/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LayerDrawable.h" #include "GlLayer.h" #include "VkLayer.h" #include "GrBackendSurface.h" #include "SkColorFilter.h" #include "SkSurface.h" #include "gl/GrGLTypes.h" namespace android { namespace uirenderer { namespace skiapipeline { void LayerDrawable::onDraw(SkCanvas* canvas) { Layer* layer = mLayerUpdater->backingLayer(); if (layer) { DrawLayer(canvas->getGrContext(), canvas, layer); } } bool LayerDrawable::DrawLayer(GrContext* context, SkCanvas* canvas, Layer* layer, const SkRect* dstRect) { if (context == nullptr) { SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); return false; } // transform the matrix based on the layer SkMatrix layerTransform; layer->getTransform().copyTo(layerTransform); sk_sp<SkImage> layerImage; const int layerWidth = layer->getWidth(); const int layerHeight = layer->getHeight(); if (layer->getApi() == Layer::Api::OpenGL) { GlLayer* glLayer = static_cast<GlLayer*>(layer); GrGLTextureInfo externalTexture; externalTexture.fTarget = glLayer->getRenderTarget(); externalTexture.fID = glLayer->getTextureId(); // The format may not be GL_RGBA8, but given the DeferredLayerUpdater and GLConsumer don't // expose that info we use it as our default. Further, given that we only use this texture // as a source this will not impact how Skia uses the texture. The only potential affect // this is anticipated to have is that for some format types if we are not bound as an OES // texture we may get invalid results for SKP capture if we read back the texture. externalTexture.fFormat = GL_RGBA8; GrBackendTexture backendTexture(layerWidth, layerHeight, GrMipMapped::kNo, externalTexture); layerImage = SkImage::MakeFromTexture(context, backendTexture, kTopLeft_GrSurfaceOrigin, kPremul_SkAlphaType, nullptr); } else { SkASSERT(layer->getApi() == Layer::Api::Vulkan); VkLayer* vkLayer = static_cast<VkLayer*>(layer); canvas->clear(SK_ColorGREEN); layerImage = vkLayer->getImage(); } if (layerImage) { SkMatrix textureMatrixInv; layer->getTexTransform().copyTo(textureMatrixInv); // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed // use bottom left origin and remove flipV and invert transformations. SkMatrix flipV; flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); textureMatrixInv.preConcat(flipV); textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); textureMatrixInv.postScale(layerWidth, layerHeight); SkMatrix textureMatrix; if (!textureMatrixInv.invert(&textureMatrix)) { textureMatrix = textureMatrixInv; } SkMatrix matrix = SkMatrix::Concat(layerTransform, textureMatrix); SkPaint paint; paint.setAlpha(layer->getAlpha()); paint.setBlendMode(layer->getMode()); paint.setColorFilter(layer->getColorSpaceWithFilter()); const bool nonIdentityMatrix = !matrix.isIdentity(); if (nonIdentityMatrix) { canvas->save(); canvas->concat(matrix); } if (dstRect) { SkMatrix matrixInv; if (!matrix.invert(&matrixInv)) { matrixInv = matrix; } SkRect srcRect = SkRect::MakeIWH(layerWidth, layerHeight); matrixInv.mapRect(&srcRect); SkRect skiaDestRect = *dstRect; matrixInv.mapRect(&skiaDestRect); canvas->drawImageRect(layerImage.get(), srcRect, skiaDestRect, &paint, SkCanvas::kFast_SrcRectConstraint); } else { canvas->drawImage(layerImage.get(), 0, 0, &paint); } // restore the original matrix if (nonIdentityMatrix) { canvas->restore(); } } return layerImage; } }; // namespace skiapipeline }; // namespace uirenderer }; // namespace android