/****************************************************************************** * * * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ***************************************************************************** * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore */ #include <stdio.h> #include <stdlib.h> #include <ixheaacd_type_def.h> #include "ixheaacd_constants.h" #include <ixheaacd_basic_ops32.h> #define PLATFORM_INLINE __inline #define DIG_REV(i, m, j) \ do { \ unsigned _ = (i); \ _ = ((_ & 0x33333333) << 2) | ((_ & ~0x33333333) >> 2); \ _ = ((_ & 0x0F0F0F0F) << 4) | ((_ & ~0x0F0F0F0F) >> 4); \ _ = ((_ & 0x00FF00FF) << 8) | ((_ & ~0x00FF00FF) >> 8); \ (j) = _ >> (m); \ } while (0) extern FLOAT32 ixheaacd_twiddle_table_fft_float[514]; const FLOAT32 ixheaacd_twidle_tbl_48[64]; const FLOAT32 ixheaacd_twidle_tbl_24[32]; void ixheaacd_real_synth_fft_p2(FLOAT32 *ptr_x, FLOAT32 *ptr_y, WORD32 npoints) { WORD32 i, j, k, n_stages, h2; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; WORD32 del, nodespacing, in_loop_cnt; WORD32 not_power_4; WORD32 dig_rev_shift; const FLOAT32 *ptr_w; dig_rev_shift = ixheaacd_norm32(npoints) + 1 - 16; n_stages = 30 - ixheaacd_norm32(npoints); not_power_4 = n_stages & 1; n_stages = n_stages >> 1; ptr_w = ixheaacd_twiddle_table_fft_float; for (i = 0; i < npoints; i += 4) { FLOAT32 *inp = ptr_x; DIG_REV(i, dig_rev_shift, h2); if (not_power_4) { h2 += 1; h2 &= ~1; } inp += (h2 >> 1); x0r = *inp; inp += (npoints >> 2); x1r = *inp; inp += (npoints >> 2); x2r = *inp; inp += (npoints >> 2); x3r = *inp; x0r = x0r + x2r; x2r = x0r - (x2r * 2); x1r = x1r + x3r; x3r = x1r - (x3r * 2); x0r = x0r + x1r; x1r = x0r - (x1r * 2); *ptr_y++ = x0r; *ptr_y++ = 0; *ptr_y++ = x2r; *ptr_y++ = x3r; *ptr_y++ = x1r; *ptr_y++ = 0; *ptr_y++ = x2r; *ptr_y++ = -x3r; } ptr_y -= 2 * npoints; del = 4; nodespacing = 64; in_loop_cnt = npoints >> 4; for (i = n_stages - 1; i > 0; i--) { const FLOAT32 *twiddles = ptr_w; FLOAT32 *data = ptr_y; FLOAT32 W1, W2, W3, W4, W5, W6; WORD32 sec_loop_cnt; for (k = in_loop_cnt; k != 0; k--) { x0r = (*data); x0i = (*(data + 1)); data += (del << 1); x1r = (*data); x1i = (*(data + 1)); data += (del << 1); x2r = (*data); x2i = (*(data + 1)); data += (del << 1); x3r = (*data); x3i = (*(data + 1)); data -= 3 * (del << 1); x0r = x0r + x2r; x0i = x0i + x2i; x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + x1r; x0i = x0i + x1i; x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - x3i; x2i = x2i + x3r; x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data = ptr_y + 2; sec_loop_cnt = (nodespacing * del); sec_loop_cnt = (sec_loop_cnt / 4) + (sec_loop_cnt / 8) - (sec_loop_cnt / 16) + (sec_loop_cnt / 32) - (sec_loop_cnt / 64) + (sec_loop_cnt / 128) - (sec_loop_cnt / 256); j = nodespacing; for (j = nodespacing; j <= sec_loop_cnt; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1)); W5 = *(twiddles + (j << 1) + 257); W3 = *(twiddles + j + (j << 1)); W6 = *(twiddles + j + (j << 1) + 257); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2); x2r = tmp; tmp = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6)); x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } for (; j <= (nodespacing * del) >> 1; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1)); W5 = *(twiddles + (j << 1) + 257); W3 = *(twiddles + j + (j << 1) - 256); W6 = *(twiddles + j + (j << 1) + 1); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2); x2r = tmp; tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3)); x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6)); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } for (; j <= sec_loop_cnt * 2; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1) - 256); W5 = *(twiddles + (j << 1) + 1); W3 = *(twiddles + j + (j << 1) - 256); W6 = *(twiddles + j + (j << 1) + 1); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2)); x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2r = tmp; tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3)); x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6)); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } for (; j < nodespacing * del; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1) - 256); W5 = *(twiddles + (j << 1) + 1); W3 = *(twiddles + j + (j << 1) - 512); W6 = *(twiddles + j + (j << 1) - 512 + 257); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2)); x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2r = tmp; tmp = (FLOAT32)(-((FLOAT32)x3r * W3) - ((FLOAT32)x3i * W6)); x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i - x3i; x3r = x1r - (x3r * 2); x3i = x1i + (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } nodespacing >>= 2; del <<= 2; in_loop_cnt >>= 2; } if (not_power_4) { const FLOAT32 *twiddles = ptr_w; nodespacing <<= 1; for (j = del / 2; j != 0; j--) { FLOAT32 W1 = *twiddles; FLOAT32 W4 = *(twiddles + 257); FLOAT32 tmp; twiddles += nodespacing; x0r = *ptr_y; x0i = *(ptr_y + 1); ptr_y += (del << 1); x1r = *ptr_y; x1i = *(ptr_y + 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; *ptr_y = (x0r) - (x1r); *(ptr_y + 1) = (x0i) - (x1i); ptr_y -= (del << 1); *ptr_y = (x0r) + (x1r); *(ptr_y + 1) = (x0i) + (x1i); ptr_y += 2; } twiddles = ptr_w; for (j = del / 2; j != 0; j--) { FLOAT32 W1 = *twiddles; FLOAT32 W4 = *(twiddles + 257); FLOAT32 tmp; twiddles += nodespacing; x0r = *ptr_y; x0i = *(ptr_y + 1); ptr_y += (del << 1); x1r = *ptr_y; x1i = *(ptr_y + 1); tmp = (FLOAT32)(((FLOAT32)x1r * W4) - ((FLOAT32)x1i * W1)); x1i = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1r = tmp; *ptr_y = (x0r) - (x1r); *(ptr_y + 1) = (x0i) - (x1i); ptr_y -= (del << 1); *ptr_y = (x0r) + (x1r); *(ptr_y + 1) = (x0i) + (x1i); ptr_y += 2; } } } void ixheaacd_cmplx_anal_fft_p2(FLOAT32 *ptr_x, FLOAT32 *ptr_y, WORD32 npoints) { WORD32 i, j, k, n_stages, h2; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; WORD32 del, nodespacing, in_loop_cnt; WORD32 not_power_4; WORD32 dig_rev_shift; const FLOAT32 *ptr_w; dig_rev_shift = ixheaacd_norm32(npoints) + 1 - 16; n_stages = 30 - ixheaacd_norm32(npoints); not_power_4 = n_stages & 1; n_stages = n_stages >> 1; ptr_w = ixheaacd_twiddle_table_fft_float; for (i = 0; i < npoints; i += 4) { FLOAT32 *inp = ptr_x; DIG_REV(i, dig_rev_shift, h2); if (not_power_4) { h2 += 1; h2 &= ~1; } inp += (h2); x0r = *inp; x0i = *(inp + 1); inp += (npoints >> 1); x1r = *inp; x1i = *(inp + 1); inp += (npoints >> 1); x2r = *inp; x2i = *(inp + 1); inp += (npoints >> 1); x3r = *inp; x3i = *(inp + 1); x0r = x0r + x2r; x0i = x0i + x2i; x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + x1r; x0i = x0i + x1i; x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - x3i; x2i = x2i + x3r; x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *ptr_y++ = x0r; *ptr_y++ = x0i; *ptr_y++ = x2r; *ptr_y++ = x2i; *ptr_y++ = x1r; *ptr_y++ = x1i; *ptr_y++ = x3i; *ptr_y++ = x3r; } ptr_y -= 2 * npoints; del = 4; nodespacing = 64; in_loop_cnt = npoints >> 4; for (i = n_stages - 1; i > 0; i--) { const FLOAT32 *twiddles = ptr_w; FLOAT32 *data = ptr_y; FLOAT32 W1, W2, W3, W4, W5, W6; WORD32 sec_loop_cnt; for (k = in_loop_cnt; k != 0; k--) { x0r = (*data); x0i = (*(data + 1)); data += (del << 1); x1r = (*data); x1i = (*(data + 1)); data += (del << 1); x2r = (*data); x2i = (*(data + 1)); data += (del << 1); x3r = (*data); x3i = (*(data + 1)); data -= 3 * (del << 1); x0r = x0r + x2r; x0i = x0i + x2i; x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + x1r; x0i = x0i + x1i; x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - x3i; x2i = x2i + x3r; x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data = ptr_y + 2; sec_loop_cnt = (nodespacing * del); sec_loop_cnt = (sec_loop_cnt / 4) + (sec_loop_cnt / 8) - (sec_loop_cnt / 16) + (sec_loop_cnt / 32) - (sec_loop_cnt / 64) + (sec_loop_cnt / 128) - (sec_loop_cnt / 256); j = nodespacing; for (j = nodespacing; j <= sec_loop_cnt; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1)); W5 = *(twiddles + (j << 1) + 257); W3 = *(twiddles + j + (j << 1)); W6 = *(twiddles + j + (j << 1) + 257); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2); x2r = tmp; tmp = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6)); x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } for (; j <= (nodespacing * del) >> 1; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1)); W5 = *(twiddles + (j << 1) + 257); W3 = *(twiddles + j + (j << 1) - 256); W6 = *(twiddles + j + (j << 1) + 1); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2); x2r = tmp; tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3)); x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6)); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } for (; j <= sec_loop_cnt * 2; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1) - 256); W5 = *(twiddles + (j << 1) + 1); W3 = *(twiddles + j + (j << 1) - 256); W6 = *(twiddles + j + (j << 1) + 1); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2)); x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2r = tmp; tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3)); x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6)); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i + x3i; x3r = x1r - (x3r * 2); x3i = x1i - (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } for (; j < nodespacing * del; j += nodespacing) { W1 = *(twiddles + j); W4 = *(twiddles + j + 257); W2 = *(twiddles + (j << 1) - 256); W5 = *(twiddles + (j << 1) + 1); W3 = *(twiddles + j + (j << 1) - 512); W6 = *(twiddles + j + (j << 1) - 512 + 257); for (k = in_loop_cnt; k != 0; k--) { FLOAT32 tmp; FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; data += (del << 1); x1r = *data; x1i = *(data + 1); data += (del << 1); x2r = *data; x2i = *(data + 1); data += (del << 1); x3r = *data; x3i = *(data + 1); data -= 3 * (del << 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2)); x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5)); x2r = tmp; tmp = (FLOAT32)(-((FLOAT32)x3r * W3) - ((FLOAT32)x3i * W6)); x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3); x3r = tmp; x0r = (*data); x0i = (*(data + 1)); x0r = x0r + (x2r); x0i = x0i + (x2i); x2r = x0r - (x2r * 2); x2i = x0i - (x2i * 2); x1r = x1r + x3r; x1i = x1i - x3i; x3r = x1r - (x3r * 2); x3i = x1i + (x3i * 2); x0r = x0r + (x1r); x0i = x0i + (x1i); x1r = x0r - (x1r * 2); x1i = x0i - (x1i * 2); x2r = x2r - (x3i); x2i = x2i + (x3r); x3i = x2r + (x3i * 2); x3r = x2i - (x3r * 2); *data = x0r; *(data + 1) = x0i; data += (del << 1); *data = x2r; *(data + 1) = x2i; data += (del << 1); *data = x1r; *(data + 1) = x1i; data += (del << 1); *data = x3i; *(data + 1) = x3r; data += (del << 1); } data -= 2 * npoints; data += 2; } nodespacing >>= 2; del <<= 2; in_loop_cnt >>= 2; } if (not_power_4) { const FLOAT32 *twiddles = ptr_w; nodespacing <<= 1; for (j = del / 2; j != 0; j--) { FLOAT32 W1 = *twiddles; FLOAT32 W4 = *(twiddles + 257); FLOAT32 tmp; twiddles += nodespacing; x0r = *ptr_y; x0i = *(ptr_y + 1); ptr_y += (del << 1); x1r = *ptr_y; x1i = *(ptr_y + 1); tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1); x1r = tmp; *ptr_y = (x0r) - (x1r); *(ptr_y + 1) = (x0i) - (x1i); ptr_y -= (del << 1); *ptr_y = (x0r) + (x1r); *(ptr_y + 1) = (x0i) + (x1i); ptr_y += 2; } twiddles = ptr_w; for (j = del / 2; j != 0; j--) { FLOAT32 W1 = *twiddles; FLOAT32 W4 = *(twiddles + 257); FLOAT32 tmp; twiddles += nodespacing; x0r = *ptr_y; x0i = *(ptr_y + 1); ptr_y += (del << 1); x1r = *ptr_y; x1i = *(ptr_y + 1); tmp = (FLOAT32)(((FLOAT32)x1r * W4) - ((FLOAT32)x1i * W1)); x1i = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4)); x1r = tmp; *ptr_y = (x0r) - (x1r); *(ptr_y + 1) = (x0i) - (x1i); ptr_y -= (del << 1); *ptr_y = (x0r) + (x1r); *(ptr_y + 1) = (x0i) + (x1i); ptr_y += 2; } } } static PLATFORM_INLINE void ixheaacd_aac_ld_dec_fft_3_float(FLOAT32 *inp, FLOAT32 *op) { FLOAT32 add_r, sub_r; FLOAT32 add_i, sub_i; FLOAT32 temp_real, temp_imag, temp; FLOAT32 p1, p2, p3, p4; FLOAT32 sinmu; sinmu = -0.866025403784439f; temp_real = inp[0] + inp[2]; temp_imag = inp[1] + inp[3]; add_r = inp[2] + inp[4]; add_i = inp[3] + inp[5]; sub_r = inp[2] - inp[4]; sub_i = inp[3] - inp[5]; p1 = add_r / 2.0f; p4 = add_i / 2.0f; p2 = sub_i * sinmu; p3 = sub_r * sinmu; temp = inp[0] - p1; op[0] = temp_real + inp[4]; op[1] = temp_imag + inp[5]; op[2] = temp + p2; op[3] = (inp[1] - p3) - p4; op[4] = temp - p2; op[5] = (inp[1] + p3) - p4; return; } void ixheaacd_real_synth_fft_p3(FLOAT32 *x_in, FLOAT32 *x_out, WORD32 npoints) { WORD32 i, j; FLOAT32 x_3[8]; FLOAT32 y_3[16]; FLOAT32 y[48]; FLOAT32 x[48]; FLOAT32 *ptr_y = y; FLOAT32 *y_p3 = y; FLOAT32 *x_p3 = x; for (i = 0; i < 3; i += 1) { for (j = 0; j < (npoints / 3); j++) { x_3[j] = x_in[3 * j + i]; } ixheaacd_real_synth_fft_p2(x_3, y_3, 8); for (j = 0; j < 16; j += 2) { x[3 * j + 2 * i] = y_3[j]; x[3 * j + 2 * i + 1] = y_3[j + 1]; } } { FLOAT32 *wr; FLOAT32 tmp; FLOAT32 *x_tw = x; wr = (FLOAT32 *)ixheaacd_twidle_tbl_24; x_tw += 2; for (i = 0; i < (npoints / 3); i++) { tmp = ((*x_tw) * (*wr) + (*(x_tw + 1)) * (*(wr + 1))); *(x_tw + 1) = (-(*x_tw) * (*(wr + 1)) + (*(x_tw + 1)) * (*wr)); *x_tw = tmp; wr += 2; x_tw += 2; tmp = ((*x_tw) * (*wr) + (*(x_tw + 1)) * (*(wr + 1))); *(x_tw + 1) = (-(*x_tw) * (*(wr + 1)) + (*(x_tw + 1)) * (*wr)); *x_tw = tmp; wr += 2; x_tw += 4; } } for (i = 0; i < (npoints / 3); i++) { ixheaacd_aac_ld_dec_fft_3_float(x_p3, y_p3); x_p3 = x_p3 + 6; y_p3 = y_p3 + 6; } for (i = 0; i < 16; i += 2) { x_out[i] = *ptr_y++; x_out[i + 1] = *ptr_y++; x_out[16 + i] = *ptr_y++; x_out[16 + i + 1] = *ptr_y++; x_out[32 + i] = *ptr_y++; x_out[32 + i + 1] = *ptr_y++; } } void ixheaacd_cmplx_anal_fft_p3(FLOAT32 *x_in, FLOAT32 *x_out, WORD32 npoints) { WORD32 i, j; FLOAT32 x_3[32]; FLOAT32 y_3[32]; FLOAT32 y[96]; FLOAT32 *ptr_x = x_in; FLOAT32 *ptr_y = y; FLOAT32 *y_p3 = y; for (i = 0; i < 6; i += 2) { for (j = 0; j < 32; j += 2) { x_3[j] = x_in[3 * j + i]; x_3[j + 1] = x_in[3 * j + i + 1]; } ixheaacd_cmplx_anal_fft_p2(x_3, y_3, 16); for (j = 0; j < 32; j += 2) { x_in[3 * j + i] = y_3[j]; x_in[3 * j + i + 1] = y_3[j + 1]; } } { FLOAT32 *wr; FLOAT32 tmp; wr = (FLOAT32 *)ixheaacd_twidle_tbl_48; x_in += 2; for (i = 0; i < (npoints / 3); i++) { tmp = ((*x_in) * (*wr) + (*(x_in + 1)) * (*(wr + 1))); *(x_in + 1) = (-(*x_in) * (*(wr + 1)) + (*(x_in + 1)) * (*wr)); *x_in = tmp; wr += 2; x_in += 2; tmp = ((*x_in) * (*wr) + (*(x_in + 1)) * (*(wr + 1))); *(x_in + 1) = (-(*x_in) * (*(wr + 1)) + (*(x_in + 1)) * (*wr)); *x_in = tmp; wr += 2; x_in += 4; } } for (i = 0; i < (npoints / 3); i++) { ixheaacd_aac_ld_dec_fft_3_float(ptr_x, ptr_y); ptr_x = ptr_x + 6; ptr_y = ptr_y + 6; } for (i = 0; i < 32; i += 2) { x_out[i] = *y_p3++; x_out[i + 1] = *y_p3++; x_out[32 + i] = *y_p3++; x_out[32 + i + 1] = *y_p3++; x_out[64 + i] = *y_p3++; x_out[64 + i + 1] = *y_p3++; } }