/* * Copyright (c) 2016-2017, The Linux Foundation. All rights reserved. * Not a Contribution. * * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "EGLImageBuffer.h" #include <cutils/native_handle.h> #include <gralloc_priv.h> #include <ui/GraphicBuffer.h> #include <map> #include "EGLImageWrapper.h" #include "glengine.h" //----------------------------------------------------------------------------- EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer) //----------------------------------------------------------------------------- { bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE, isProtected ? EGL_TRUE : EGL_NONE, EGL_NONE}; EGLImageKHR eglImage = eglCreateImageKHR( eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs); return eglImage; } //----------------------------------------------------------------------------- EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer) //----------------------------------------------------------------------------- { // this->graphicBuffer = graphicBuffer; this->eglImageID = create_eglImage(graphicBuffer); this->width = graphicBuffer->getWidth(); this->height = graphicBuffer->getHeight(); textureID = 0; renderbufferID = 0; framebufferID = 0; } //----------------------------------------------------------------------------- EGLImageBuffer::~EGLImageBuffer() //----------------------------------------------------------------------------- { if (textureID != 0) { GL(glDeleteTextures(1, &textureID)); textureID = 0; } if (renderbufferID != 0) { GL(glDeleteRenderbuffers(1, &renderbufferID)); renderbufferID = 0; } if (framebufferID != 0) { GL(glDeleteFramebuffers(1, &framebufferID)); framebufferID = 0; } // Delete the eglImage if (eglImageID != 0) { eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); eglImageID = 0; } } //----------------------------------------------------------------------------- int EGLImageBuffer::getWidth() //----------------------------------------------------------------------------- { return width; } //----------------------------------------------------------------------------- int EGLImageBuffer::getHeight() //----------------------------------------------------------------------------- { return height; } //----------------------------------------------------------------------------- unsigned int EGLImageBuffer::getTexture() //----------------------------------------------------------------------------- { if (textureID == 0) { bindAsTexture(); } return textureID; } //----------------------------------------------------------------------------- unsigned int EGLImageBuffer::getFramebuffer() //----------------------------------------------------------------------------- { if (framebufferID == 0) { bindAsFramebuffer(); } return framebufferID; } //----------------------------------------------------------------------------- void EGLImageBuffer::bindAsTexture() //----------------------------------------------------------------------------- { if (textureID == 0) { GL(glGenTextures(1, &textureID)); int target = 0x8D65; GL(glBindTexture(target, textureID)); GL(glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); GL(glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); GL(glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); GL(glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); GL(glEGLImageTargetTexture2DOES(0x8D65, eglImageID)); } GL(glBindTexture(0x8D65, textureID)); } //----------------------------------------------------------------------------- void EGLImageBuffer::bindAsFramebuffer() //----------------------------------------------------------------------------- { if (renderbufferID == 0) { GL(glGenFramebuffers(1, &framebufferID)); GL(glGenRenderbuffers(1, &renderbufferID)); GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); GL(glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, eglImageID)); GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID)); GL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID)); GLenum result = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (result != GL_FRAMEBUFFER_COMPLETE) { ALOGI("%s Framebuffer Invalid***************", __FUNCTION__); } } GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID)); }