/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #ifndef HWUI_GLES_WRAP_ENABLED #error Wrapping wasn't enabled, can't use this! #endif #include <GLES/gl.h> #include <GLES/glext.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <GLES3/gl3.h> #include <GLES3/gl31.h> #include <GLES3/gl32.h> #include <gl/GrGLInterface.h> #include <memory> namespace android { namespace uirenderer { namespace debug { // All the gl methods on GlesDriver have a trailing underscore // This is to avoid collision with gles_redefine/gles_undefine class GlesDriver { public: virtual ~GlesDriver() {} virtual sk_sp<const GrGLInterface> getSkiaInterface(); #define GL_ENTRY(ret, api, ...) virtual ret api##_(__VA_ARGS__) = 0; #include "gles_decls.in" #undef GL_ENTRY static GlesDriver* get(); static std::unique_ptr<GlesDriver> replace(std::unique_ptr<GlesDriver>&& driver); }; } // namespace debug } // namespace uirenderer } // namespace android