# -*- coding: utf-8 -*-

#-------------------------------------------------------------------------
# drawElements Quality Program utilities
# --------------------------------------
#
# Copyright 2017 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#-------------------------------------------------------------------------

import random
from genutil import *

random.seed(0x1234)

DATA_TYPES	= ["float", "vec4"]
ARRAY_SIZES	= [16, 32, 64, 128]

s_largeArrayCaseTemplate = """
case ${{NAME}}
	version 300 es
	values
	{
		${{VALUES}}
	}

	both ""
		#version 300 es
		precision mediump float;

		${DECLARATIONS}

		void main()
		{
			${{ARRAY_DECL}}

			${SETUP}
			${{OP}}
			${OUTPUT}
		}
	""
end
"""[1:]


class LargeConstantArrayCase(ShaderCase):
	def __init__(self, name, array, inputs, outputs):
		self.name	= name
		self.array	= array
		self.inputs	= inputs
		self.outputs	= outputs
		self.op		= "out0 = array[in0];"

	def __str__(self):
		params = {
			"NAME":		self.name,
			"VALUES":	genValues(self.inputs, self.outputs),
			"ARRAY_DECL":	self.array,
			"OP":		self.op
		}
		return fillTemplate(s_largeArrayCaseTemplate, params)


def genArray(dataType, size):
	elements = []
	for i in xrange(size):
		if dataType == "float":
		    elements.append(Scalar(round(random.uniform(-1.0, 1.0), 6)))
		if dataType == "vec4":
		    elements.append(Vec4(*[round(random.uniform(-1.0, 1.0), 6) for x in range(4)]))

	return elements


def arrayToString(elements):
	array = ('const {TYPE} array[{LENGTH}] = {TYPE}[](\n'
		.format(TYPE=elements[0].typeString(), LENGTH=len(elements)))

	array += "\n".join(str(e) + ',' for e in elements[:-1])
	array += "\n" + str(elements[-1])
	array += ");"

	return array

allCases = []
largeConstantArrayCases = []

for dataType in DATA_TYPES:
	for arraySize in ARRAY_SIZES:
		indexes = random.sample(range(arraySize-1), 10)
		array = genArray(dataType, arraySize)
		outputs = [array[index] for index in indexes]
		outType = outputs[0].typeString()
		caseName = "%s_%s" % (dataType, arraySize)

		case = LargeConstantArrayCase(caseName,
					      arrayToString(array),
					      [("int in0", indexes)],
					      [("%s out0" % outType, outputs)])

		largeConstantArrayCases.append(case)

allCases.append(CaseGroup("indexing", "Large constant array indexing", largeConstantArrayCases))

if __name__ == "__main__":
	print "Generating shader case files."
	writeAllCases("large_constant_arrays.test", allCases)