/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSurfaceProxy_DEFINED #define GrSurfaceProxy_DEFINED #include "GrGpuResource.h" #include "GrSurface.h" #include "SkRect.h" class GrBackendTexture; class GrCaps; class GrOpList; class GrProxyProvider; class GrRenderTargetOpList; class GrRenderTargetProxy; class GrResourceProvider; class GrSurfaceContext; class GrSurfaceProxyPriv; class GrTextureOpList; class GrTextureProxy; // This class replicates the functionality GrIORef<GrSurface> but tracks the // utilitization for later resource allocation (for the deferred case) and // forwards on the utilization in the wrapped case class GrIORefProxy : public SkNoncopyable { public: void ref() const { this->validate(); ++fRefCnt; if (fTarget) { fTarget->ref(); } } void unref() const { this->validate(); if (fTarget) { fTarget->unref(); } --fRefCnt; this->didRemoveRefOrPendingIO(); } #ifdef SK_DEBUG bool isUnique_debugOnly() const { // For asserts. SkASSERT(fRefCnt >= 0 && fPendingWrites >= 0 && fPendingReads >= 0); return 1 == fRefCnt + fPendingWrites + fPendingReads; } #endif void release() { SkASSERT(1 == fRefCnt); SkASSERT(0 == fPendingReads); SkASSERT(0 == fPendingWrites); SkASSERT(fTarget->internalHasUniqueRef()); SkASSERT(!fTarget->internalHasPendingIO()); fTarget->unref(); fTarget = nullptr; } void validate() const { #ifdef SK_DEBUG SkASSERT(fRefCnt >= 0); SkASSERT(fPendingReads >= 0); SkASSERT(fPendingWrites >= 0); SkASSERT(fRefCnt + fPendingReads + fPendingWrites >= 1); if (fTarget) { // The backing GrSurface can have more refs than the proxy if the proxy // started off wrapping an external resource (that came in with refs). // The GrSurface should never have fewer refs than the proxy however. SkASSERT(fTarget->fRefCnt >= fRefCnt); SkASSERT(fTarget->fPendingReads >= fPendingReads); SkASSERT(fTarget->fPendingWrites >= fPendingWrites); } #endif } int32_t getProxyRefCnt_TestOnly() const; int32_t getBackingRefCnt_TestOnly() const; int32_t getPendingReadCnt_TestOnly() const; int32_t getPendingWriteCnt_TestOnly() const; void addPendingRead() const { this->validate(); ++fPendingReads; if (fTarget) { fTarget->addPendingRead(); } } void completedRead() const { this->validate(); if (fTarget) { fTarget->completedRead(); } --fPendingReads; this->didRemoveRefOrPendingIO(); } void addPendingWrite() const { this->validate(); ++fPendingWrites; if (fTarget) { fTarget->addPendingWrite(); } } void completedWrite() const { this->validate(); if (fTarget) { fTarget->completedWrite(); } --fPendingWrites; this->didRemoveRefOrPendingIO(); } protected: GrIORefProxy() : fTarget(nullptr), fRefCnt(1), fPendingReads(0), fPendingWrites(0) {} GrIORefProxy(sk_sp<GrSurface> surface) : fRefCnt(1), fPendingReads(0), fPendingWrites(0) { // Since we're manually forwarding on refs & unrefs we don't want sk_sp doing // anything extra. fTarget = surface.release(); } virtual ~GrIORefProxy() { // We don't unref 'fTarget' here since the 'unref' method will already // have forwarded on the unref call that got us here. } // This GrIORefProxy was deferred before but has just been instantiated. To // make all the reffing & unreffing work out we now need to transfer any deferred // refs & unrefs to the new GrSurface void transferRefs() { SkASSERT(fTarget); SkASSERT(fTarget->fRefCnt > 0); fTarget->fRefCnt += (fRefCnt-1); // don't xfer the proxy's creation ref fTarget->fPendingReads += fPendingReads; fTarget->fPendingWrites += fPendingWrites; } bool internalHasPendingIO() const { if (fTarget) { return fTarget->internalHasPendingIO(); } return SkToBool(fPendingWrites | fPendingReads); } bool internalHasPendingWrite() const { if (fTarget) { return fTarget->internalHasPendingWrite(); } return SkToBool(fPendingWrites); } // For deferred proxies this will be null. For wrapped proxies it will point to the // wrapped resource. GrSurface* fTarget; private: // This class is used to manage conversion of refs to pending reads/writes. friend class GrSurfaceProxyRef; template <typename, GrIOType> friend class GrPendingIOResource; void didRemoveRefOrPendingIO() const { if (0 == fPendingReads && 0 == fPendingWrites && 0 == fRefCnt) { delete this; } } mutable int32_t fRefCnt; mutable int32_t fPendingReads; mutable int32_t fPendingWrites; }; class GrSurfaceProxy : public GrIORefProxy { public: enum class