// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_WIN32_CFX_PSRENDERER_H_
#define CORE_FXGE_WIN32_CFX_PSRENDERER_H_
#include <memory>
#include <vector>
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxcrt/fx_system.h"
#include "core/fxge/cfx_graphstatedata.h"
#include "core/fxge/win32/cpsoutput.h"
class CFX_DIBSource;
class CFX_FaceCache;
class CFX_Font;
class CFX_FontCache;
class CFX_Matrix;
class CFX_PathData;
class CPSFont;
class FXTEXT_CHARPOS;
class CFX_PSRenderer {
public:
CFX_PSRenderer();
~CFX_PSRenderer();
void Init(CPSOutput* pOutput,
int pslevel,
int width,
int height,
bool bCmykOutput);
bool StartRendering();
void EndRendering();
void SaveState();
void RestoreState(bool bKeepSaved);
void SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode);
void SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState);
FX_RECT GetClipBox() { return m_ClipBox; }
bool DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode);
bool SetDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
int dest_left,
int dest_top);
bool StretchDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
uint32_t flags);
bool DrawDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t flags);
bool DrawText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
const CFX_Matrix* pObject2Device,
FX_FLOAT font_size,
uint32_t color);
private:
void OutputPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device);
void SetGraphState(const CFX_GraphStateData* pGraphState);
void SetColor(uint32_t color);
void FindPSFontGlyph(CFX_FaceCache* pFaceCache,
CFX_Font* pFont,
const FXTEXT_CHARPOS& charpos,
int* ps_fontnum,
int* ps_glyphindex);
void WritePSBinary(const uint8_t* data, int len);
CPSOutput* m_pOutput;
int m_PSLevel;
CFX_GraphStateData m_CurGraphState;
bool m_bGraphStateSet;
bool m_bCmykOutput;
bool m_bColorSet;
uint32_t m_LastColor;
FX_RECT m_ClipBox;
std::vector<std::unique_ptr<CPSFont>> m_PSFontList;
std::vector<FX_RECT> m_ClipBoxStack;
bool m_bInited;
};
#endif // CORE_FXGE_WIN32_CFX_PSRENDERER_H_