/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.media.bufferpool@1.0; import IConnection; /** * IAccessor creates IConnection which is used from IClientManager in order to * use functionality of the specified buffer pool. */ interface IAccessor { /** * Registers a new client and creates IConnection to the buffer pool for * the client. IConnection and FMQ are used by IClientManager in order to * communicate with the buffer pool. Via FMQ IClientManager sends * BufferStatusMesage(s) to the buffer pool. * * FMQ is used to send buffer ownership status changes to a buffer pool * from a buffer pool client. A buffer pool synchronizes FMQ messages when * there is a hidl request from the clients. Every client has its own * connection and FMQ to communicate with the buffer pool. So sending an * FMQ message on behalf of other clients is not possible. * * FMQ messages are sent when a buffer is acquired or released. Also, FMQ * messages are sent when a buffer is transferred from a client to another * client. FMQ has its own ID from a buffer pool. A client is specified * with the ID. * * To transfer a buffer, a sender must send an FMQ message. The message * must include a receiver's ID and a transaction ID. A receiver must send * the transaction ID to fetch a buffer from a buffer pool. Since the * sender already registered the receiver via an FMQ message, The buffer * pool must verify the receiver with the transaction ID. In order to * prevent faking a receiver, a connection to a buffer pool from client is * made and kept private. Also part of transaction ID is a sender ID in * order to prevent fake transactions from other clients. This must be * verified with an FMQ message from a buffer pool. * * @return status The status of the call. * OK - A connection is made successfully. * NO_MEMORY - Memory allocation failure occurred. * ALREADY_EXISTS - A connection was already made. * CRITICAL_ERROR - Other errors. * @return connection The IConnection have interfaces * to get shared buffers from the buffer pool. * @return connectionId Id of IConnection. The Id identifies * sender and receiver in FMQ messages during buffer transfer. * @return mqDesc FMQ descriptor. The descriptor can be used to * send/receive FMQ messages. */ connect() generates (ResultStatus status, IConnection connection, int64_t connectionId, fmq_sync<BufferStatusMessage> mqDesc); };