/* * Copyright (c) 2015-2017, The Linux Foundation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of The Linux Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __RECT_H__ #define __RECT_H__ #include <stdint.h> #include <core/sdm_types.h> #include <core/layer_stack.h> #include <utils/debug.h> namespace sdm { enum RectOrientation { kOrientationPortrait, kOrientationLandscape, kOrientationUnknown, }; bool IsValid(const LayerRect &rect); bool IsCongruent(const LayerRect &rect1, const LayerRect &rect2); void Log(DebugTag debug_tag, const char *prefix, const LayerRect &roi); void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect); LayerRect Union(const LayerRect &rect1, const LayerRect &rect2); LayerRect Intersection(const LayerRect &rect1, const LayerRect &rect2); LayerRect Subtract(const LayerRect &rect1, const LayerRect &rect2); LayerRect Reposition(const LayerRect &rect1, const int &x_offset, const int &y_offset); void SplitLeftRight(const LayerRect &in_rect, uint32_t split_count, uint32_t align_x, bool flip_horizontal, LayerRect *out_rects); void SplitTopBottom(const LayerRect &in_rect, uint32_t split_count, uint32_t align_y, bool flip_horizontal, LayerRect *out_rects); void MapRect(const LayerRect &src_domain, const LayerRect &dst_domain, const LayerRect &in_rect, LayerRect *out_rect); void TransformHV(const LayerRect &src_domain, const LayerRect &in_rect, const LayerTransform &transform, LayerRect *out_rect); RectOrientation GetOrientation(const LayerRect &in_rect); } // namespace sdm #endif // __RECT_H__