/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <stdint.h> struct SkRect; typedef void* EGLSurface; namespace android { namespace uirenderer { namespace renderthread { class Frame { public: Frame(int32_t width, int32_t height, int32_t bufferAge) : mWidth(width), mHeight(height), mBufferAge(bufferAge) {} int32_t width() const { return mWidth; } int32_t height() const { return mHeight; } // See: https://www.khronos.org/registry/egl/extensions/EXT/EGL_EXT_buffer_age.txt // for what this means int32_t bufferAge() const { return mBufferAge; } private: Frame() {} friend class EglManager; int32_t mWidth; int32_t mHeight; int32_t mBufferAge; EGLSurface mSurface; // Maps from 0,0 in top-left to 0,0 in bottom-left // If out is not an int32_t[4] you're going to have a bad time void map(const SkRect& in, int32_t* out) const; }; } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */