/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include <stdbool.h> #include "context.h" #include "debug_output.h" #include "get.h" #include "mtypes.h" #include "macros.h" #include "main/dispatch.h" /* for _gloffset_COUNT */ static void GLAPIENTRY _context_lost_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) { GET_CURRENT_CONTEXT(ctx); if (ctx) _mesa_error(ctx, GL_CONTEXT_LOST, "GetSynciv(invalid call)"); if (pname == GL_SYNC_STATUS && bufSize >= 1) *values = GL_SIGNALED; } static void GLAPIENTRY _context_lost_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) { GET_CURRENT_CONTEXT(ctx); if (ctx) _mesa_error(ctx, GL_CONTEXT_LOST, "GetQueryObjectuiv(context lost)"); if (pname == GL_QUERY_RESULT_AVAILABLE) *params = GL_TRUE; } static int context_lost_nop_handler(void) { GET_CURRENT_CONTEXT(ctx); if (ctx) _mesa_error(ctx, GL_CONTEXT_LOST, "context lost"); return 0; } void _mesa_set_context_lost_dispatch(struct gl_context *ctx) { if (ctx->ContextLost == NULL) { int numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); ctx->ContextLost = malloc(numEntries * sizeof(_glapi_proc)); if (!ctx->ContextLost) return; _glapi_proc *entry = (_glapi_proc *) ctx->ContextLost; unsigned i; for (i = 0; i < numEntries; i++) entry[i] = (_glapi_proc) context_lost_nop_handler; /* The ARB_robustness specification says: * * "* GetError and GetGraphicsResetStatus behave normally following a * graphics reset, so that the application can determine a reset * has occurred, and when it is safe to destroy and recreate the * context. * * * Any commands which might cause a polling application to block * indefinitely will generate a CONTEXT_LOST error, but will also * return a value indicating completion to the application. Such * commands include: * * + GetSynciv with <pname> SYNC_STATUS ignores the other * parameters and returns SIGNALED in <values>. * * + GetQueryObjectuiv with <pname> QUERY_RESULT_AVAILABLE * ignores the other parameters and returns TRUE in <params>." */ SET_GetError(ctx->ContextLost, _mesa_GetError); SET_GetGraphicsResetStatusARB(ctx->ContextLost, _mesa_GetGraphicsResetStatusARB); SET_GetSynciv(ctx->ContextLost, _context_lost_GetSynciv); SET_GetQueryObjectuiv(ctx->ContextLost, _context_lost_GetQueryObjectuiv); } ctx->CurrentDispatch = ctx->ContextLost; _glapi_set_dispatch(ctx->CurrentDispatch); } /** * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR. * \return current context status */ GLenum GLAPIENTRY _mesa_GetGraphicsResetStatusARB( void ) { GET_CURRENT_CONTEXT(ctx); GLenum status = GL_NO_ERROR; /* The ARB_robustness specification says: * * "If the reset notification behavior is NO_RESET_NOTIFICATION_ARB, * then the implementation will never deliver notification of reset * events, and GetGraphicsResetStatusARB will always return NO_ERROR." */ if (ctx->Const.ResetStrategy == GL_NO_RESET_NOTIFICATION_ARB) { if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glGetGraphicsResetStatusARB always returns GL_NO_ERROR " "because reset notifictation was not requested at context " "creation.\n"); return GL_NO_ERROR; } if (ctx->Driver.GetGraphicsResetStatus) { /* Query the reset status of this context from the driver core. */ status = ctx->Driver.GetGraphicsResetStatus(ctx); mtx_lock(&ctx->Shared->Mutex); /* If this context has not been affected by a GPU reset, check to see if * some other context in the share group has been affected by a reset. * If another context saw a reset but this context did not, assume that * this context was not guilty. */ if (status != GL_NO_ERROR) { ctx->Shared->ShareGroupReset = true; } else if (ctx->Shared->ShareGroupReset && !ctx->ShareGroupReset) { status = GL_INNOCENT_CONTEXT_RESET_ARB; } ctx->ShareGroupReset = ctx->Shared->ShareGroupReset; mtx_unlock(&ctx->Shared->Mutex); } if (status != GL_NO_ERROR) _mesa_set_context_lost_dispatch(ctx); if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API)) _mesa_debug(ctx, "glGetGraphicsResetStatusARB always returns GL_NO_ERROR " "because the driver doesn't track reset status.\n"); return status; }