// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BOOTSTRAPPER_H_ #define V8_BOOTSTRAPPER_H_ #include "src/factory.h" namespace v8 { namespace internal { // A SourceCodeCache uses a FixedArray to store pairs of // (OneByteString*, JSFunction*), mapping names of native code files // (runtime.js, etc.) to precompiled functions. Instead of mapping // names to functions it might make sense to let the JS2C tool // generate an index for each native JS file. class SourceCodeCache final BASE_EMBEDDED { public: explicit SourceCodeCache(Script::Type type): type_(type), cache_(NULL) { } void Initialize(Isolate* isolate, bool create_heap_objects) { cache_ = create_heap_objects ? isolate->heap()->empty_fixed_array() : NULL; } void Iterate(ObjectVisitor* v) { v->VisitPointer(bit_cast<Object**, FixedArray**>(&cache_)); } bool Lookup(Vector<const char> name, Handle<SharedFunctionInfo>* handle) { for (int i = 0; i < cache_->length(); i+=2) { SeqOneByteString* str = SeqOneByteString::cast(cache_->get(i)); if (str->IsUtf8EqualTo(name)) { *handle = Handle<SharedFunctionInfo>( SharedFunctionInfo::cast(cache_->get(i + 1))); return true; } } return false; } void Add(Vector<const char> name, Handle<SharedFunctionInfo> shared) { Isolate* isolate = shared->GetIsolate(); Factory* factory = isolate->factory(); HandleScope scope(isolate); int length = cache_->length(); Handle<FixedArray> new_array = factory->NewFixedArray(length + 2, TENURED); cache_->CopyTo(0, *new_array, 0, cache_->length()); cache_ = *new_array; Handle<String> str = factory->NewStringFromAscii(name, TENURED).ToHandleChecked(); DCHECK(!str.is_null()); cache_->set(length, *str); cache_->set(length + 1, *shared); Script::cast(shared->script())->set_type(type_); } private: Script::Type type_; FixedArray* cache_; DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); }; enum GlobalContextType { FULL_CONTEXT, DEBUG_CONTEXT }; // The Boostrapper is the public interface for creating a JavaScript global // context. class Bootstrapper final { public: static void InitializeOncePerProcess(); static void TearDownExtensions(); // Requires: Heap::SetUp has been called. void Initialize(bool create_heap_objects); void TearDown(); // Creates a JavaScript Global Context with initial object graph. // The returned value is a global handle casted to V8Environment*. Handle<Context> CreateEnvironment( MaybeHandle<JSGlobalProxy> maybe_global_proxy, v8::Local<v8::ObjectTemplate> global_object_template, v8::ExtensionConfiguration* extensions, size_t context_snapshot_index, v8::DeserializeInternalFieldsCallback internal_fields_deserializer, GlobalContextType context_type = FULL_CONTEXT); Handle<JSGlobalProxy> NewRemoteContext( MaybeHandle<JSGlobalProxy> maybe_global_proxy, v8::Local<v8::ObjectTemplate> global_object_template); // Detach the environment from its outer global object. void DetachGlobal(Handle<Context> env); // Traverses the pointers for memory management. void Iterate(ObjectVisitor* v); // Accessor for the native scripts source code. template <class Source> Handle<String> SourceLookup(int index); // Tells whether bootstrapping is active. bool IsActive() const { return nesting_ != 0; } // Support for thread preemption. static int ArchiveSpacePerThread(); char* ArchiveState(char* to); char* RestoreState(char* from); void FreeThreadResources(); // Used for new context creation. bool InstallExtensions(Handle<Context> native_context, v8::ExtensionConfiguration* extensions); SourceCodeCache* extensions_cache() { return &extensions_cache_; } static bool CompileNative(Isolate* isolate, Vector<const char> name, Handle<String> source, int argc, Handle<Object> argv[], NativesFlag natives_flag); static bool CompileBuiltin(Isolate* isolate, int index); static bool CompileExperimentalBuiltin(Isolate* isolate, int index); static bool CompileExtraBuiltin(Isolate* isolate, int index); static bool CompileExperimentalExtraBuiltin(Isolate* isolate, int index); static void ExportFromRuntime(Isolate* isolate, Handle<JSObject> container); private: Isolate* isolate_; typedef int NestingCounterType; NestingCounterType nesting_; SourceCodeCache extensions_cache_; friend class BootstrapperActive; friend class Isolate; friend class NativesExternalStringResource; explicit Bootstrapper(Isolate* isolate); static v8::Extension* free_buffer_extension_; static v8::Extension* gc_extension_; static v8::Extension* externalize_string_extension_; static v8::Extension* statistics_extension_; static v8::Extension* trigger_failure_extension_; static v8::Extension* ignition_statistics_extension_; DISALLOW_COPY_AND_ASSIGN(Bootstrapper); }; class BootstrapperActive final BASE_EMBEDDED { public: explicit BootstrapperActive(Bootstrapper* bootstrapper) : bootstrapper_(bootstrapper) { ++bootstrapper_->nesting_; } ~BootstrapperActive() { --bootstrapper_->nesting_; } private: Bootstrapper* bootstrapper_; DISALLOW_COPY_AND_ASSIGN(BootstrapperActive); }; class NativesExternalStringResource final : public v8::String::ExternalOneByteStringResource { public: NativesExternalStringResource(const char* source, size_t length) : data_(source), length_(length) {} const char* data() const override { return data_; } size_t length() const override { return length_; } private: const char* data_; size_t length_; }; } // namespace internal } // namespace v8 #endif // V8_BOOTSTRAPPER_H_