/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAUDIO_AAUDIO_MIXER_H
#define AAUDIO_AAUDIO_MIXER_H
#include <stdint.h>
#include <aaudio/AAudio.h>
#include <fifo/FifoBuffer.h>
class AAudioMixer {
public:
AAudioMixer() {}
~AAudioMixer();
void allocate(int32_t samplesPerFrame, int32_t framesPerBurst);
void clear();
/**
* Mix from this FIFO
* @param fifo
* @param volume
* @return true if underflowed
*/
bool mix(android::FifoBuffer *fifo, float volume);
void mixPart(float *destination, float *source, int32_t numFrames, float volume);
float *getOutputBuffer();
private:
float *mOutputBuffer = nullptr;
int32_t mSamplesPerFrame = 0;
int32_t mFramesPerBurst = 0;
int32_t mBufferSizeInBytes = 0;
};
#endif //AAUDIO_AAUDIO_MIXER_H