/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrContextPriv_DEFINED #define GrContextPriv_DEFINED #include "GrContext.h" #include "GrSurfaceContext.h" #include "text/GrAtlasManager.h" class GrBackendRenderTarget; class GrOnFlushCallbackObject; class GrSemaphore; class GrSurfaceProxy; class GrTextureContext; class SkDeferredDisplayList; /** Class that adds methods to GrContext that are only intended for use internal to Skia. This class is purely a privileged window into GrContext. It should never have additional data members or virtual methods. */ class GrContextPriv { public: /** * Create a GrContext without a resource cache */ static sk_sp<GrContext> MakeDDL(sk_sp<GrContextThreadSafeProxy>); GrDrawingManager* drawingManager() { return fContext->fDrawingManager.get(); } sk_sp<GrSurfaceContext> makeWrappedSurfaceContext(sk_sp<GrSurfaceProxy>, sk_sp<SkColorSpace> = nullptr, const SkSurfaceProps* = nullptr); sk_sp<GrSurfaceContext> makeDeferredSurfaceContext(const GrSurfaceDesc&, GrMipMapped, SkBackingFit, SkBudgeted, sk_sp<SkColorSpace> colorSpace = nullptr, const SkSurfaceProps* = nullptr); sk_sp<GrTextureContext> makeBackendTextureContext(const GrBackendTexture& tex, GrSurfaceOrigin origin, sk_sp<SkColorSpace> colorSpace); sk_sp<GrRenderTargetContext> makeBackendTextureRenderTargetContext( const GrBackendTexture& tex, GrSurfaceOrigin origin, int sampleCnt, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* = nullptr); sk_sp<GrRenderTargetContext> makeBackendRenderTargetRenderTargetContext( const GrBackendRenderTarget&, GrSurfaceOrigin origin, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* = nullptr); sk_sp<GrRenderTargetContext> makeBackendTextureAsRenderTargetRenderTargetContext( const GrBackendTexture& tex, GrSurfaceOrigin origin, int sampleCnt, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* = nullptr); bool disableGpuYUVConversion() const { return fContext->fDisableGpuYUVConversion; } bool sharpenMipmappedTextures() const { return fContext->fSharpenMipmappedTextures; } /** * Call to ensure all drawing to the context has been issued to the * underlying 3D API. * The 'proxy' parameter is a hint. If it is supplied the context will guarantee that * the draws required for that proxy are flushed but it could do more. If no 'proxy' is * provided then all current work will be flushed. */ void flush(GrSurfaceProxy*); /** * Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.) * * NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to * ensure its lifetime is tied to that of the context. */ void addOnFlushCallbackObject(GrOnFlushCallbackObject*); void testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject*); /** * After this returns any pending writes to the surface will have been issued to the * backend 3D API. */ void flushSurfaceWrites(GrSurfaceProxy*); /** * After this returns any pending reads or writes to the surface will have been issued to the * backend 3D API. */ void flushSurfaceIO(GrSurfaceProxy*); /** * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve * if necessary. * * It is not necessary to call this before reading the render target via Skia/GrContext. * GrContext will detect when it must perform a resolve before reading pixels back from the * surface or using it as a texture. */ void prepareSurfaceForExternalIO(GrSurfaceProxy*); /** * These flags can be used with the read/write pixels functions below. */ enum PixelOpsFlags { /** The GrContext will not be flushed before the surface read or write. This means that the read or write may occur before previous draws have executed. */ kDontFlush_PixelOpsFlag = 0x1, /** Any surface writes should be flushed to the backend 3D API after the surface operation is complete */ kFlushWrites_PixelOp = 0x2, /** The src for write or dst read is unpremultiplied. This is only respected if both the config src and dst configs are an RGBA/BGRA 8888 format. */ kUnpremul_PixelOpsFlag = 0x4, }; /** * Reads a rectangle of pixels from a surface. * @param src the surface context