LazyInstantiationType { kSingleUse, // Instantiation callback is allowed to be called only once kMultipleUse, // Instantiation callback can be called multiple times. }; enum class LazyState { kNot, // The proxy is instantiated or does not have a lazy callback kPartially, // The proxy has a lazy callback but knows basic information about itself. kFully, // The proxy has a lazy callback and also doesn't know its width, height, etc. }; LazyState lazyInstantiationState() const { if (fTarget || !SkToBool(fLazyInstantiateCallback)) { return LazyState::kNot; } else { if (fWidth <= 0) { SkASSERT(fHeight <= 0); return LazyState::kFully; } else { SkASSERT(fHeight > 0); return LazyState::kPartially; } } } GrPixelConfig config() const { return fConfig; } int width() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return fWidth; } int height() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return fHeight; } int worstCaseWidth() const; int worstCaseHeight() const; GrSurfaceOrigin origin() const { SkASSERT(kTopLeft_GrSurfaceOrigin == fOrigin || kBottomLeft_GrSurfaceOrigin == fOrigin); return fOrigin; } class UniqueID { public: static UniqueID InvalidID() { return UniqueID(uint32_t(SK_InvalidUniqueID)); } // wrapped explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { } // deferred and lazy-callback UniqueID() : fID(GrGpuResource::CreateUniqueID()) { } uint32_t asUInt() const { return fID; } bool operator==(const UniqueID& other) const { return fID == other.fID; } bool operator!=(const UniqueID& other) const { return !(*this == other); } void makeInvalid() { fID = SK_InvalidUniqueID; } bool isInvalid() const { return SK_InvalidUniqueID == fID; } private: explicit UniqueID(uint32_t id) : fID(id) {} uint32_t fID; }; /* * The contract for the uniqueID is: * for wrapped resources: * the uniqueID will match that of the wrapped resource * * for deferred resources: * the uniqueID will be different from the real resource, when it is allocated * the proxy's uniqueID will not change across the instantiate call * * the uniqueIDs of the proxies and the resources draw from the same pool * * What this boils down to is that the uniqueID of a proxy can be used to consistently * track/identify a proxy but should never be used to distinguish between * resources and proxies - beware! */ UniqueID uniqueID() const { return fUniqueID; } UniqueID underlyingUniqueID() const { if (fTarget) { return UniqueID(fTarget->uniqueID()); } return fUniqueID; } virtual bool instantiate(GrResourceProvider* resourceProvider) = 0; void deInstantiate(); /** * Helper that gets the width and height of the surface as a bounding rectangle. */ SkRect getBoundsRect() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); return SkRect::MakeIWH(this->width(), this->height()); } /** * @return the texture proxy associated with the surface proxy, may be NULL. */ virtual GrTextureProxy* asTextureProxy() { return nullptr; } virtual const GrTextureProxy* asTextureProxy() const { return nullptr; } /** * @return the render target proxy associated with the surface proxy, may be NULL. */ virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; } virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; } /** * Does the resource count against the resource budget? */ SkBudgeted isBudgeted() const { return fBudgeted; } void setLastOpList(GrOpList* opList); GrOpList* getLastOpList() { return fLastOpList; } GrRenderTargetOpList* getLastRenderTargetOpList(); GrTextureOpList* getLastTextureOpList(); /** * Retrieves the amount of GPU memory that will be or currently is used by this resource * in bytes. It is approximate since we aren't aware of additional padding or copies made * by the driver. * * @return the amount of GPU memory used in bytes */ size_t gpuMemorySize() const { SkASSERT(LazyState::kFully != this->lazyInstantiationState()); if (fTarget) { return fTarget->gpuMemorySize(); } if (kInvalidGpuMemorySize == fGpuMemorySize) { fGpuMemorySize = this->onUninstantiatedGpuMemorySize(); SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize); } return fGpuMemorySize; } // Helper function that creates a temporary SurfaceContext to perform the copy // It always returns a kExact-backed proxy bc it is used when converting an SkSpecialImage // to an SkImage. The copy is is not a render target and not