#include <stdlib.h> #include <stdio.h> #include <ixheaacd_type_def.h> #include "ixheaacd_interface.h" #include "ixheaacd_constants.h" #include <ixheaacd_basic_ops32.h> #include "ixheaacd_function_selector.h" extern const WORD32 ixheaacd_twiddle_table_fft_32x32[514]; extern const WORD8 ixheaacd_mps_dig_rev[16]; VOID ixheaacd_complex_fft_p2_armv7(WORD32 *xr, WORD32 *xi, WORD32 nlength, WORD32 fft_mode, WORD32 *preshift) { WORD32 i, n_stages; WORD32 not_power_4; WORD32 npts, shift; WORD32 dig_rev_shift; WORD32 ptr_x[1024]; WORD32 y[1024]; WORD32 npoints = nlength; WORD32 n = 0; WORD32 *ptr_y = y; dig_rev_shift = ixheaacd_norm32(npoints) + 1 - 16; n_stages = 30 - ixheaacd_norm32(npoints); // log2(npoints), if npoints=2^m not_power_4 = n_stages & 1; n_stages = n_stages >> 1; npts = npoints; // CALCULATION OF GUARD BITS while (npts >> 1) { n++; npts = npts >> 1; } if (n % 2 == 0) shift = ((n + 4)) / 2; else shift = ((n + 3) / 2); for (i = 0; i < nlength; i++) { ptr_x[2 * i] = (xr[i] / (1 << (shift))); ptr_x[2 * i + 1] = (xi[i] / (1 << (shift))); } if (fft_mode == -1) { ixheaacd_complex_fft_p2_asm(ixheaacd_twiddle_table_fft_32x32, nlength, ptr_x, ptr_y); if (not_power_4) shift += 1; } else { ixheaacd_complex_ifft_p2_asm(ixheaacd_twiddle_table_fft_32x32, nlength, ptr_x, ptr_y); if (not_power_4) shift += 1; } for (i = 0; i < nlength; i++) { xr[i] = y[2 * i]; xi[i] = y[2 * i + 1]; } *preshift = shift - *preshift; return; } VOID ixheaacd_mps_complex_fft_64_armv7(WORD32 *ptr_x, WORD32 *fin_re, WORD32 *fin_im, WORD32 nlength) { WORD32 i, n_stages; WORD32 y[128]; WORD32 npoints = nlength; WORD32 *ptr_y = y; const WORD32 *ptr_w; n_stages = 30 - ixheaacd_norm32(npoints); // log2(npoints), if npoints=2^m n_stages = n_stages >> 1; ptr_w = ixheaacd_twiddle_table_fft_32x32; // 32 BIT TWIDDLE TABLE ixheaacd_mps_complex_fft_64_asm(ptr_w, nlength, ptr_x, ptr_y, ixheaacd_mps_dig_rev); for (i = 0; i < 2 * nlength; i += 2) { fin_re[i] = y[i]; fin_im[i] = y[i + 1]; } return; }