/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "SkPaint.h" namespace android { namespace uirenderer { class IProfileRenderer { public: virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) = 0; virtual void drawRects(const float* rects, int count, const SkPaint& paint) = 0; virtual uint32_t getViewportWidth() = 0; virtual uint32_t getViewportHeight() = 0; virtual ~IProfileRenderer() {} }; } /* namespace uirenderer */ } /* namespace android */