multisampled. static sk_sp<GrTextureProxy> Copy(GrContext*, GrSurfaceProxy* src, GrMipMapped, SkIRect srcRect, SkBudgeted); // Copy the entire 'src' // It always returns a kExact-backed proxy bc it is used in SkGpuDevice::snapSpecial static sk_sp<GrTextureProxy> Copy(GrContext* context, GrSurfaceProxy* src, GrMipMapped, SkBudgeted budgeted); // Test-only entry point - should decrease in use as proxies propagate static sk_sp<GrSurfaceContext> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc, GrSurfaceProxy* srcProxy); bool isWrapped_ForTesting() const; SkDEBUGCODE(void validate(GrContext*) const;) // Provides access to functions that aren't part of the public API. inline GrSurfaceProxyPriv priv(); inline const GrSurfaceProxyPriv priv() const; protected: // Deferred version GrSurfaceProxy(const GrSurfaceDesc& desc, SkBackingFit fit, SkBudgeted budgeted, uint32_t flags) : GrSurfaceProxy(nullptr, LazyInstantiationType::kSingleUse, desc, fit, budgeted, flags) { // Note: this ctor pulls a new uniqueID from the same pool at the GrGpuResources } using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>; // Lazy-callback version GrSurfaceProxy(LazyInstantiateCallback&& callback, LazyInstantiationType lazyType, const GrSurfaceDesc& desc, SkBackingFit fit, SkBudgeted budgeted, uint32_t flags); // Wrapped version GrSurfaceProxy(sk_sp<GrSurface> surface, GrSurfaceOrigin origin, SkBackingFit fit); virtual ~GrSurfaceProxy(); friend class GrSurfaceProxyPriv; // Methods made available via GrSurfaceProxyPriv bool hasPendingIO() const { return this->internalHasPendingIO(); } bool hasPendingWrite() const { return this->internalHasPendingWrite(); } void computeScratchKey(GrScratchKey*) const; virtual sk_sp<GrSurface> createSurface(GrResourceProvider*) const = 0; void assign(sk_sp<GrSurface> surface); sk_sp<GrSurface> createSurfaceImpl(GrResourceProvider*, int sampleCnt, bool needsStencil, GrSurfaceFlags flags, GrMipMapped mipMapped) const; bool instantiateImpl(GrResourceProvider* resourceProvider, int sampleCnt, bool needsStencil, GrSurfaceFlags flags, GrMipMapped mipMapped, const GrUniqueKey*); private: // For wrapped resources, 'fConfig', 'fWidth', 'fHeight', and 'fOrigin; will always be filled in // from the wrapped resource. GrPixelConfig fConfig; int fWidth; int fHeight; GrSurfaceOrigin fOrigin; SkBackingFit fFit; // always kApprox for lazy-callback resources // always kExact for wrapped resources mutable SkBudgeted fBudgeted; // always kYes for lazy-callback resources // set from the backing resource for wrapped resources // mutable bc of SkSurface/SkImage wishy-washiness const uint32_t fFlags; const UniqueID fUniqueID; // set from the backing resource for wrapped resources LazyInstantiateCallback fLazyInstantiateCallback; // If this is set to kSingleuse, then after one call to fLazyInstantiateCallback we will cleanup // the lazy callback and then delete it. This will allow for any refs and resources being held // by the standard function to be released. This is specifically useful in non-dll cases where // we make lazy proxies and instantiate them immediately. // Note: This is ignored if fLazyInstantiateCallback is null. LazyInstantiationType fLazyInstantiationType; SkDEBUGCODE(virtual void validateLazySurface(const GrSurface*) = 0;) static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0); SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; }) virtual size_t onUninstantiatedGpuMemorySize() const = 0; bool fNeedsClear; // This entry is lazily evaluated so, when the proxy wraps a resource, the resource // will be called but, when the proxy is deferred, it will compute the answer itself. // If the proxy computes its own answer that answer is checked (in debug mode) in // the instantiation method. mutable size_t fGpuMemorySize; // The last opList that wrote to or is currently going to write to this surface // The opList can be closed (e.g., no surface context is currently bound // to this proxy). // This back-pointer is required so that we can add a dependancy between // the opList used to create the current contents of this surface // and the opList of a destination surface to which this one is being drawn or copied. // This pointer is unreffed. OpLists own a ref on their surface proxies. GrOpList* fLastOpList; typedef GrIORefProxy INHERITED; }; #endif