/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <stdint.h> #include <sys/types.h> #include <condition_variable> #include <mutex> #include <thread> #include <android-base/thread_annotations.h> #include <gui/DisplayEventReceiver.h> #include <gui/IDisplayEventConnection.h> #include <private/gui/BitTube.h> #include <utils/Errors.h> #include <utils/SortedVector.h> #include "DisplayDevice.h" // --------------------------------------------------------------------------- namespace android { // --------------------------------------------------------------------------- class EventThreadTest; class SurfaceFlinger; class String8; // --------------------------------------------------------------------------- class VSyncSource { public: class Callback { public: virtual ~Callback() {} virtual void onVSyncEvent(nsecs_t when) = 0; }; virtual ~VSyncSource() {} virtual void setVSyncEnabled(bool enable) = 0; virtual void setCallback(Callback* callback) = 0; virtual void setPhaseOffset(nsecs_t phaseOffset) = 0; }; class EventThread { public: virtual ~EventThread(); virtual sp<BnDisplayEventConnection> createEventConnection() const = 0; // called before the screen is turned off from main thread virtual void onScreenReleased() = 0; // called after the screen is turned on from main thread virtual void onScreenAcquired() = 0; // called when receiving a hotplug event virtual void onHotplugReceived(int type, bool connected) = 0; virtual void dump(String8& result) const = 0; virtual void setPhaseOffset(nsecs_t phaseOffset) = 0; }; namespace impl { class EventThread : public android::EventThread, private VSyncSource::Callback { class Connection : public BnDisplayEventConnection { public: explicit Connection(EventThread* eventThread); virtual ~Connection(); virtual status_t postEvent(const DisplayEventReceiver::Event& event); // count >= 1 : continuous event. count is the vsync rate // count == 0 : one-shot event that has not fired // count ==-1 : one-shot event that fired this round / disabled int32_t count; private: virtual void onFirstRef(); status_t stealReceiveChannel(gui::BitTube* outChannel) override; status_t setVsyncRate(uint32_t count) override; void requestNextVsync() override; // asynchronous EventThread* const mEventThread; gui::BitTube mChannel; }; public: using ResyncWithRateLimitCallback = std::function<void()>; using InterceptVSyncsCallback = std::function<void(nsecs_t)>; EventThread(VSyncSource* src, ResyncWithRateLimitCallback resyncWithRateLimitCallback, InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName); ~EventThread(); sp<BnDisplayEventConnection> createEventConnection() const override; status_t registerDisplayEventConnection(const sp<Connection>& connection); void setVsyncRate(uint32_t count, const sp<Connection>& connection); void requestNextVsync(const sp<Connection>& connection); // called before the screen is turned off from main thread void onScreenReleased() override; // called after the screen is turned on from main thread void onScreenAcquired() override; // called when receiving a hotplug event void onHotplugReceived(int type, bool connected) override; void dump(String8& result) const override; void setPhaseOffset(nsecs_t phaseOffset) override; private: friend EventThreadTest; void threadMain(); Vector<sp<EventThread::Connection>> waitForEventLocked(std::unique_lock<std::mutex>* lock, DisplayEventReceiver::Event* event) REQUIRES(mMutex); void removeDisplayEventConnectionLocked(const wp<Connection>& connection) REQUIRES(mMutex); void enableVSyncLocked() REQUIRES(mMutex); void disableVSyncLocked() REQUIRES(mMutex); // Implements VSyncSource::Callback void onVSyncEvent(nsecs_t timestamp) override; // constants VSyncSource* const mVSyncSource GUARDED_BY(mMutex) = nullptr; const ResyncWithRateLimitCallback mResyncWithRateLimitCallback; const InterceptVSyncsCallback mInterceptVSyncsCallback; std::thread mThread; mutable std::mutex mMutex; mutable std::condition_variable mCondition; // protected by mLock SortedVector<wp<Connection>> mDisplayEventConnections GUARDED_BY(mMutex); Vector<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex); DisplayEventReceiver::Event mVSyncEvent[DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES] GUARDED_BY( mMutex); bool mUseSoftwareVSync GUARDED_BY(mMutex) = false; bool mVsyncEnabled GUARDED_BY(mMutex) = false; bool mKeepRunning GUARDED_BY(mMutex) = true; // for debugging bool mDebugVsyncEnabled GUARDED_BY(mMutex) = false; }; // --------------------------------------------------------------------------- } // namespace impl } // namespace android