_Matrix* pMatrix);
bool IsRect() const;
bool GetZeroAreaPath(const CFX_Matrix* pMatrix,
bool bAdjust,
CFX_PathData* NewPath,
bool* bThin,
bool* setIdentity) const;
bool IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const;
void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix);
void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top);
void AppendPoint(const CFX_PointF& pos, FXPT_TYPE type, bool closeFigure);
void ClosePath();
private:
std::vector<FX_PATHPOINT> m_Points;
};
#endif // CORE_FXGE_CFX_PATHDATA_H_