/* * netlink/hashtable.c Netlink hashtable Utilities * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * Copyright (c) 2012 Cumulus Networks, Inc */ #include <string.h> #include <netlink-private/netlink.h> #include <netlink/object.h> #include <netlink/hash.h> #include <netlink/hashtable.h> /** * @ingroup core_types * @defgroup hashtable Hashtable * @{ */ /** * Allocate hashtable * @arg size Size of hashtable in number of elements * * @return Allocated hashtable or NULL. */ nl_hash_table_t *nl_hash_table_alloc(int size) { nl_hash_table_t *ht; ht = calloc(1, sizeof (*ht)); if (!ht) goto errout; ht->nodes = calloc(size, sizeof (*ht->nodes)); if (!ht->nodes) { free(ht); goto errout; } ht->size = size; return ht; errout: return NULL; } /** * Free hashtable including all nodes * @arg ht Hashtable * * @note Reference counter of all objects in the hashtable will be decremented. */ void nl_hash_table_free(nl_hash_table_t *ht) { int i; for(i = 0; i < ht->size; i++) { nl_hash_node_t *node = ht->nodes[i]; nl_hash_node_t *saved_node; while (node) { saved_node = node; node = node->next; nl_object_put(saved_node->obj); free(saved_node); } } free(ht->nodes); free(ht); } /** * Lookup identical object in hashtable * @arg ht Hashtable * @arg obj Object to lookup * * Generates hashkey for `obj` and traverses the corresponding chain calling * `nl_object_identical()` on each trying to find a match. * * @return Pointer to object if match was found or NULL. */ struct nl_object* nl_hash_table_lookup(nl_hash_table_t *ht, struct nl_object *obj) { nl_hash_node_t *node; uint32_t key_hash; nl_object_keygen(obj, &key_hash, ht->size); node = ht->nodes[key_hash]; while (node) { if (nl_object_identical(node->obj, obj)) return node->obj; node = node->next; } return NULL; } /** * Add object to hashtable * @arg ht Hashtable * @arg obj Object to add * * Adds `obj` to the hashtable. Object type must support hashing, otherwise all * objects will be added to the chain `0`. * * @note The reference counter of the object is incremented. * * @return 0 on success or a negative error code * @retval -NLE_EXIST Identical object already present in hashtable */ int nl_hash_table_add(nl_hash_table_t *ht, struct nl_object *obj) { nl_hash_node_t *node; uint32_t key_hash; nl_object_keygen(obj, &key_hash, ht->size); node = ht->nodes[key_hash]; while (node) { if (nl_object_identical(node->obj, obj)) { NL_DBG(2, "Warning: Add to hashtable found duplicate...\n"); return -NLE_EXIST; } node = node->next; } NL_DBG (5, "adding cache entry of obj %p in table %p, with hash 0x%x\n", obj, ht, key_hash); node = malloc(sizeof(nl_hash_node_t)); if (!node) return -NLE_NOMEM; nl_object_get(obj); node->obj = obj; node->key = key_hash; node->key_size = sizeof(uint32_t); node->next = ht->nodes[key_hash]; ht->nodes[key_hash] = node; return 0; } /** * Remove object from hashtable * @arg ht Hashtable * @arg obj Object to remove * * Remove `obj` from hashtable if it exists. * * @note Reference counter of object will be decremented. * * @return 0 on success or a negative error code. * @retval -NLE_OBJ_NOTFOUND Object not present in hashtable. */ int nl_hash_table_del(nl_hash_table_t *ht, struct nl_object *obj) { nl_hash_node_t *node, *prev; uint32_t key_hash; nl_object_keygen(obj, &key_hash, ht->size); prev = node = ht->nodes[key_hash]; while (node) { if (nl_object_identical(node->obj, obj)) { nl_object_put(obj); NL_DBG (5, "deleting cache entry of obj %p in table %p, with" " hash 0x%x\n", obj, ht, key_hash); if (node == ht->nodes[key_hash]) ht->nodes[key_hash] = node->next; else prev->next = node->next; free(node); return 0; } prev = node; node = node->next; } return -NLE_OBJ_NOTFOUND; } uint32_t nl_hash(void *k, size_t length, uint32_t initval) { return(__nl_hash(k, length, initval)); } /** @} */