to read from. * @param left left edge of the rectangle to read (inclusive) * @param top top edge of the rectangle to read (inclusive) * @param width width of rectangle to read in pixels. * @param height height of rectangle to read in pixels. * @param dstConfig the pixel config of the destination buffer * @param dstColorSpace color space of the destination buffer * @param buffer memory to read the rectangle into. * @param rowBytes number of bytes bewtween consecutive rows. Zero means rows are tightly * packed. * @param pixelOpsFlags see PixelOpsFlags enum above. * * @return true if the read succeeded, false if not. The read can fail because of an unsupported * pixel configs */ bool readSurfacePixels(GrSurfaceContext* src, int left, int top, int width, int height, GrColorType dstColorType, SkColorSpace* dstColorSpace, void* buffer, size_t rowBytes = 0, uint32_t pixelOpsFlags = 0); /** * Writes a rectangle of pixels to a surface. There are currently two versions of this. * writeSurfacePixels() is the older version which will be replaced by the more robust and * maintainable (but perhaps slower) writeSurfacePixels2(). * * @param dst the surface context to write to. * @param left left edge of the rectangle to write (inclusive) * @param top top edge of the rectangle to write (inclusive) * @param width width of rectangle to write in pixels. * @param height height of rectangle to write in pixels. * @param srcColorType the color type of the source buffer * @param srcColorSpace color space of the source buffer * @param buffer memory to read pixels from * @param rowBytes number of bytes between consecutive rows. Zero * means rows are tightly packed. * @param pixelOpsFlags see PixelOpsFlags enum above. * @return true if the write succeeded, false if not. The write can fail because of an * unsupported combination of surface and src configs. */ bool writeSurfacePixels(GrSurfaceContext* dst, int left, int top, int width, int height, GrColorType srcColorType, SkColorSpace* srcColorSpace, const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags = 0); bool writeSurfacePixels2(GrSurfaceContext* dst, int left, int top, int width, int height, GrColorType srcColorType, SkColorSpace* srcColorSpace, const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags = 0); GrBackend getBackend() const { return fContext->fBackend; } SkTaskGroup* getTaskGroup() { return fContext->fTaskGroup.get(); } GrProxyProvider* proxyProvider() { return fContext->fProxyProvider; } const GrProxyProvider* proxyProvider() const { return fContext->fProxyProvider; } GrResourceProvider* resourceProvider() { return fContext->fResourceProvider; } const GrResourceProvider* resourceProvider() const { return fContext->fResourceProvider; } GrResourceCache* getResourceCache() { return fContext->fResourceCache; } GrGpu* getGpu() { return fContext->fGpu.get(); } const GrGpu* getGpu() const { return fContext->fGpu.get(); } GrGlyphCache* getGlyphCache() { return fContext->fGlyphCache; } GrTextBlobCache* getTextBlobCache() { return fContext->fTextBlobCache.get(); } GrRestrictedAtlasManager* getRestrictedAtlasManager() { return fContext->onGetRestrictedAtlasManager(); } // This accessor should only ever be called by the GrOpFlushState. GrAtlasManager* getFullAtlasManager() { return fContext->onGetFullAtlasManager(); } void moveOpListsToDDL(SkDeferredDisplayList*); void copyOpListsFromDDL(const SkDeferredDisplayList*, GrRenderTargetProxy* newDest); private: explicit GrContextPriv(GrContext* context) : fContext(context) {} GrContextPriv(const GrContextPriv&); // unimpl GrContextPriv& operator=(const GrContextPriv&); // unimpl // No taking addresses of this type. const GrContextPriv* operator&() const; GrContextPriv* operator&(); GrContext* fContext; friend class GrContext; // to construct/copy this type. }; inline GrContextPriv GrContext::contextPriv() { return GrContextPriv(this); } inline const GrContextPriv GrContext::contextPriv () const { return GrContextPriv(const_cast<GrContext*>(this)); } #endif