/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_ARCH_CODE_OFFSET_H_ #define ART_RUNTIME_ARCH_CODE_OFFSET_H_ #include <iosfwd> #include <android-base/logging.h> #include "base/bit_utils.h" #include "base/macros.h" #include "instruction_set.h" namespace art { // CodeOffset is a holder for compressed code offsets. Since some architectures have alignment // requirements it is possible to compress code offsets to reduce stack map sizes. class CodeOffset { public: ALWAYS_INLINE static CodeOffset FromOffset(uint32_t offset, InstructionSet isa = kRuntimeISA) { return CodeOffset(offset / GetInstructionSetInstructionAlignment(isa)); } ALWAYS_INLINE static CodeOffset FromCompressedOffset(uint32_t offset) { return CodeOffset(offset); } ALWAYS_INLINE uint32_t Uint32Value(InstructionSet isa = kRuntimeISA) const { uint32_t decoded = value_ * GetInstructionSetInstructionAlignment(isa); DCHECK_GE(decoded, value_) << "Integer overflow"; return decoded; } // Return compressed internal value. ALWAYS_INLINE uint32_t CompressedValue() const { return value_; } ALWAYS_INLINE CodeOffset() = default; ALWAYS_INLINE CodeOffset(const CodeOffset&) = default; ALWAYS_INLINE CodeOffset& operator=(const CodeOffset&) = default; ALWAYS_INLINE CodeOffset& operator=(CodeOffset&&) = default; private: ALWAYS_INLINE explicit CodeOffset(uint32_t value) : value_(value) {} uint32_t value_ = 0u; }; inline bool operator==(const CodeOffset& a, const CodeOffset& b) { return a.CompressedValue() == b.CompressedValue(); } inline bool operator!=(const CodeOffset& a, const CodeOffset& b) { return !(a == b); } inline bool operator<(const CodeOffset& a, const CodeOffset& b) { return a.CompressedValue() < b.CompressedValue(); } inline bool operator<=(const CodeOffset& a, const CodeOffset& b) { return a.CompressedValue() <= b.CompressedValue(); } inline bool operator>(const CodeOffset& a, const CodeOffset& b) { return a.CompressedValue() > b.CompressedValue(); } inline bool operator>=(const CodeOffset& a, const CodeOffset& b) { return a.CompressedValue() >= b.CompressedValue(); } inline std::ostream& operator<<(std::ostream& os, const CodeOffset& offset) { return os << offset.Uint32Value(); } } // namespace art #endif // ART_RUNTIME_ARCH_CODE_OFFSET_H_